My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Prince Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarian Barrel Prince Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Prince Miner
Giant Snowball
Bats Goblin Gang Miner
Zap
Bats Goblin Gang Prince
Barbarian Barrel
Goblin Gang
The Log
Goblin Gang Prince
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Prince Miner
Fireball
Goblin Gang
Poison
Bats Goblin Gang
Lightning
Prince Archer Queen
Rocket
Prince Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Prince Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Barbarian Barrel Goblin Gang Miner Prince Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Barbarian Barrel Goblin Gang

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Zap Barbarian Barrel Prince
Zap
Prince Miner Bats Barbarian Barrel Mega Knight
Goblin Gang
Miner Prince
Barbarian Barrel
Bats Zap Prince Miner Mega Knight
Prince
Zap Mega Knight Bats Goblin Gang Barbarian Barrel Miner
Miner
Bats Zap Goblin Gang Barbarian Barrel Prince Mega Knight
Mega Knight
Bats Prince Zap Barbarian Barrel Miner Archer Queen
Archer Queen
Mega Knight

Defense Synergies 2 17

Bats
Zap Barbarian Barrel Prince Mega Knight
Zap
Mega Knight Bats Goblin Gang Barbarian Barrel Prince Miner Archer Queen
Goblin Gang
Zap Barbarian Barrel Prince Miner Archer Queen
Barbarian Barrel
Archer Queen Bats Zap Goblin Gang Prince Miner Mega Knight
Prince
Bats Zap Goblin Gang Barbarian Barrel
Miner
Zap Goblin Gang Barbarian Barrel Mega Knight
Mega Knight
Zap Bats Barbarian Barrel Miner
Archer Queen
Barbarian Barrel Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Barbarian Barrel
Bats Zap Goblin Gang Prince Mega Knight
Goblin Gang Prince Mega Knight Bats
Prince Bats Goblin Gang Mega Knight
Barbarian Barrel Prince Mega Knight
Goblin Gang Barbarian Barrel Bats Zap Mega Knight
Bats Zap Goblin Gang
Zap Barbarian Barrel Mega Knight
Goblin Gang Prince Archer Queen
Goblin Gang Barbarian Barrel Prince Miner Mega Knight
Bats Goblin Gang Zap Barbarian Barrel Mega Knight
Bats Zap Goblin Gang
Prince Mega Knight Bats Zap Goblin Gang
Mega Knight Bats Zap Goblin Gang Barbarian Barrel Prince
Goblin Gang Prince Mega Knight
Zap Goblin Gang Prince Mega Knight
Mega Knight Bats Goblin Gang Prince
Mega Knight Bats Zap Goblin Gang Barbarian Barrel Prince
Zap Barbarian Barrel Bats Mega Knight
Prince
Goblin Gang Mega Knight Bats Barbarian Barrel Prince
Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Barbarian Barrel Prince
Zap Goblin Gang Barbarian Barrel Prince Miner Mega Knight
Goblin Gang Mega Knight Bats Zap Prince
Goblin Gang Prince Mega Knight Bats Zap Barbarian Barrel
Goblin Gang Prince Mega Knight
Bats Zap Goblin Gang
Goblin Gang Prince Bats
Mega Knight Prince
Zap Mega Knight Bats Barbarian Barrel Prince
Goblin Gang
Mega Knight Bats Prince
Mega Knight Zap Prince Archer Queen
Prince Mega Knight Goblin Gang
Mega Knight
Goblin Gang Bats Zap Barbarian Barrel Prince Archer Queen
Bats Mega Knight Zap Barbarian Barrel Archer Queen
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Zap Barbarian Barrel Miner
Barbarian Barrel Miner
Barbarian Barrel Prince
Zap Barbarian Barrel Mega Knight
Bats Zap
Zap Barbarian Barrel
Miner Zap
Bats Goblin Gang Prince
Miner Zap Barbarian Barrel Prince
Zap Archer Queen
Barbarian Barrel Miner
Barbarian Barrel
Zap Barbarian Barrel Prince
Zap Barbarian Barrel
Barbarian Barrel Mega Knight
Barbarian Barrel
Bats
Zap Barbarian Barrel Prince Mega Knight
Zap Barbarian Barrel Miner Mega Knight
Prince Mega Knight
Prince
Zap Barbarian Barrel
Zap Barbarian Barrel Mega Knight
Miner Zap Barbarian Barrel
Zap Prince Miner Mega Knight
Miner Zap Barbarian Barrel
Bats Zap
Zap Bats
Zap Miner Mega Knight
Zap
Prince Mega Knight
Zap Bats Goblin Gang Barbarian Barrel Prince
Zap Archer Queen
Barbarian Barrel
Miner Goblin Gang Prince Mega Knight
Zap
Zap Archer Queen
Prince Mega Knight Archer Queen
Zap Bats Goblin Gang Archer Queen
Bats Zap Archer Queen
Zap Barbarian Barrel Prince Miner Mega Knight Archer Queen
Prince
Mega Knight

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