My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard Witch Bandit Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Bandit Ram Rider
Giant Snowball
Guards Witch Ram Rider
Zap
Royal Giant Guards Witch Bandit Ram Rider
Barbarian Barrel
Wizard Guards Witch Bandit
The Log
Royal Giant Guards Witch Bandit Ram Rider
Earthquake
Guards Witch
Arrows
Guards Witch
Royal Delivery
Wizard Guards Witch Bandit Ram Rider
Fireball
Wizard Witch Bandit Ram Rider
Poison
Wizard Guards Witch
Lightning
Wizard Witch Bandit Ram Rider
Rocket
Wizard Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Guards Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Guards Bandit Poison Wizard Witch Ram Rider Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Guards Bandit Poison

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Poison Wizard Guards Witch Bandit
Wizard
Royal Giant Rage Bandit Ram Rider
Rage
Witch Wizard
Guards
Royal Giant Bandit Ram Rider
Poison
Royal Giant Ram Rider
Witch
Rage Royal Giant Bandit Ram Rider
Bandit
Royal Giant Wizard Guards Witch Ram Rider
Ram Rider
Wizard Guards Poison Witch Bandit

Defense Synergies 0 6

Royal Giant
Wizard
Guards Bandit
Rage
Guards
Wizard Poison Witch
Poison
Guards
Witch
Guards Bandit
Bandit
Wizard Witch Ram Rider
Ram Rider
Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Ram Rider
Witch Bandit Ram Rider
Witch Ram Rider Bandit
Witch Guards Bandit Ram Rider
Poison
Guards Bandit
Ram Rider Wizard Poison Witch
Poison Bandit Ram Rider
Witch
Guards Bandit
Guards Poison Witch Wizard Bandit Ram Rider
Wizard Poison Witch Ram Rider
Wizard Guards Witch Bandit Ram Rider
Wizard Guards Poison Witch
Bandit Ram Rider
Bandit Ram Rider
Wizard Poison Witch
Wizard Guards Witch Bandit Ram Rider
Wizard Poison Witch Guards Bandit Ram Rider
Ram Rider
Wizard Guards Poison Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Witch Bandit
Poison Bandit Wizard
Guards Bandit Witch Ram Rider
Guards Bandit Ram Rider
Guards Witch Bandit Ram Rider
Wizard Poison Witch Ram Rider
Guards Witch Bandit Ram Rider
Poison Witch Bandit
Witch Guards
Guards Witch
Guards Poison
Wizard Guards Witch Bandit Ram Rider
Wizard Witch
Guards Witch Poison
Poison Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards Bandit
Poison Bandit Ram Rider
Poison Bandit
Guards Poison
Wizard Poison
Wizard Poison Witch Ram Rider
Wizard Poison Witch
Poison Wizard Ram Rider
Poison Wizard Bandit Ram Rider
Guards Poison
Poison Wizard Bandit Ram Rider
Poison Wizard
Poison Bandit
Poison Bandit
Poison
Wizard Poison Witch Bandit
Wizard Poison Bandit
Poison
Wizard Poison Bandit
Wizard Poison Witch
Poison
Wizard Poison
Poison
Poison Wizard Witch
Witch
Poison Wizard Witch Bandit Ram Rider
Wizard Poison Witch Bandit Ram Rider
Poison Bandit
Poison Wizard Witch
Wizard Guards Poison Witch
Poison Wizard Bandit
Poison
Wizard Poison
Guards Witch Bandit
Poison Wizard Witch Ram Rider
Poison Wizard
Wizard Poison
Poison
Guards Poison Witch
Poison Witch
Poison Witch Bandit
Wizard

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