My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Rascals Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Royal Giant Electro Dragon Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Giant Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Rascals Royal Giant Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant
Giant Snowball
Minions Electro Dragon
Zap
Minions Mortar Royal Giant
Barbarian Barrel
Mortar Rascals
The Log
Rascals Royal Giant
Earthquake
Mortar
Arrows
Minions Rascals
Royal Delivery
Minions Rascals Electro Dragon
Fireball
Minions Mortar Rascals Electro Dragon
Poison
Minions Mortar Rascals Electro Dragon
Lightning
Mortar Electro Dragon
Rocket
Mortar Rascals Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Void Mortar Fireball Rascals Electro Dragon Royal Giant Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Void Mortar Fireball

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Giant Mortar Rascals Golem
Mortar
Royal Giant Minions Fireball
Rascals
Minions Electro Dragon
Royal Giant
Minions Mortar Fireball Void Electro Dragon
Fireball
Royal Giant Golem Mortar
Void
Royal Giant
Electro Dragon
Golem Rascals Royal Giant
Golem
Fireball Electro Dragon Minions

Defense Synergies 0 2

Minions
Mortar
Mortar
Minions Fireball
Rascals
Royal Giant
Fireball
Mortar
Void
Electro Dragon
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mortar Fireball Void Electro Dragon
Minions Mortar Rascals Electro Dragon
Mortar Minions Rascals Void Electro Dragon
Minions Mortar Rascals Electro Dragon
Fireball
Fireball Minions Rascals Electro Dragon
Minions Mortar Rascals Fireball Void Electro Dragon
Rascals Fireball Void Electro Dragon
Minions Mortar Rascals
Rascals
Minions Rascals Fireball Electro Dragon
Minions Rascals Fireball Electro Dragon
Mortar Minions Rascals Fireball Electro Dragon
Fireball Minions Mortar Rascals Electro Dragon
Mortar Rascals
Mortar Rascals Fireball
Minions Mortar Rascals Fireball Electro Dragon
Mortar Fireball Minions Rascals Electro Dragon
Mortar Minions Rascals Fireball Electro Dragon
Mortar
Rascals Minions Fireball Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Fireball Void
Fireball Void Mortar Electro Dragon
Minions Rascals Electro Dragon
Rascals Fireball
Rascals
Fireball Minions Rascals Electro Dragon
Rascals Minions Fireball Void
Rascals
Void Electro Dragon Minions Mortar Fireball
Minions Rascals Electro Dragon
Fireball Void
Rascals Fireball
Rascals Fireball Electro Dragon
Rascals Electro Dragon Minions Mortar Fireball
Minions Rascals Fireball Electro Dragon
Mortar Fireball Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Mortar Rascals Electro Dragon
Mortar Fireball Void Electro Dragon
Fireball Void Electro Dragon
Rascals Fireball Void
Fireball Mortar
Fireball Minions Electro Dragon
Mortar
Fireball Electro Dragon
Fireball Void Mortar Electro Dragon
Minions Fireball Void Electro Dragon
Void Mortar Fireball Electro Dragon
Fireball Void Electro Dragon
Mortar Fireball Void
Minions Mortar Fireball Void Electro Dragon
Mortar Fireball
Mortar Fireball Electro Dragon
Mortar Fireball Electro Dragon
Mortar Fireball
Minions
Void Mortar Fireball Electro Dragon
Mortar Fireball Electro Dragon
Minions Fireball Void
Fireball Void
Void
Mortar Fireball Void Electro Dragon
Mortar Fireball Electro Dragon
Mortar Fireball Void Electro Dragon
Fireball Void Mortar Electro Dragon
Fireball Void Mortar
Fireball Electro Dragon
Electro Dragon Minions Fireball Void
Fireball Void
Void Mortar Fireball Electro Dragon
Void Fireball Electro Dragon
Fireball
Minions Fireball Void Electro Dragon
Fireball Electro Dragon
Fireball
Fireball Void Rascals Electro Dragon
Mortar Fireball Electro Dragon
Void Fireball
Electro Dragon
Electro Dragon Minions Rascals Fireball
Fireball Void Electro Dragon
Void Electro Dragon Mortar Fireball

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