My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker P.E.K.K.A Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A P.E.K.K.A Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Knight Firecracker Magic Archer
The Log
Firecracker Mini P.E.K.K.A
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Mini P.E.K.K.A P.E.K.K.A Magic Archer
Fireball
Firecracker Magic Archer
Poison
Firecracker Magic Archer
Lightning
Knight Mini P.E.K.K.A Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A P.E.K.K.A Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Firecracker Mini P.E.K.K.A Magic Archer P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Firecracker

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Knight Mini P.E.K.K.A Mega Knight
Knight
Firecracker Arrows The Log Magic Archer
Firecracker
Knight Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Arrows Firecracker The Log Magic Archer Mega Knight
P.E.K.K.A
Arrows Magic Archer Firecracker The Log
The Log
Knight Mini P.E.K.K.A P.E.K.K.A Magic Archer Mega Knight
Magic Archer
P.E.K.K.A Knight Mini P.E.K.K.A The Log Mega Knight
Mega Knight
Arrows Firecracker Mini P.E.K.K.A The Log Magic Archer

Defense Synergies 6 12

Arrows
Mega Knight Knight Mini P.E.K.K.A P.E.K.K.A
Knight
Firecracker Magic Archer Arrows Mini P.E.K.K.A The Log
Firecracker
Knight The Log Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mini P.E.K.K.A
The Log Arrows Knight Firecracker Magic Archer
P.E.K.K.A
The Log Arrows Firecracker
The Log
Firecracker Mini P.E.K.K.A P.E.K.K.A Knight Magic Archer Mega Knight
Magic Archer
Knight Mini P.E.K.K.A The Log Mega Knight
Mega Knight
Arrows Firecracker The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker The Log Magic Archer
Mini P.E.K.K.A P.E.K.K.A Knight Firecracker The Log Mega Knight
Mini P.E.K.K.A P.E.K.K.A Mega Knight Knight
Mini P.E.K.K.A P.E.K.K.A Knight Firecracker Mega Knight
Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A The Log Mega Knight
Arrows The Log Firecracker Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows P.E.K.K.A The Log Magic Archer Mega Knight
Mini P.E.K.K.A P.E.K.K.A
Knight Firecracker Mini P.E.K.K.A Mega Knight
Arrows Knight Firecracker The Log Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Mini P.E.K.K.A P.E.K.K.A Mega Knight Knight The Log
Mega Knight Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A The Log Magic Archer
Mini P.E.K.K.A P.E.K.K.A Knight Mega Knight
Mini P.E.K.K.A P.E.K.K.A The Log Mega Knight
Mega Knight Arrows Knight Firecracker Mini P.E.K.K.A P.E.K.K.A
Arrows Mega Knight Knight Firecracker The Log Magic Archer
Arrows The Log Knight Firecracker Magic Archer Mega Knight
Mini P.E.K.K.A P.E.K.K.A
Mega Knight Arrows Knight Firecracker Mini P.E.K.K.A P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight P.E.K.K.A
Arrows Knight Firecracker Mini P.E.K.K.A The Log Magic Archer Mega Knight
P.E.K.K.A Mega Knight Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Mega Knight Knight The Log
P.E.K.K.A Knight Mini P.E.K.K.A Mega Knight
Arrows Firecracker Magic Archer
Mini P.E.K.K.A P.E.K.K.A Knight
Mini P.E.K.K.A P.E.K.K.A Mega Knight Knight
P.E.K.K.A Mega Knight Knight Firecracker Mini P.E.K.K.A The Log Magic Archer
P.E.K.K.A
P.E.K.K.A Mega Knight Knight Mini P.E.K.K.A
P.E.K.K.A Mega Knight Arrows The Log
Mini P.E.K.K.A P.E.K.K.A Mega Knight Knight
Firecracker Magic Archer Mega Knight
Knight Firecracker Mini P.E.K.K.A P.E.K.K.A The Log Magic Archer
Arrows Mega Knight Firecracker Mini P.E.K.K.A P.E.K.K.A The Log Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Knight Firecracker The Log
Arrows Firecracker The Log Magic Archer
Arrows The Log Magic Archer
Arrows Knight Firecracker The Log
Arrows Firecracker The Log Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Arrows Firecracker The Log Magic Archer
Arrows The Log Firecracker Magic Archer
Arrows The Log Firecracker
Mini P.E.K.K.A
Firecracker Arrows Knight The Log Magic Archer
Arrows Firecracker Magic Archer
Knight Firecracker The Log Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker The Log Magic Archer
Arrows Firecracker The Log Magic Archer
Magic Archer Arrows Firecracker The Log Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A The Log Magic Archer Mega Knight
Arrows Firecracker The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Magic Archer Mega Knight
Arrows Firecracker The Log Magic Archer
Arrows The Log Magic Archer Mega Knight
Arrows Firecracker The Log Magic Archer
Arrows Firecracker Magic Archer
Firecracker
Mini P.E.K.K.A
Arrows The Log Magic Archer Mega Knight
Arrows Firecracker Magic Archer
P.E.K.K.A Mega Knight
Arrows Firecracker The Log Magic Archer
Magic Archer
Arrows Firecracker Magic Archer
Arrows The Log
Knight Firecracker Mini P.E.K.K.A Magic Archer Mega Knight
Arrows The Log Firecracker Magic Archer
Arrows
Firecracker P.E.K.K.A Mega Knight
Firecracker The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer Mega Knight
P.E.K.K.A
Firecracker Mega Knight

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