My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Baby Dragon P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Baby Dragon
Zap
Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Electro Wizard
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Valkyrie Baby Dragon P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Firecracker Baby Dragon Electro Wizard
Poison
Goblin Gang Firecracker Electro Wizard
Lightning
Valkyrie Baby Dragon Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Firecracker Fireball Valkyrie Baby Dragon Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Firecracker Fireball

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball P.E.K.K.A Electro Wizard Valkyrie Baby Dragon
Goblin Gang
Firecracker Valkyrie Baby Dragon P.E.K.K.A
Firecracker
Zap Goblin Gang Valkyrie Baby Dragon P.E.K.K.A
Fireball
Zap Baby Dragon Electro Wizard
Valkyrie
Zap Goblin Gang Firecracker Baby Dragon P.E.K.K.A Electro Wizard
Baby Dragon
Zap Goblin Gang Firecracker Fireball Valkyrie P.E.K.K.A Electro Wizard
P.E.K.K.A
Zap Electro Wizard Goblin Gang Firecracker Valkyrie Baby Dragon
Electro Wizard
Zap P.E.K.K.A Fireball Valkyrie Baby Dragon

Defense Synergies 3 19

Zap
Fireball Electro Wizard Goblin Gang Firecracker Valkyrie Baby Dragon P.E.K.K.A
Goblin Gang
Zap Firecracker Valkyrie P.E.K.K.A Electro Wizard
Firecracker
Valkyrie Zap Goblin Gang Baby Dragon P.E.K.K.A Electro Wizard
Fireball
Zap Valkyrie Electro Wizard
Valkyrie
Firecracker Zap Goblin Gang Fireball Baby Dragon P.E.K.K.A Electro Wizard
Baby Dragon
Zap Firecracker Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Goblin Gang Firecracker Valkyrie Baby Dragon Electro Wizard
Electro Wizard
Zap Goblin Gang Firecracker Fireball Valkyrie P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball Valkyrie Baby Dragon Electro Wizard
P.E.K.K.A Zap Goblin Gang Firecracker Valkyrie Electro Wizard
Goblin Gang P.E.K.K.A Valkyrie Electro Wizard
P.E.K.K.A Goblin Gang Firecracker Valkyrie Electro Wizard
Firecracker Fireball Valkyrie P.E.K.K.A
Goblin Gang Fireball Zap Firecracker Valkyrie Baby Dragon Electro Wizard
Electro Wizard Zap Goblin Gang Firecracker Fireball Baby Dragon
Zap Fireball Valkyrie Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Valkyrie Electro Wizard
Goblin Gang Valkyrie Electro Wizard Zap Firecracker Fireball Baby Dragon
Zap Goblin Gang Firecracker Fireball Baby Dragon Electro Wizard
P.E.K.K.A Zap Goblin Gang Fireball Valkyrie Electro Wizard
Fireball Valkyrie Zap Goblin Gang Firecracker Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard
Zap Goblin Gang Fireball P.E.K.K.A Electro Wizard
Goblin Gang Firecracker Fireball Valkyrie P.E.K.K.A Electro Wizard
Fireball Zap Goblin Gang Firecracker Valkyrie Baby Dragon Electro Wizard
Zap Valkyrie Baby Dragon Firecracker Fireball Electro Wizard
P.E.K.K.A Electro Wizard
Goblin Gang Valkyrie Firecracker Fireball Baby Dragon P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap Goblin Gang Firecracker Valkyrie Baby Dragon
Goblin Gang P.E.K.K.A Zap Valkyrie Electro Wizard
Goblin Gang Valkyrie P.E.K.K.A Zap Fireball Electro Wizard
P.E.K.K.A Goblin Gang Valkyrie
Firecracker Fireball Zap Goblin Gang Baby Dragon Electro Wizard
Goblin Gang P.E.K.K.A Fireball Valkyrie Electro Wizard
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Electro Wizard Firecracker Fireball Valkyrie Baby Dragon
P.E.K.K.A Goblin Gang
P.E.K.K.A Valkyrie
P.E.K.K.A Zap Fireball Valkyrie Electro Wizard
P.E.K.K.A Goblin Gang Fireball Valkyrie
Firecracker Fireball Valkyrie Baby Dragon
Goblin Gang Electro Wizard Zap Firecracker Fireball Valkyrie Baby Dragon P.E.K.K.A
Valkyrie Zap Firecracker Fireball Baby Dragon P.E.K.K.A Electro Wizard
Zap Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie Baby Dragon
Firecracker Fireball Zap Baby Dragon Electro Wizard
Fireball Baby Dragon
Firecracker Fireball Valkyrie
Fireball Zap Firecracker Valkyrie Baby Dragon
Firecracker Fireball Zap Baby Dragon
Firecracker Baby Dragon
Fireball Zap Firecracker Baby Dragon
Fireball Zap Firecracker
Goblin Gang Fireball Electro Wizard
Firecracker Zap Fireball Valkyrie Electro Wizard
Fireball Zap Firecracker Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Zap Firecracker Fireball Baby Dragon
Zap Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Fireball
Zap Firecracker Fireball Baby Dragon Electro Wizard
Zap Firecracker Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Firecracker Fireball Valkyrie Baby Dragon
Firecracker Fireball Zap Baby Dragon Electro Wizard
Fireball Zap Baby Dragon
Fireball Zap Firecracker Baby Dragon
Zap Firecracker Fireball Baby Dragon Electro Wizard
Zap Electro Wizard Firecracker Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball Electro Wizard
P.E.K.K.A
Firecracker Fireball
Zap Electro Wizard Goblin Gang Fireball
Fireball Zap Firecracker Baby Dragon Electro Wizard
Fireball
Fireball Goblin Gang Firecracker Valkyrie Baby Dragon Electro Wizard
Zap Firecracker Fireball Baby Dragon
Zap Fireball
Firecracker P.E.K.K.A
Zap Goblin Gang Firecracker Fireball Baby Dragon Electro Wizard
Firecracker Zap Fireball Electro Wizard
Zap Firecracker Fireball Baby Dragon Electro Wizard
P.E.K.K.A
Fireball Firecracker

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