My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Night Witch Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon Golem Lumberjack Night Witch Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Golem Lumberjack Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Night Witch
Giant Snowball
Guards Electro Dragon Lumberjack Night Witch
Zap
Guards Night Witch
Barbarian Barrel
Guards Lumberjack Night Witch
The Log
Guards Lumberjack
Earthquake
Guards
Arrows
Guards Night Witch
Royal Delivery
Guards Electro Dragon Lumberjack Night Witch
Fireball
Electro Dragon Lumberjack Night Witch
Poison
Guards Electro Dragon Night Witch
Lightning
Electro Dragon Lumberjack Night Witch Archer Queen
Rocket
Electro Dragon Night Witch Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Guards Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Rage Guards Lumberjack Night Witch Electro Dragon Archer Queen Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Rage Guards Lumberjack

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarian Barrel
Electro Dragon Golem Lumberjack
Rage
Electro Dragon Night Witch
Guards
Lumberjack
Electro Dragon
Golem Barbarian Barrel Rage
Golem
Electro Dragon Night Witch Barbarian Barrel Lumberjack Archer Queen
Lumberjack
Barbarian Barrel Guards Golem Night Witch
Night Witch
Golem Rage Lumberjack
Archer Queen
Golem

Defense Synergies 1 8

Barbarian Barrel
Archer Queen Guards Electro Dragon Lumberjack Night Witch
Rage
Guards
Barbarian Barrel Electro Dragon Lumberjack Archer Queen
Electro Dragon
Barbarian Barrel Guards Lumberjack
Golem
Lumberjack
Barbarian Barrel Guards Electro Dragon
Night Witch
Barbarian Barrel
Archer Queen
Barbarian Barrel Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Electro Dragon
Lumberjack Electro Dragon Night Witch
Lumberjack Electro Dragon Night Witch
Lumberjack Night Witch Guards Electro Dragon
Barbarian Barrel Lumberjack
Barbarian Barrel Guards Electro Dragon Lumberjack Night Witch
Electro Dragon Night Witch
Barbarian Barrel Electro Dragon
Lumberjack Night Witch Archer Queen
Guards Barbarian Barrel Lumberjack Night Witch
Guards Barbarian Barrel Electro Dragon Lumberjack Night Witch
Electro Dragon Night Witch
Lumberjack Night Witch Guards Electro Dragon
Barbarian Barrel Guards Electro Dragon Lumberjack Night Witch
Lumberjack
Lumberjack
Electro Dragon Lumberjack Night Witch
Barbarian Barrel Guards Electro Dragon Lumberjack Night Witch
Barbarian Barrel Guards Electro Dragon Lumberjack
Lumberjack
Barbarian Barrel Guards Electro Dragon Lumberjack Night Witch
Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Barbarian Barrel
Barbarian Barrel Electro Dragon Lumberjack
Guards Lumberjack Electro Dragon
Guards Lumberjack Barbarian Barrel Night Witch
Guards Lumberjack Night Witch
Electro Dragon
Guards Lumberjack Night Witch
Lumberjack
Electro Dragon Barbarian Barrel
Guards
Guards Electro Dragon Lumberjack
Guards Archer Queen
Guards Lumberjack Night Witch
Electro Dragon
Guards Electro Dragon Barbarian Barrel Lumberjack Night Witch Archer Queen
Barbarian Barrel Electro Dragon Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Guards Electro Dragon
Barbarian Barrel Electro Dragon
Barbarian Barrel Electro Dragon
Barbarian Barrel Guards
Barbarian Barrel
Electro Dragon
Barbarian Barrel Electro Dragon
Electro Dragon
Guards Electro Dragon Lumberjack Night Witch
Barbarian Barrel Electro Dragon
Electro Dragon Archer Queen
Barbarian Barrel
Barbarian Barrel Electro Dragon
Barbarian Barrel
Barbarian Barrel Electro Dragon
Barbarian Barrel Electro Dragon
Barbarian Barrel
Night Witch
Barbarian Barrel Electro Dragon
Barbarian Barrel Electro Dragon
Night Witch
Barbarian Barrel Electro Dragon
Barbarian Barrel Electro Dragon
Barbarian Barrel Electro Dragon
Electro Dragon
Barbarian Barrel
Electro Dragon Night Witch
Electro Dragon Guards
Night Witch
Electro Dragon Night Witch
Electro Dragon
Barbarian Barrel Guards Electro Dragon Night Witch
Electro Dragon Archer Queen
Barbarian Barrel
Electro Dragon Lumberjack
Electro Dragon
Archer Queen
Electro Dragon Archer Queen
Electro Dragon Guards Archer Queen
Electro Dragon Archer Queen
Electro Dragon Barbarian Barrel Archer Queen
Electro Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: