My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Prince X-Bow Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Prince X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Guards Prince
Giant Snowball
Guards
Zap
Firecracker Guards Prince X-Bow
Barbarian Barrel
Firecracker Elite Barbarians Guards X-Bow Electro Wizard
The Log
Firecracker Elite Barbarians Guards Prince X-Bow
Earthquake
Firecracker Guards X-Bow
Arrows
Firecracker Guards
Royal Delivery
Firecracker Elite Barbarians Guards Prince Electro Wizard
Fireball
Firecracker Elite Barbarians X-Bow Electro Wizard
Poison
Firecracker Guards X-Bow Electro Wizard
Lightning
Elite Barbarians Prince X-Bow Electro Wizard
Rocket
Elite Barbarians Prince X-Bow

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Guards Fireball Electro Wizard Prince Elite Barbarians X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Guards Fireball

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Prince X-Bow
Elite Barbarians
Firecracker Fireball The Log
Fireball
X-Bow Elite Barbarians The Log Electro Wizard
Guards
X-Bow The Log
Prince
Firecracker The Log Electro Wizard
X-Bow
Fireball The Log Firecracker Guards
The Log
X-Bow Elite Barbarians Fireball Guards Prince
Electro Wizard
Fireball Prince

Defense Synergies 5 13

Firecracker
The Log Guards Prince X-Bow Electro Wizard
Elite Barbarians
The Log
Fireball
X-Bow The Log Electro Wizard
Guards
Firecracker Prince X-Bow The Log Electro Wizard
Prince
The Log Firecracker Guards Electro Wizard
X-Bow
Fireball The Log Firecracker Guards Electro Wizard
The Log
Firecracker Fireball Prince X-Bow Elite Barbarians Guards Electro Wizard
Electro Wizard
Firecracker Fireball Guards Prince X-Bow The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball X-Bow The Log Electro Wizard
Elite Barbarians Firecracker Prince X-Bow The Log Electro Wizard
Prince Elite Barbarians Electro Wizard
Elite Barbarians Prince Firecracker Guards Electro Wizard
Firecracker Elite Barbarians Fireball Prince X-Bow The Log
Fireball The Log Firecracker Guards X-Bow Electro Wizard
Electro Wizard Firecracker Fireball X-Bow
Fireball X-Bow The Log Electro Wizard
Elite Barbarians Prince X-Bow
Elite Barbarians Guards Firecracker Prince Electro Wizard
Guards Electro Wizard Firecracker Fireball X-Bow The Log
Firecracker Fireball Electro Wizard
Prince Elite Barbarians Fireball Guards X-Bow The Log Electro Wizard
Fireball Firecracker Guards Prince X-Bow The Log Electro Wizard
Elite Barbarians Prince X-Bow Electro Wizard
Elite Barbarians Fireball Prince X-Bow The Log Electro Wizard
Firecracker Elite Barbarians Fireball Prince X-Bow Electro Wizard
Fireball Firecracker Elite Barbarians Guards Prince X-Bow The Log Electro Wizard
The Log Firecracker Fireball Guards Electro Wizard
Elite Barbarians Prince Electro Wizard
Firecracker Elite Barbarians Fireball Guards Prince The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Elite Barbarians Fireball Prince X-Bow Electro Wizard
Fireball Electro Wizard Firecracker Elite Barbarians Prince X-Bow The Log
Guards Elite Barbarians Prince The Log Electro Wizard
Guards Prince Elite Barbarians Fireball X-Bow The Log Electro Wizard
Elite Barbarians Guards Prince
Firecracker Fireball Electro Wizard
Guards Prince Elite Barbarians Fireball Electro Wizard
Elite Barbarians Prince
Electro Wizard Firecracker Elite Barbarians Fireball Prince X-Bow The Log
Guards
Elite Barbarians Guards Prince
Elite Barbarians Fireball Guards Prince The Log Electro Wizard
Elite Barbarians Prince Fireball Guards
Firecracker Fireball
Elite Barbarians Guards Electro Wizard Firecracker Fireball Prince X-Bow The Log
Firecracker Elite Barbarians Fireball The Log Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Guards X-Bow The Log
Firecracker Fireball X-Bow The Log Electro Wizard
Fireball X-Bow The Log
Firecracker Fireball Guards Prince The Log
Fireball Firecracker The Log
Firecracker Fireball
Firecracker The Log
Fireball X-Bow The Log Firecracker
Fireball The Log Firecracker X-Bow
Elite Barbarians Fireball Guards Prince X-Bow Electro Wizard
Firecracker Fireball Prince X-Bow The Log Electro Wizard
Fireball Firecracker
Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball X-Bow
Firecracker Elite Barbarians Fireball Prince X-Bow The Log
X-Bow Firecracker Fireball The Log
Firecracker Fireball X-Bow The Log
Fireball
Firecracker Fireball Prince X-Bow The Log Electro Wizard
Firecracker Fireball X-Bow The Log
Fireball Prince X-Bow The Log
Fireball
Prince X-Bow The Log
Fireball X-Bow The Log
Firecracker The Log Fireball
Firecracker Fireball X-Bow The Log Electro Wizard
Fireball Prince X-Bow The Log
Fireball Firecracker X-Bow The Log
Elite Barbarians Firecracker Fireball X-Bow Electro Wizard
Electro Wizard Firecracker Fireball Guards
Elite Barbarians Fireball
Fireball X-Bow The Log
Firecracker Fireball Electro Wizard
Prince
Firecracker Fireball The Log
Electro Wizard Fireball Guards Prince X-Bow
Fireball Firecracker Electro Wizard
The Log Fireball
Fireball Firecracker Prince Electro Wizard
The Log Firecracker Fireball
Fireball
Firecracker Elite Barbarians Prince
Firecracker Elite Barbarians Fireball Guards The Log Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Prince X-Bow The Log Electro Wizard
Prince
Fireball Firecracker

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