My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Prince Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Prince
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Firecracker Prince
Barbarian Barrel
Knight Goblin Gang Firecracker Executioner
The Log
Goblin Gang Firecracker Hog Rider Prince
Earthquake
Goblin Gang Firecracker Hog Rider
Arrows
Goblin Gang Firecracker
Royal Delivery
Knight Goblin Gang Firecracker Hog Rider Prince Executioner
Fireball
Goblin Gang Firecracker Hog Rider Executioner
Poison
Goblin Gang Firecracker Executioner
Lightning
Knight Prince Executioner
Rocket
Hog Rider Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Prince Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Firecracker Hog Rider Prince Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Firecracker

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Knight Prince Mega Knight
Knight
Goblin Gang Firecracker Hog Rider Executioner Arrows Prince
Goblin Gang
Knight Hog Rider Firecracker Prince
Firecracker
Knight Hog Rider Goblin Gang Prince Mega Knight
Hog Rider
Arrows Knight Goblin Gang Firecracker Prince Executioner Mega Knight
Prince
Mega Knight Arrows Knight Goblin Gang Firecracker Hog Rider
Executioner
Knight Hog Rider Mega Knight
Mega Knight
Prince Arrows Firecracker Hog Rider Executioner

Defense Synergies 4 8

Arrows
Mega Knight Knight Prince
Knight
Goblin Gang Firecracker Executioner Arrows
Goblin Gang
Knight Firecracker Prince
Firecracker
Knight Goblin Gang Prince Mega Knight
Hog Rider
Prince
Arrows Goblin Gang Firecracker Executioner
Executioner
Knight Prince Mega Knight
Mega Knight
Arrows Firecracker Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Executioner
Knight Goblin Gang Firecracker Prince Executioner Mega Knight
Goblin Gang Prince Mega Knight Knight Executioner
Prince Knight Goblin Gang Firecracker Mega Knight
Arrows Firecracker Prince Mega Knight
Arrows Goblin Gang Firecracker Executioner Mega Knight
Arrows Goblin Gang Firecracker Executioner
Arrows Mega Knight
Goblin Gang Prince
Knight Goblin Gang Firecracker Prince Mega Knight
Goblin Gang Executioner Arrows Knight Firecracker Mega Knight
Arrows Executioner Goblin Gang Firecracker
Prince Mega Knight Knight Goblin Gang
Executioner Mega Knight Arrows Goblin Gang Firecracker Prince
Knight Goblin Gang Prince Mega Knight
Goblin Gang Prince Mega Knight
Mega Knight Arrows Knight Goblin Gang Firecracker Prince Executioner
Arrows Mega Knight Knight Goblin Gang Firecracker Prince Executioner
Arrows Executioner Knight Firecracker Mega Knight
Prince
Goblin Gang Mega Knight Arrows Knight Firecracker Prince Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Prince
Arrows Knight Goblin Gang Firecracker Prince Executioner Mega Knight
Goblin Gang Mega Knight Knight Prince
Goblin Gang Prince Mega Knight Knight
Knight Goblin Gang Prince Executioner Mega Knight
Arrows Firecracker Executioner Goblin Gang
Goblin Gang Prince Knight
Mega Knight Knight Prince
Mega Knight Knight Firecracker Prince
Goblin Gang
Mega Knight Knight Prince
Mega Knight Arrows Prince
Prince Mega Knight Knight Goblin Gang Executioner
Firecracker Executioner Mega Knight
Goblin Gang Knight Firecracker Prince Executioner
Arrows Executioner Mega Knight Firecracker
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker Executioner
Arrows
Arrows Knight Firecracker Prince
Executioner Arrows Firecracker Mega Knight
Arrows Firecracker Executioner
Arrows Firecracker Executioner
Arrows Firecracker Executioner
Arrows Firecracker
Goblin Gang Prince
Firecracker Arrows Knight Prince
Arrows Firecracker Executioner
Knight Firecracker Executioner
Arrows Firecracker
Arrows Firecracker Prince
Arrows Firecracker Executioner
Arrows Firecracker Executioner Mega Knight
Arrows
Arrows Firecracker Prince Executioner Mega Knight
Arrows Firecracker Mega Knight
Prince Mega Knight
Arrows
Prince
Arrows
Arrows Firecracker Executioner Mega Knight
Arrows Firecracker Executioner
Arrows Prince Mega Knight
Arrows Firecracker
Arrows Firecracker Executioner
Firecracker
Arrows Mega Knight
Arrows Firecracker
Prince Mega Knight
Arrows Firecracker
Goblin Gang Prince
Arrows Firecracker Executioner
Arrows
Knight Goblin Gang Firecracker Prince Executioner Mega Knight
Arrows Firecracker Executioner
Arrows
Firecracker Prince Executioner Mega Knight
Goblin Gang Firecracker
Firecracker Executioner
Firecracker Prince Executioner Mega Knight
Prince
Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: