My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Goblin Cage Wizard Balloon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon Inferno Dragon
Giant Snowball
Skeletons Balloon Inferno Dragon Lumberjack
Zap
Skeletons Balloon Inferno Dragon
Barbarian Barrel
Skeletons Goblin Cage Wizard Lumberjack
The Log
Skeletons Goblin Cage Lumberjack
Earthquake
Skeletons Goblin Cage
Arrows
Skeletons
Royal Delivery
Skeletons Goblin Cage Wizard Balloon Inferno Dragon Lumberjack
Fireball
Goblin Cage Wizard Balloon Inferno Dragon Lumberjack
Poison
Goblin Cage Wizard Balloon
Lightning
Goblin Cage Wizard Balloon Inferno Dragon Lumberjack
Rocket
Wizard Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Fireball Goblin Cage Inferno Dragon Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons The Log Fireball Goblin Cage

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fireball
The Log
Goblin Cage
Balloon The Log Lumberjack
Wizard
Balloon Lumberjack
Balloon
Lumberjack Goblin Cage Wizard The Log
The Log
Fireball Goblin Cage Balloon Lumberjack
Inferno Dragon
Lumberjack
Balloon Goblin Cage Wizard The Log

Defense Synergies 2 14

Skeletons
Goblin Cage Wizard The Log Inferno Dragon Lumberjack
Fireball
The Log Goblin Cage Lumberjack
Goblin Cage
Skeletons Fireball Wizard The Log Inferno Dragon Lumberjack
Wizard
Skeletons Goblin Cage The Log Lumberjack
Balloon
The Log
Fireball Skeletons Goblin Cage Wizard Inferno Dragon Lumberjack
Inferno Dragon
Skeletons Goblin Cage The Log
Lumberjack
Skeletons Fireball Goblin Cage Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Cage Wizard The Log
Inferno Dragon Lumberjack Skeletons Goblin Cage The Log
Goblin Cage Lumberjack Skeletons Inferno Dragon
Goblin Cage Inferno Dragon Lumberjack Skeletons
Fireball Goblin Cage The Log Lumberjack
Fireball The Log Skeletons Lumberjack
Inferno Dragon Fireball Goblin Cage Wizard
Fireball Goblin Cage The Log
Inferno Dragon Skeletons Goblin Cage Lumberjack
Skeletons Lumberjack
Skeletons Fireball Wizard The Log Lumberjack
Inferno Dragon Fireball Wizard
Goblin Cage Lumberjack Skeletons Fireball Wizard The Log
Fireball Wizard Goblin Cage The Log Lumberjack
Inferno Dragon Goblin Cage Lumberjack
Fireball Goblin Cage The Log Inferno Dragon Lumberjack
Wizard Skeletons Fireball Goblin Cage Lumberjack
Fireball Goblin Cage Wizard The Log Lumberjack
Goblin Cage Wizard The Log Fireball Inferno Dragon Lumberjack
Goblin Cage Inferno Dragon Lumberjack
Wizard Fireball The Log Lumberjack
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Fireball Goblin Cage
Fireball Wizard The Log Inferno Dragon Lumberjack
Lumberjack Skeletons Goblin Cage The Log
Lumberjack Fireball Goblin Cage The Log
Skeletons Goblin Cage Inferno Dragon Lumberjack
Fireball Wizard Skeletons
Skeletons Fireball Goblin Cage Lumberjack
Goblin Cage Inferno Dragon Lumberjack
Goblin Cage Skeletons Fireball The Log Inferno Dragon
Skeletons Goblin Cage Inferno Dragon
Inferno Dragon Goblin Cage Lumberjack
Fireball Goblin Cage The Log
Skeletons Fireball Goblin Cage Wizard Lumberjack
Wizard Fireball Goblin Cage
Skeletons Fireball Goblin Cage The Log Inferno Dragon Lumberjack
Fireball Goblin Cage Wizard The Log Inferno Dragon
Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Wizard The Log
Fireball Wizard
Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard
Fireball Lumberjack
Fireball Wizard The Log
Fireball Wizard
Fireball The Log
Fireball
Fireball The Log
Fireball Wizard The Log
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Fireball Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Wizard
Inferno Dragon
Fireball The Log Wizard
Fireball Wizard The Log
Fireball The Log
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Fireball
Fireball Wizard
The Log Fireball
Fireball Wizard Lumberjack
The Log Fireball Wizard
Fireball
Fireball The Log
Fireball
Fireball The Log
Inferno Dragon
Fireball Wizard

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