My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Goblin Giant Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Goblin Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Guards Bandit
Giant Snowball
Skeletons Guards
Zap
Skeletons Firecracker Guards Goblin Giant Bandit
Barbarian Barrel
Skeletons Firecracker Guards Bandit Electro Wizard
The Log
Skeletons Firecracker Mini P.E.K.K.A Guards Bandit
Earthquake
Skeletons Firecracker Guards
Arrows
Skeletons Firecracker Guards
Royal Delivery
Skeletons Firecracker Mini P.E.K.K.A Guards Bandit Electro Wizard
Fireball
Firecracker Bandit Electro Wizard
Poison
Firecracker Guards Electro Wizard
Lightning
Mini P.E.K.K.A Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Firecracker Guards Bandit Fireball Mini P.E.K.K.A Electro Wizard Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Firecracker Guards Bandit

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Mini P.E.K.K.A Goblin Giant Bandit
Fireball
Goblin Giant Electro Wizard
Mini P.E.K.K.A
Firecracker Goblin Giant Electro Wizard
Guards
Bandit
Goblin Giant
Fireball Firecracker Mini P.E.K.K.A Bandit Electro Wizard
Bandit
Firecracker Guards Goblin Giant Electro Wizard
Electro Wizard
Fireball Mini P.E.K.K.A Goblin Giant Bandit

Defense Synergies 2 15

Skeletons
Firecracker Mini P.E.K.K.A Bandit Electro Wizard
Firecracker
Skeletons Mini P.E.K.K.A Guards Bandit Electro Wizard
Fireball
Goblin Giant Mini P.E.K.K.A Bandit Electro Wizard
Mini P.E.K.K.A
Electro Wizard Skeletons Firecracker Fireball Guards
Guards
Firecracker Mini P.E.K.K.A Electro Wizard
Goblin Giant
Fireball Electro Wizard
Bandit
Skeletons Firecracker Fireball Electro Wizard
Electro Wizard
Mini P.E.K.K.A Skeletons Firecracker Fireball Guards Goblin Giant Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Goblin Giant Electro Wizard
Mini P.E.K.K.A Skeletons Firecracker Bandit Electro Wizard
Mini P.E.K.K.A Skeletons Bandit Electro Wizard
Mini P.E.K.K.A Skeletons Firecracker Guards Bandit Electro Wizard
Firecracker Fireball Mini P.E.K.K.A
Fireball Skeletons Firecracker Guards Bandit Electro Wizard
Electro Wizard Firecracker Fireball
Fireball Goblin Giant Bandit Electro Wizard
Mini P.E.K.K.A Skeletons
Guards Skeletons Firecracker Mini P.E.K.K.A Bandit Electro Wizard
Guards Electro Wizard Skeletons Firecracker Fireball Goblin Giant Bandit
Firecracker Fireball Electro Wizard
Mini P.E.K.K.A Skeletons Fireball Guards Bandit Electro Wizard
Fireball Firecracker Mini P.E.K.K.A Guards Electro Wizard
Mini P.E.K.K.A Bandit Electro Wizard
Fireball Mini P.E.K.K.A Bandit Electro Wizard
Skeletons Firecracker Fireball Mini P.E.K.K.A Electro Wizard
Fireball Firecracker Guards Bandit Electro Wizard
Firecracker Fireball Guards Bandit Electro Wizard
Mini P.E.K.K.A Electro Wizard
Firecracker Fireball Mini P.E.K.K.A Guards Goblin Giant Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Skeletons Fireball Bandit Electro Wizard
Fireball Bandit Electro Wizard Firecracker Mini P.E.K.K.A
Guards Bandit Skeletons Mini P.E.K.K.A Goblin Giant Electro Wizard
Mini P.E.K.K.A Guards Fireball Goblin Giant Bandit Electro Wizard
Skeletons Mini P.E.K.K.A Guards Goblin Giant Bandit
Firecracker Fireball Skeletons Goblin Giant Electro Wizard
Mini P.E.K.K.A Guards Skeletons Fireball Goblin Giant Bandit Electro Wizard
Mini P.E.K.K.A Goblin Giant
Electro Wizard Skeletons Firecracker Fireball Mini P.E.K.K.A Bandit
Skeletons Guards Goblin Giant
Mini P.E.K.K.A Guards
Fireball Guards Goblin Giant Electro Wizard
Mini P.E.K.K.A Skeletons Fireball Guards Goblin Giant Bandit
Firecracker Fireball
Guards Electro Wizard Skeletons Firecracker Fireball Mini P.E.K.K.A Goblin Giant
Firecracker Fireball Mini P.E.K.K.A Electro Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Guards Bandit
Firecracker Fireball Bandit Electro Wizard
Fireball Goblin Giant Bandit
Firecracker Fireball Guards
Fireball Firecracker
Firecracker Fireball Goblin Giant
Firecracker
Fireball Firecracker
Fireball Firecracker Bandit
Fireball Mini P.E.K.K.A Guards Electro Wizard
Firecracker Fireball Bandit Electro Wizard
Fireball Firecracker
Firecracker Fireball Bandit
Firecracker Fireball Bandit
Firecracker Fireball
Firecracker Fireball Bandit
Firecracker Fireball Bandit
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Bandit Electro Wizard
Firecracker Fireball
Fireball
Fireball
Fireball
Firecracker Fireball
Firecracker Fireball Bandit Electro Wizard
Fireball Bandit
Fireball Firecracker Bandit
Firecracker Fireball Electro Wizard
Electro Wizard Firecracker Fireball Guards
Fireball Mini P.E.K.K.A
Fireball Bandit
Firecracker Fireball Electro Wizard
Firecracker Fireball
Electro Wizard Fireball Guards Bandit
Fireball Firecracker Electro Wizard
Fireball
Fireball Firecracker Mini P.E.K.K.A Electro Wizard
Firecracker Fireball
Fireball
Firecracker
Firecracker Fireball Guards Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Goblin Giant Bandit Electro Wizard

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