My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Guards
Giant Snowball
Goblin Gang Dart Goblin Guards
Zap
Goblin Gang Firecracker Dart Goblin Guards
Barbarian Barrel
Goblin Gang Firecracker Dart Goblin Wizard Guards
The Log
Goblin Gang Firecracker Dart Goblin Guards
Earthquake
Goblin Gang Firecracker Guards
Arrows
Goblin Gang Firecracker Dart Goblin Guards
Royal Delivery
Goblin Gang Firecracker Dart Goblin Wizard Guards P.E.K.K.A
Fireball
Goblin Gang Firecracker Dart Goblin Wizard
Poison
Goblin Gang Firecracker Dart Goblin Wizard Guards
Lightning
Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Firecracker Dart Goblin Guards Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Firecracker Dart Goblin

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker P.E.K.K.A Dart Goblin Guards Mega Knight
Goblin Gang
Firecracker Dart Goblin P.E.K.K.A
Firecracker
Zap Goblin Gang Dart Goblin P.E.K.K.A Mega Knight
Dart Goblin
Zap Goblin Gang Firecracker P.E.K.K.A Mega Knight
Wizard
P.E.K.K.A Mega Knight
Guards
Zap
P.E.K.K.A
Zap Goblin Gang Firecracker Dart Goblin Wizard
Mega Knight
Zap Firecracker Dart Goblin Wizard

Defense Synergies 1 19

Zap
Mega Knight Goblin Gang Firecracker Dart Goblin Guards P.E.K.K.A
Goblin Gang
Zap Firecracker Dart Goblin Guards P.E.K.K.A
Firecracker
Zap Goblin Gang Dart Goblin Guards P.E.K.K.A Mega Knight
Dart Goblin
Zap Goblin Gang Firecracker Guards P.E.K.K.A Mega Knight
Wizard
Guards P.E.K.K.A Mega Knight
Guards
Zap Goblin Gang Firecracker Dart Goblin Wizard
P.E.K.K.A
Zap Goblin Gang Firecracker Dart Goblin Wizard
Mega Knight
Zap Firecracker Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Dart Goblin Wizard
P.E.K.K.A Zap Goblin Gang Firecracker Dart Goblin Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Dart Goblin
P.E.K.K.A Goblin Gang Firecracker Dart Goblin Guards Mega Knight
Firecracker P.E.K.K.A Mega Knight
Goblin Gang Zap Firecracker Dart Goblin Guards Mega Knight
Dart Goblin Zap Goblin Gang Firecracker Wizard
Zap Dart Goblin P.E.K.K.A Mega Knight
P.E.K.K.A Goblin Gang
Goblin Gang Guards Firecracker Dart Goblin Mega Knight
Goblin Gang Dart Goblin Guards Zap Firecracker Wizard Mega Knight
Zap Goblin Gang Firecracker Dart Goblin Wizard
P.E.K.K.A Mega Knight Zap Goblin Gang Wizard Guards
Wizard Mega Knight Zap Goblin Gang Firecracker Dart Goblin Guards P.E.K.K.A
P.E.K.K.A Goblin Gang Mega Knight
Zap Goblin Gang P.E.K.K.A Mega Knight
Wizard Mega Knight Goblin Gang Firecracker P.E.K.K.A
Mega Knight Zap Goblin Gang Firecracker Dart Goblin Wizard Guards
Zap Wizard Firecracker Dart Goblin Guards Mega Knight
P.E.K.K.A Dart Goblin
Goblin Gang Wizard Mega Knight Firecracker Dart Goblin Guards P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Mega Knight Zap P.E.K.K.A
Zap Goblin Gang Firecracker Wizard Mega Knight
Goblin Gang Guards P.E.K.K.A Mega Knight Zap
Goblin Gang Guards P.E.K.K.A Mega Knight Zap
P.E.K.K.A Goblin Gang Guards Mega Knight
Firecracker Wizard Zap Goblin Gang Dart Goblin
Goblin Gang Guards P.E.K.K.A Dart Goblin
P.E.K.K.A Mega Knight
Zap P.E.K.K.A Mega Knight Firecracker
P.E.K.K.A Goblin Gang Dart Goblin Guards
P.E.K.K.A Mega Knight Dart Goblin Guards
P.E.K.K.A Mega Knight Zap Guards
P.E.K.K.A Mega Knight Goblin Gang Wizard Guards
Wizard Firecracker Dart Goblin Mega Knight
Goblin Gang Guards Zap Firecracker Dart Goblin P.E.K.K.A
Mega Knight Zap Firecracker Dart Goblin Wizard P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Guards
Firecracker Zap Dart Goblin
Dart Goblin
Firecracker Dart Goblin Guards
Wizard Zap Firecracker Mega Knight
Firecracker Wizard Zap Dart Goblin
Firecracker Dart Goblin Wizard
Zap Firecracker Dart Goblin Wizard
Zap Firecracker Dart Goblin Wizard
Goblin Gang Guards
Firecracker Zap Dart Goblin Wizard
Zap Firecracker Dart Goblin Wizard
Firecracker Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard Mega Knight
Zap Firecracker Dart Goblin Wizard Mega Knight
Zap Firecracker Dart Goblin Wizard Mega Knight
Mega Knight
Wizard
Zap
Zap Firecracker Wizard Mega Knight
Firecracker Zap Dart Goblin Wizard
Zap Wizard Mega Knight
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin Wizard
Zap Firecracker Dart Goblin Wizard Guards
Zap Dart Goblin Wizard Mega Knight
Zap Firecracker
P.E.K.K.A Mega Knight
Firecracker Wizard
Zap Goblin Gang Dart Goblin Guards
Zap Firecracker Dart Goblin Wizard
Goblin Gang Firecracker Dart Goblin Wizard Mega Knight
Zap Firecracker Dart Goblin Wizard
Zap
Firecracker Dart Goblin P.E.K.K.A Mega Knight
Zap Goblin Gang Firecracker Dart Goblin Guards
Firecracker Zap Dart Goblin
Zap Firecracker Dart Goblin Mega Knight
P.E.K.K.A
Firecracker Dart Goblin Wizard Mega Knight

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