My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Witch Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Flying Machine Witch Electro Dragon Giant Skeleton X-Bow Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine Giant Skeleton X-Bow Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Dragon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Flying Machine Witch Electro Dragon
Zap
Flying Machine Witch X-Bow
Barbarian Barrel
Valkyrie Witch Giant Skeleton X-Bow
The Log
Witch Giant Skeleton X-Bow
Earthquake
Witch X-Bow
Arrows
Flying Machine Witch
Royal Delivery
Valkyrie Flying Machine Witch Electro Dragon Giant Skeleton
Fireball
Flying Machine Witch Electro Dragon X-Bow
Poison
Flying Machine Witch Electro Dragon X-Bow
Lightning
Valkyrie Witch Electro Dragon X-Bow
Rocket
Valkyrie Witch Electro Dragon X-Bow

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Giant Skeleton Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Valkyrie Flying Machine Witch Electro Dragon Giant Skeleton X-Bow Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Arrows Valkyrie Flying Machine Witch

Attack Synergies 0 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Skeleton X-Bow Mega Knight
Valkyrie
Flying Machine Witch Electro Dragon Giant Skeleton X-Bow
Flying Machine
Valkyrie Electro Dragon Giant Skeleton X-Bow Mega Knight
Witch
Valkyrie Giant Skeleton Mega Knight
Electro Dragon
Valkyrie Flying Machine Giant Skeleton Mega Knight
Giant Skeleton
Arrows Valkyrie Flying Machine Witch Electro Dragon X-Bow
X-Bow
Arrows Valkyrie Flying Machine Giant Skeleton
Mega Knight
Arrows Flying Machine Witch Electro Dragon

Defense Synergies 1 13

Arrows
Mega Knight Valkyrie Giant Skeleton
Valkyrie
Arrows Flying Machine Witch Electro Dragon X-Bow
Flying Machine
Valkyrie Electro Dragon Giant Skeleton Mega Knight
Witch
Valkyrie Electro Dragon Giant Skeleton Mega Knight
Electro Dragon
Valkyrie Flying Machine Witch Giant Skeleton
Giant Skeleton
Arrows Flying Machine Witch Electro Dragon
X-Bow
Valkyrie
Mega Knight
Arrows Flying Machine Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Flying Machine Electro Dragon X-Bow
Valkyrie Flying Machine Witch Electro Dragon X-Bow Mega Knight
Witch Mega Knight Valkyrie Electro Dragon Giant Skeleton
Witch Valkyrie Electro Dragon Mega Knight
Arrows Valkyrie Giant Skeleton X-Bow Mega Knight
Arrows Valkyrie Flying Machine Electro Dragon X-Bow Mega Knight
Arrows Flying Machine Witch Electro Dragon X-Bow
Arrows Valkyrie Flying Machine Electro Dragon Giant Skeleton X-Bow Mega Knight
Witch X-Bow
Valkyrie Giant Skeleton Mega Knight
Valkyrie Witch Arrows Flying Machine Electro Dragon Giant Skeleton X-Bow Mega Knight
Arrows Flying Machine Witch Electro Dragon
Mega Knight Valkyrie Flying Machine Witch Electro Dragon Giant Skeleton X-Bow
Valkyrie Mega Knight Arrows Witch Electro Dragon X-Bow
X-Bow Mega Knight
X-Bow Mega Knight
Mega Knight Arrows Valkyrie Witch Electro Dragon X-Bow
Arrows Valkyrie Mega Knight Flying Machine Witch Electro Dragon X-Bow
Arrows Valkyrie Witch Flying Machine Electro Dragon Giant Skeleton Mega Knight
Valkyrie Mega Knight Arrows Flying Machine Witch Electro Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch Giant Skeleton X-Bow
Arrows Valkyrie Flying Machine Electro Dragon X-Bow Mega Knight
Giant Skeleton Mega Knight Valkyrie Witch Electro Dragon
Valkyrie Giant Skeleton Mega Knight X-Bow
Giant Skeleton Valkyrie Witch Mega Knight
Arrows Flying Machine Witch Electro Dragon
Valkyrie Flying Machine Witch Giant Skeleton
Giant Skeleton Mega Knight Valkyrie
Electro Dragon Giant Skeleton Mega Knight Valkyrie Flying Machine Witch X-Bow
Witch
Mega Knight Valkyrie Flying Machine Witch Electro Dragon Giant Skeleton
Mega Knight Arrows Valkyrie Giant Skeleton
Giant Skeleton Mega Knight Valkyrie Witch
Valkyrie Flying Machine Witch Electro Dragon Mega Knight
Witch Electro Dragon Valkyrie Flying Machine Giant Skeleton X-Bow
Arrows Valkyrie Mega Knight Flying Machine Witch Electro Dragon Giant Skeleton
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Flying Machine Electro Dragon Giant Skeleton X-Bow
Arrows Flying Machine Electro Dragon X-Bow
Arrows Flying Machine Electro Dragon Giant Skeleton X-Bow
Arrows Valkyrie Flying Machine Giant Skeleton
Arrows Valkyrie Mega Knight
Arrows Flying Machine Witch Electro Dragon
Arrows Flying Machine Witch
Arrows X-Bow Flying Machine Electro Dragon
Arrows Flying Machine Electro Dragon X-Bow
Electro Dragon X-Bow
Arrows Valkyrie Flying Machine Electro Dragon X-Bow
Arrows Flying Machine Electro Dragon
Flying Machine
Arrows Flying Machine Electro Dragon X-Bow
Arrows Flying Machine X-Bow
X-Bow Arrows Flying Machine Witch Electro Dragon
Arrows Flying Machine Electro Dragon X-Bow Mega Knight
Arrows
Arrows Flying Machine Electro Dragon X-Bow Mega Knight
Arrows Valkyrie Flying Machine Witch Electro Dragon X-Bow Mega Knight
Giant Skeleton X-Bow Mega Knight
Arrows
X-Bow
Arrows Flying Machine Electro Dragon X-Bow
Arrows Valkyrie Witch Electro Dragon Mega Knight
Witch
Arrows X-Bow Flying Machine Witch Electro Dragon
Arrows Flying Machine Witch Electro Dragon X-Bow Mega Knight
Arrows X-Bow
Arrows Flying Machine Witch Electro Dragon X-Bow
Electro Dragon Flying Machine Witch
Arrows Electro Dragon X-Bow Mega Knight
Arrows Electro Dragon
Giant Skeleton Mega Knight
Arrows
Flying Machine Witch Electro Dragon X-Bow
Arrows Flying Machine Witch Electro Dragon
Arrows
Valkyrie Flying Machine Electro Dragon Mega Knight
Arrows Flying Machine Electro Dragon
Arrows Giant Skeleton
Flying Machine Electro Dragon Mega Knight
Electro Dragon Flying Machine Witch Giant Skeleton
Flying Machine Witch Electro Dragon
Electro Dragon Flying Machine Witch Giant Skeleton X-Bow Mega Knight
Electro Dragon Mega Knight

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