My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Goblin Cage Balloon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon
Giant Snowball
Dart Goblin Balloon Inferno Dragon Lumberjack
Zap
Dart Goblin Balloon Inferno Dragon
Barbarian Barrel
Knight Dart Goblin Goblin Cage Lumberjack
The Log
Dart Goblin Goblin Cage Lumberjack
Earthquake
Goblin Cage
Arrows
Dart Goblin
Royal Delivery
Knight Dart Goblin Goblin Cage Balloon Inferno Dragon Lumberjack
Fireball
Dart Goblin Goblin Cage Balloon Inferno Dragon Lumberjack
Poison
Dart Goblin Goblin Cage Balloon
Lightning
Knight Goblin Cage Balloon Inferno Dragon Lumberjack
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Freeze Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Dart Goblin Goblin Cage Freeze Inferno Dragon Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Dart Goblin Goblin Cage

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Knight Freeze Lumberjack
Knight
Dart Goblin Balloon Arrows Lumberjack
Dart Goblin
Knight Goblin Cage Balloon
Goblin Cage
Dart Goblin Balloon Lumberjack
Freeze
Balloon Arrows
Balloon
Arrows Knight Freeze Lumberjack Dart Goblin Goblin Cage
Inferno Dragon
Lumberjack
Balloon Arrows Knight Goblin Cage

Defense Synergies 1 10

Arrows
Knight Lumberjack
Knight
Dart Goblin Arrows Goblin Cage Lumberjack
Dart Goblin
Knight Goblin Cage Inferno Dragon Lumberjack
Goblin Cage
Knight Dart Goblin Inferno Dragon Lumberjack
Freeze
Lumberjack
Balloon
Inferno Dragon
Dart Goblin Goblin Cage
Lumberjack
Arrows Knight Dart Goblin Goblin Cage Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Goblin Cage
Inferno Dragon Lumberjack Knight Dart Goblin Goblin Cage
Goblin Cage Lumberjack Knight Dart Goblin Freeze Inferno Dragon
Goblin Cage Inferno Dragon Lumberjack Knight Dart Goblin
Arrows Goblin Cage Lumberjack
Arrows Freeze Dart Goblin Lumberjack
Dart Goblin Inferno Dragon Arrows Goblin Cage Freeze
Arrows Dart Goblin Goblin Cage
Inferno Dragon Goblin Cage Lumberjack
Knight Dart Goblin Lumberjack
Dart Goblin Arrows Knight Freeze Lumberjack
Arrows Inferno Dragon Dart Goblin
Goblin Cage Lumberjack Knight Freeze
Arrows Dart Goblin Goblin Cage Freeze Lumberjack
Inferno Dragon Knight Goblin Cage Lumberjack
Goblin Cage Freeze Inferno Dragon Lumberjack
Arrows Knight Goblin Cage Lumberjack
Arrows Goblin Cage Knight Dart Goblin Lumberjack
Arrows Goblin Cage Freeze Knight Dart Goblin Inferno Dragon Lumberjack
Dart Goblin Goblin Cage Inferno Dragon Lumberjack
Arrows Knight Dart Goblin Lumberjack
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Goblin Cage
Arrows Knight Inferno Dragon Lumberjack
Lumberjack Knight Goblin Cage
Lumberjack Knight Goblin Cage
Knight Goblin Cage Inferno Dragon Lumberjack
Arrows Dart Goblin Freeze
Knight Dart Goblin Goblin Cage Lumberjack
Knight Goblin Cage Inferno Dragon Lumberjack
Goblin Cage Freeze Knight Inferno Dragon
Dart Goblin Goblin Cage Inferno Dragon
Inferno Dragon Knight Dart Goblin Goblin Cage Lumberjack
Arrows Goblin Cage
Knight Goblin Cage Lumberjack
Dart Goblin Goblin Cage
Knight Dart Goblin Goblin Cage Freeze Inferno Dragon Lumberjack
Arrows Dart Goblin Goblin Cage Freeze Inferno Dragon
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin Freeze
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Knight Dart Goblin Freeze
Arrows
Arrows Dart Goblin Freeze
Arrows Dart Goblin
Arrows Dart Goblin Freeze
Arrows Dart Goblin
Lumberjack
Arrows Knight Dart Goblin
Arrows Dart Goblin
Knight Dart Goblin
Arrows Dart Goblin Freeze
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Freeze
Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Arrows
Arrows Freeze
Inferno Dragon
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Arrows Dart Goblin
Dart Goblin Freeze
Arrows Dart Goblin
Arrows Freeze
Arrows
Dart Goblin Freeze
Arrows Dart Goblin
Freeze
Arrows
Knight Dart Goblin Lumberjack
Arrows Dart Goblin
Arrows
Dart Goblin
Dart Goblin Freeze
Dart Goblin
Dart Goblin Freeze
Inferno Dragon
Dart Goblin

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