My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Baby Dragon P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider Baby Dragon P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit
Giant Snowball
Hog Rider Baby Dragon
Zap
Bandit
Barbarian Barrel
Ice Spirit Bandit Electro Wizard
The Log
Ice Spirit Hog Rider Bandit
Earthquake
Hog Rider
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Hog Rider Baby Dragon P.E.K.K.A Bandit Electro Wizard
Fireball
Hog Rider Baby Dragon Bandit Electro Wizard
Poison
Electro Wizard
Lightning
Baby Dragon Bandit Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball The Log Bandit Hog Rider Baby Dragon Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Giant Snowball The Log Bandit

Attack Synergies 6 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider P.E.K.K.A Giant Snowball Baby Dragon Bandit
Giant Snowball
Hog Rider P.E.K.K.A Ice Spirit Baby Dragon The Log Bandit Electro Wizard
Hog Rider
Ice Spirit Giant Snowball The Log Baby Dragon Bandit Electro Wizard
Baby Dragon
Ice Spirit Giant Snowball Hog Rider P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A
Ice Spirit Giant Snowball Electro Wizard Baby Dragon The Log
The Log
Hog Rider Giant Snowball P.E.K.K.A Bandit
Bandit
Ice Spirit Giant Snowball Hog Rider Baby Dragon The Log Electro Wizard
Electro Wizard
P.E.K.K.A Giant Snowball Hog Rider Baby Dragon Bandit

Defense Synergies 1 18

Ice Spirit
Giant Snowball Baby Dragon P.E.K.K.A The Log Bandit Electro Wizard
Giant Snowball
Ice Spirit Baby Dragon P.E.K.K.A The Log Bandit Electro Wizard
Hog Rider
Baby Dragon
Ice Spirit Giant Snowball P.E.K.K.A The Log Bandit
P.E.K.K.A
The Log Ice Spirit Giant Snowball Baby Dragon Electro Wizard
The Log
P.E.K.K.A Ice Spirit Giant Snowball Baby Dragon Bandit Electro Wizard
Bandit
Ice Spirit Giant Snowball Baby Dragon The Log Electro Wizard
Electro Wizard
Ice Spirit Giant Snowball P.E.K.K.A The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon The Log Electro Wizard
P.E.K.K.A Ice Spirit The Log Bandit Electro Wizard
P.E.K.K.A Giant Snowball Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A The Log
The Log Giant Snowball Baby Dragon Bandit Electro Wizard
Giant Snowball Electro Wizard Ice Spirit Baby Dragon
Baby Dragon P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A
Ice Spirit Giant Snowball Bandit Electro Wizard
Electro Wizard Giant Snowball Baby Dragon The Log Bandit
Giant Snowball Baby Dragon Electro Wizard
P.E.K.K.A Ice Spirit Giant Snowball The Log Bandit Electro Wizard
Ice Spirit Giant Snowball Baby Dragon P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Ice Spirit Giant Snowball P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Ice Spirit Giant Snowball Baby Dragon The Log Bandit Electro Wizard
Giant Snowball Baby Dragon The Log Ice Spirit Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Giant Snowball Baby Dragon P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Giant Snowball Baby Dragon The Log
P.E.K.K.A Bandit Ice Spirit The Log Electro Wizard
P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A Bandit
Ice Spirit Giant Snowball Baby Dragon Electro Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Ice Spirit Giant Snowball Baby Dragon The Log Bandit
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Giant Snowball The Log Electro Wizard
P.E.K.K.A Bandit
Baby Dragon
Electro Wizard Ice Spirit Baby Dragon P.E.K.K.A The Log
Giant Snowball Baby Dragon P.E.K.K.A The Log Electro Wizard
Giant Snowball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log Bandit
Giant Snowball Baby Dragon The Log Bandit Electro Wizard
Baby Dragon The Log Bandit
The Log
Giant Snowball Baby Dragon The Log
Ice Spirit Giant Snowball Baby Dragon
Baby Dragon The Log
The Log Ice Spirit Giant Snowball Baby Dragon
The Log Giant Snowball Bandit
Giant Snowball Electro Wizard
The Log Bandit Electro Wizard
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon The Log Bandit
Baby Dragon Bandit
Giant Snowball Baby Dragon The Log
Giant Snowball Baby Dragon The Log Bandit
Baby Dragon The Log Bandit
Giant Snowball
Giant Snowball Baby Dragon The Log Bandit Electro Wizard
Giant Snowball Baby Dragon The Log
Baby Dragon The Log
Giant Snowball
The Log
Giant Snowball Baby Dragon The Log
Giant Snowball The Log Ice Spirit Baby Dragon
The Log Giant Snowball Baby Dragon Bandit Electro Wizard
Giant Snowball Baby Dragon The Log Bandit
Baby Dragon The Log Bandit
Giant Snowball Baby Dragon Electro Wizard
Electro Wizard Ice Spirit Giant Snowball
Giant Snowball
Giant Snowball The Log Bandit
Ice Spirit Giant Snowball Electro Wizard
P.E.K.K.A
Giant Snowball The Log
Electro Wizard Ice Spirit Bandit
Giant Snowball Baby Dragon Electro Wizard
The Log
Baby Dragon Electro Wizard
The Log Giant Snowball Baby Dragon
Giant Snowball
P.E.K.K.A
Ice Spirit Giant Snowball Baby Dragon The Log Electro Wizard
Giant Snowball Electro Wizard
Giant Snowball Baby Dragon The Log Bandit Electro Wizard
P.E.K.K.A

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