My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Balloon Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Mini P.E.K.K.A Balloon Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Mini P.E.K.K.A Balloon Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Skeleton Army Balloon Mighty Miner
Giant Snowball
Cannon Skeleton Barrel Skeleton Army Balloon Mighty Miner
Zap
Cannon Skeleton Barrel Firecracker Skeleton Army Balloon Mighty Miner
Barbarian Barrel
Cannon Skeleton Barrel Firecracker Skeleton Army
The Log
Cannon Skeleton Barrel Firecracker Mini P.E.K.K.A Skeleton Army
Earthquake
Cannon Firecracker Skeleton Army
Arrows
Skeleton Barrel Firecracker Skeleton Army
Royal Delivery
Skeleton Barrel Firecracker Mini P.E.K.K.A Skeleton Army Balloon
Fireball
Cannon Skeleton Barrel Firecracker Skeleton Army Balloon Mighty Miner
Poison
Cannon Skeleton Barrel Firecracker Skeleton Army Balloon
Lightning
Cannon Mini P.E.K.K.A Balloon Mighty Miner
Rocket
Balloon Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Mini P.E.K.K.A Skeleton Army Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Cannon Skeleton Barrel Firecracker Skeleton Army Mini P.E.K.K.A Mighty Miner Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Cannon Skeleton Barrel Firecracker

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Balloon Skeleton Barrel Firecracker Mighty Miner
Cannon
Skeleton Barrel
Firecracker Giant Snowball Mini P.E.K.K.A Balloon
Firecracker
Skeleton Barrel Giant Snowball Mini P.E.K.K.A Balloon
Mini P.E.K.K.A
Skeleton Barrel Firecracker
Skeleton Army
Balloon
Giant Snowball Skeleton Barrel Firecracker
Mighty Miner
Giant Snowball

Defense Synergies 0 12

Giant Snowball
Cannon Skeleton Barrel Firecracker Mini P.E.K.K.A Mighty Miner
Cannon
Giant Snowball Firecracker Mini P.E.K.K.A Skeleton Army Mighty Miner
Skeleton Barrel
Giant Snowball
Firecracker
Giant Snowball Cannon Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A
Giant Snowball Cannon Firecracker Skeleton Army
Skeleton Army
Cannon Firecracker Mini P.E.K.K.A
Balloon
Mighty Miner
Giant Snowball Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Skeleton Barrel Firecracker
Mini P.E.K.K.A Skeleton Army Cannon Firecracker
Cannon Mini P.E.K.K.A Skeleton Army Giant Snowball
Cannon Mini P.E.K.K.A Skeleton Army Firecracker
Firecracker Mini P.E.K.K.A Skeleton Army
Skeleton Army Giant Snowball Cannon Firecracker
Giant Snowball Cannon Firecracker
Cannon Skeleton Barrel
Cannon Mini P.E.K.K.A Mighty Miner Skeleton Army
Skeleton Army Giant Snowball Cannon Firecracker Mini P.E.K.K.A
Skeleton Army Giant Snowball Cannon Firecracker
Giant Snowball Firecracker
Cannon Mini P.E.K.K.A Skeleton Army Giant Snowball
Skeleton Army Giant Snowball Cannon Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Cannon
Skeleton Army Giant Snowball Cannon Mini P.E.K.K.A
Cannon Firecracker Mini P.E.K.K.A Skeleton Army
Cannon Giant Snowball Firecracker Skeleton Army
Giant Snowball Cannon Firecracker
Mini P.E.K.K.A Cannon
Skeleton Army Giant Snowball Cannon Firecracker Mini P.E.K.K.A
Cannon Mini P.E.K.K.A Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Giant Snowball
Giant Snowball Skeleton Barrel Firecracker Mini P.E.K.K.A
Skeleton Army Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army
Cannon Mini P.E.K.K.A Skeleton Army Mighty Miner
Firecracker Giant Snowball Skeleton Barrel
Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A Mighty Miner Skeleton Army
Giant Snowball Firecracker Mini P.E.K.K.A Skeleton Army
Cannon Skeleton Army
Mini P.E.K.K.A
Skeleton Army Giant Snowball
Mini P.E.K.K.A Skeleton Army Cannon
Cannon Firecracker Skeleton Army
Skeleton Army Firecracker Mini P.E.K.K.A Mighty Miner
Giant Snowball Cannon Firecracker Mini P.E.K.K.A Mighty Miner
Giant Snowball Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker
Firecracker Giant Snowball Skeleton Barrel
Skeleton Barrel
Skeleton Barrel Firecracker
Giant Snowball Firecracker
Firecracker Giant Snowball Skeleton Barrel
Firecracker
Giant Snowball Skeleton Barrel Firecracker
Giant Snowball Skeleton Barrel Firecracker
Giant Snowball Mini P.E.K.K.A
Firecracker Skeleton Barrel
Giant Snowball Firecracker
Giant Snowball Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Giant Snowball Skeleton Barrel Firecracker
Giant Snowball Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Giant Snowball
Mini P.E.K.K.A
Giant Snowball Skeleton Barrel Firecracker Mini P.E.K.K.A
Giant Snowball Skeleton Barrel Firecracker
Giant Snowball
Giant Snowball Skeleton Barrel
Giant Snowball Firecracker
Firecracker Giant Snowball Skeleton Barrel
Giant Snowball Skeleton Barrel
Skeleton Barrel Firecracker
Giant Snowball Firecracker
Giant Snowball Skeleton Barrel Firecracker
Giant Snowball Mini P.E.K.K.A
Giant Snowball
Giant Snowball Firecracker
Mighty Miner
Giant Snowball Firecracker
Skeleton Barrel Skeleton Army
Giant Snowball Firecracker
Firecracker Mini P.E.K.K.A
Giant Snowball Skeleton Barrel Firecracker
Giant Snowball
Firecracker
Giant Snowball Firecracker
Firecracker Giant Snowball
Giant Snowball Skeleton Barrel Firecracker
Firecracker

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