My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang
Zap
Goblin Gang Firecracker
Barbarian Barrel
Knight Goblin Gang Firecracker Tesla Electro Wizard
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker Tesla
Arrows
Goblin Gang Firecracker
Royal Delivery
Knight Goblin Gang Firecracker P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Firecracker Tesla Electro Wizard
Poison
Goblin Gang Firecracker Electro Wizard
Lightning
Knight Tesla Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Freeze P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Firecracker Tesla Freeze Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Firecracker

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Knight Freeze
Knight
Goblin Gang Firecracker Arrows Electro Wizard
Goblin Gang
Knight Firecracker P.E.K.K.A
Firecracker
Knight Goblin Gang P.E.K.K.A
Tesla
Freeze
Arrows
P.E.K.K.A
Arrows Electro Wizard Goblin Gang Firecracker
Electro Wizard
P.E.K.K.A Knight

Defense Synergies 5 12

Arrows
Knight Tesla P.E.K.K.A
Knight
Goblin Gang Firecracker Tesla Electro Wizard Arrows
Goblin Gang
Knight Tesla Firecracker P.E.K.K.A Electro Wizard
Firecracker
Knight Goblin Gang Tesla P.E.K.K.A Electro Wizard
Tesla
Knight Goblin Gang Arrows Firecracker Electro Wizard
Freeze
Electro Wizard
P.E.K.K.A
Arrows Goblin Gang Firecracker Electro Wizard
Electro Wizard
Knight Goblin Gang Firecracker Tesla Freeze P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Electro Wizard
P.E.K.K.A Knight Goblin Gang Firecracker Tesla Electro Wizard
Goblin Gang Tesla P.E.K.K.A Knight Freeze Electro Wizard
Tesla P.E.K.K.A Knight Goblin Gang Firecracker Electro Wizard
Arrows Firecracker P.E.K.K.A
Arrows Goblin Gang Freeze Firecracker Tesla Electro Wizard
Tesla Electro Wizard Arrows Goblin Gang Firecracker Freeze
Arrows Tesla P.E.K.K.A Electro Wizard
Tesla P.E.K.K.A Goblin Gang
Knight Goblin Gang Firecracker Tesla Electro Wizard
Goblin Gang Electro Wizard Arrows Knight Firecracker Tesla Freeze
Arrows Tesla Goblin Gang Firecracker Electro Wizard
Tesla P.E.K.K.A Knight Goblin Gang Freeze Electro Wizard
Arrows Goblin Gang Firecracker Tesla Freeze P.E.K.K.A Electro Wizard
P.E.K.K.A Knight Goblin Gang Tesla Electro Wizard
Goblin Gang Tesla Freeze P.E.K.K.A Electro Wizard
Tesla Arrows Knight Goblin Gang Firecracker P.E.K.K.A Electro Wizard
Arrows Tesla Knight Goblin Gang Firecracker Electro Wizard
Arrows Freeze Knight Firecracker Tesla Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Goblin Gang Arrows Knight Firecracker Tesla P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Tesla P.E.K.K.A Electro Wizard
Electro Wizard Arrows Knight Goblin Gang Firecracker Tesla
Goblin Gang P.E.K.K.A Knight Electro Wizard
Goblin Gang P.E.K.K.A Knight Tesla Electro Wizard
P.E.K.K.A Knight Goblin Gang Tesla
Arrows Firecracker Goblin Gang Tesla Freeze Electro Wizard
Goblin Gang P.E.K.K.A Knight Tesla Electro Wizard
P.E.K.K.A Knight Tesla
Freeze P.E.K.K.A Electro Wizard Knight Firecracker
P.E.K.K.A Goblin Gang Tesla
P.E.K.K.A Knight Tesla
P.E.K.K.A Arrows Electro Wizard
P.E.K.K.A Knight Goblin Gang Tesla
Firecracker Tesla
Goblin Gang Tesla Electro Wizard Knight Firecracker Freeze P.E.K.K.A
Arrows Firecracker Tesla Freeze P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Freeze
Arrows Firecracker Electro Wizard
Arrows
Arrows Knight Firecracker Freeze
Arrows Firecracker
Arrows Firecracker Freeze
Arrows Firecracker
Arrows Firecracker Freeze
Arrows Firecracker
Goblin Gang Electro Wizard
Firecracker Arrows Knight Electro Wizard
Arrows Firecracker
Knight Firecracker
Arrows Firecracker Freeze
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Freeze
Arrows Firecracker Electro Wizard
Arrows Firecracker
Arrows
Arrows
Arrows Firecracker Freeze
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker Freeze
Arrows
Arrows Firecracker Freeze Electro Wizard
P.E.K.K.A
Arrows Firecracker
Electro Wizard Goblin Gang Freeze
Arrows Firecracker Electro Wizard
Freeze
Arrows
Knight Goblin Gang Firecracker Electro Wizard
Arrows Firecracker
Arrows
Firecracker P.E.K.K.A
Goblin Gang Firecracker Freeze Electro Wizard
Firecracker Electro Wizard
Firecracker Freeze Electro Wizard
P.E.K.K.A
Firecracker

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