My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Hunter Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Giant Hunter Royal Ghost Fisherman Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Royal Ghost Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Giant Fisherman Phoenix
Giant Snowball
Spear Goblins Fisherman
Zap
Spear Goblins Royal Giant Fisherman
Barbarian Barrel
Spear Goblins Hunter Royal Ghost
The Log
Spear Goblins Royal Giant Hunter Fisherman
Earthquake
Spear Goblins
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Hunter Royal Ghost Fisherman
Fireball
Hunter Fisherman
Poison
Spear Goblins Hunter Fisherman Phoenix
Lightning
Hunter Fisherman Phoenix
Rocket
Hunter Phoenix

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Hunter The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Royal Ghost Fisherman Fireball Hunter Phoenix Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Royal Ghost Fisherman

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Giant Royal Ghost
Royal Giant
Fireball Hunter Fisherman Spear Goblins The Log Royal Ghost
Fireball
Royal Giant The Log
Hunter
Royal Giant Fisherman
The Log
Royal Giant Fireball Fisherman
Royal Ghost
Spear Goblins Royal Giant Fisherman
Fisherman
Royal Giant Hunter The Log Royal Ghost
Phoenix

Defense Synergies 2 5

Spear Goblins
The Log Royal Ghost
Royal Giant
Fireball
The Log
Hunter
Fisherman The Log
The Log
Fireball Spear Goblins Hunter Royal Ghost Fisherman
Royal Ghost
Spear Goblins The Log
Fisherman
Hunter The Log
Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball The Log
Hunter The Log Fisherman Phoenix
Hunter Fisherman
Hunter Fisherman Phoenix
Fireball The Log
Fireball The Log Spear Goblins Hunter Royal Ghost
Hunter Spear Goblins Fireball Phoenix
Fireball The Log Phoenix
Hunter Fisherman Phoenix
Spear Goblins Hunter Royal Ghost Fisherman Phoenix
Spear Goblins Fireball Hunter The Log Royal Ghost Fisherman
Hunter Spear Goblins Fireball Phoenix
Hunter Fireball The Log
Fireball Hunter The Log Royal Ghost
Hunter Phoenix
Fireball Hunter The Log Fisherman
Fireball Hunter Fisherman
Fireball Spear Goblins Hunter The Log Royal Ghost Fisherman
Hunter The Log Spear Goblins Fireball Royal Ghost Fisherman
Hunter Fisherman Phoenix
Royal Ghost Spear Goblins Fireball Hunter The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Fireball Royal Ghost Fisherman
Fireball Hunter The Log Royal Ghost Fisherman Phoenix
Spear Goblins Hunter The Log Fisherman
Hunter Fireball The Log Fisherman Phoenix
Hunter Fisherman Phoenix
Fireball Hunter
Spear Goblins Fireball Hunter Phoenix
Hunter Fisherman Phoenix
Spear Goblins Fireball The Log Phoenix
Phoenix
Hunter Phoenix
Fireball The Log Phoenix
Fireball Hunter
Fireball
Phoenix Spear Goblins Fireball Hunter The Log Fisherman
Fireball Hunter The Log Royal Ghost Phoenix
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Royal Ghost
Fireball The Log Royal Ghost Fisherman
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Spear Goblins Hunter
The Log
Fireball The Log Hunter
Fireball The Log Fisherman
Fireball Fisherman
Fireball The Log Fisherman
Fireball
Fireball Hunter The Log Fisherman
Fireball Fisherman
Fireball The Log Fisherman
Spear Goblins Fireball Hunter The Log
Fireball The Log
Fireball
Fisherman
Fireball Hunter The Log Fisherman
Fireball The Log
Fireball The Log
Fireball
The Log Fisherman
Fireball The Log
The Log Fireball Hunter
Fisherman
Fireball The Log Hunter Royal Ghost Fisherman
Fireball The Log Fisherman
Fireball The Log Fisherman
Fireball Hunter
Fireball
Fireball
Fireball Hunter The Log
Fireball
Fireball The Log
Spear Goblins Fireball
Fireball Hunter
The Log Fireball
Fireball Hunter
The Log Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log Royal Ghost

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