My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Balloon Giant Skeleton Ice Wizard Electro Wizard Sparky Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Giant Skeleton Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton Sparky Skeleton King
Giant Snowball
Skeleton Dragons Balloon Skeleton King
Zap
Balloon Sparky Skeleton King
Barbarian Barrel
Giant Skeleton Ice Wizard Electro Wizard Sparky Skeleton King
The Log
Giant Skeleton Sparky Skeleton King
Earthquake
Skeleton King
Arrows
Skeleton Dragons Skeleton King
Royal Delivery
Skeleton Dragons Balloon Giant Skeleton Ice Wizard Electro Wizard Sparky Skeleton King
Fireball
Skeleton Dragons Balloon Ice Wizard Electro Wizard Sparky Skeleton King
Poison
Skeleton Dragons Balloon Ice Wizard Electro Wizard Sparky Skeleton King
Lightning
Skeleton Dragons Balloon Ice Wizard Electro Wizard Sparky Skeleton King
Rocket
Balloon Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons The Log Ice Wizard Sparky Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton Ice Wizard Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Ice Wizard Skeleton Dragons Electro Wizard Skeleton King Balloon Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Ice Wizard Skeleton Dragons Electro Wizard

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Balloon Giant Skeleton
Balloon
Skeleton Dragons Giant Skeleton The Log Ice Wizard Electro Wizard Sparky
Giant Skeleton
Skeleton Dragons Balloon The Log Ice Wizard Electro Wizard Sparky
The Log
Balloon Giant Skeleton Sparky
Ice Wizard
Balloon Giant Skeleton
Electro Wizard
Balloon Giant Skeleton Sparky
Sparky
Balloon Giant Skeleton The Log Electro Wizard
Skeleton King

Defense Synergies 1 9

Skeleton Dragons
The Log Ice Wizard Electro Wizard
Balloon
Giant Skeleton
The Log Ice Wizard Electro Wizard
The Log
Skeleton Dragons Giant Skeleton Ice Wizard Electro Wizard Sparky
Ice Wizard
Skeleton Dragons Giant Skeleton The Log Skeleton King
Electro Wizard
Skeleton Dragons Giant Skeleton The Log
Sparky
The Log
Skeleton King
Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons The Log Electro Wizard Sparky
Sparky Skeleton Dragons The Log Ice Wizard Electro Wizard
Sparky Skeleton Dragons Giant Skeleton Ice Wizard Electro Wizard
Sparky Skeleton Dragons Ice Wizard Electro Wizard Skeleton King
Giant Skeleton The Log Sparky
The Log Skeleton Dragons Ice Wizard Electro Wizard
Skeleton Dragons Electro Wizard Ice Wizard
Skeleton Dragons Giant Skeleton The Log Electro Wizard Sparky
Sparky Ice Wizard Skeleton King
Giant Skeleton Ice Wizard Electro Wizard Sparky
Skeleton Dragons Ice Wizard Electro Wizard Giant Skeleton The Log Skeleton King
Skeleton Dragons Ice Wizard Electro Wizard
Sparky Skeleton Dragons Giant Skeleton The Log Ice Wizard Electro Wizard
Sparky Skeleton Dragons The Log Electro Wizard Skeleton King
Sparky Electro Wizard Skeleton King
The Log Electro Wizard Sparky
Sparky Skeleton Dragons Electro Wizard
Skeleton Dragons The Log Ice Wizard Electro Wizard
The Log Skeleton Dragons Giant Skeleton Ice Wizard Electro Wizard
Sparky Electro Wizard
Skeleton Dragons Giant Skeleton The Log Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton Electro Wizard Sparky
Electro Wizard Skeleton Dragons The Log
Giant Skeleton The Log Electro Wizard Sparky
Giant Skeleton The Log Electro Wizard Sparky
Giant Skeleton Sparky
Skeleton Dragons Ice Wizard Electro Wizard
Sparky Giant Skeleton Ice Wizard Electro Wizard
Giant Skeleton Sparky
Giant Skeleton Electro Wizard Skeleton Dragons The Log Sparky
Skeleton Dragons Sparky
Giant Skeleton Sparky
Giant Skeleton The Log Electro Wizard
Giant Skeleton Sparky Skeleton King
Skeleton Dragons Sparky
Electro Wizard Sparky Skeleton Dragons Giant Skeleton The Log Skeleton King
Skeleton Dragons Giant Skeleton The Log Ice Wizard Electro Wizard Sparky Skeleton King
Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Giant Skeleton The Log Sparky
Skeleton Dragons The Log Ice Wizard Electro Wizard
Skeleton Dragons Giant Skeleton The Log Sparky
Skeleton Dragons Giant Skeleton The Log Sparky
Skeleton Dragons The Log Sparky
Skeleton Dragons Ice Wizard
Skeleton Dragons The Log Sparky
The Log Skeleton Dragons Ice Wizard
The Log Skeleton Dragons
Electro Wizard Sparky
Skeleton Dragons The Log Electro Wizard Sparky
Skeleton Dragons
Skeleton Dragons The Log Sparky
Skeleton Dragons
Skeleton Dragons The Log Sparky
Skeleton Dragons The Log Sparky
Skeleton Dragons The Log Sparky
Sparky
Skeleton Dragons Sparky
Skeleton Dragons The Log Electro Wizard Sparky
Skeleton Dragons The Log
Skeleton Dragons Giant Skeleton The Log Sparky
Skeleton Dragons
The Log Sparky
Skeleton Dragons The Log
The Log Skeleton Dragons Ice Wizard Sparky
The Log Skeleton Dragons Ice Wizard Electro Wizard Sparky
Skeleton Dragons The Log Sparky
Skeleton Dragons The Log Sparky
Skeleton Dragons Ice Wizard Electro Wizard Sparky
Electro Wizard Skeleton Dragons
Sparky
Skeleton Dragons The Log Sparky
Skeleton Dragons Electro Wizard Sparky
Giant Skeleton Sparky
The Log Sparky
Electro Wizard
Skeleton Dragons Ice Wizard Electro Wizard
The Log
Skeleton Dragons Electro Wizard Sparky
The Log Skeleton Dragons Skeleton King
Giant Skeleton Sparky
Skeleton Dragons Sparky
Skeleton Dragons Giant Skeleton The Log Electro Wizard Sparky Skeleton King
Skeleton Dragons Electro Wizard
Giant Skeleton The Log Electro Wizard Sparky
Sparky
Skeleton Dragons Sparky

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