My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Baby Dragon Executioner Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon
Zap
Barbarian Barrel
Tesla Executioner
The Log
Earthquake
Tesla
Arrows
Royal Delivery
Baby Dragon Executioner
Fireball
Tesla Baby Dragon Executioner
Poison
Executioner
Lightning
Tesla Baby Dragon Executioner Goblinstein
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Baby Dragon Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Arrows Tesla Baby Dragon Executioner Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Zap Arrows Tesla

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Mirror Baby Dragon Executioner Mega Knight
Arrows
Zap Mirror Mega Knight
Tesla
Mirror
Zap Arrows
Baby Dragon
Zap Mega Knight
Executioner
Zap Mega Knight
Mega Knight
Zap Arrows Baby Dragon Executioner
Goblinstein

Defense Synergies 5 10

Zap
Mirror Mega Knight Arrows Tesla Baby Dragon Executioner
Arrows
Mirror Mega Knight Zap Tesla
Tesla
Mirror Zap Arrows Baby Dragon
Mirror
Zap Arrows Tesla Executioner Mega Knight
Baby Dragon
Zap Tesla Mega Knight
Executioner
Zap Mirror Mega Knight
Mega Knight
Zap Arrows Mirror Baby Dragon Executioner
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Baby Dragon Executioner
Zap Tesla Executioner Mega Knight
Tesla Mega Knight Executioner
Tesla Mega Knight
Arrows Mega Knight
Arrows Zap Tesla Baby Dragon Executioner Mega Knight
Tesla Zap Arrows Baby Dragon Executioner
Zap Arrows Tesla Baby Dragon Mega Knight
Tesla
Tesla Mega Knight
Executioner Zap Arrows Tesla Baby Dragon Mega Knight
Arrows Tesla Executioner Zap Baby Dragon
Tesla Mega Knight Zap
Executioner Mega Knight Zap Arrows Tesla Baby Dragon
Tesla Mega Knight
Zap Tesla Mega Knight
Tesla Mega Knight Arrows Executioner
Arrows Tesla Mega Knight Zap Baby Dragon Executioner
Zap Arrows Baby Dragon Executioner Tesla Mega Knight
Tesla
Mega Knight Arrows Tesla Baby Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Tesla
Zap Arrows Tesla Baby Dragon Executioner Mega Knight
Mega Knight Zap
Mega Knight Zap Tesla
Tesla Executioner Mega Knight
Arrows Executioner Zap Tesla Baby Dragon
Tesla
Mega Knight Tesla
Zap Mega Knight Baby Dragon
Tesla
Mega Knight Tesla
Mega Knight Zap Arrows
Mega Knight Tesla Executioner
Tesla Baby Dragon Executioner Mega Knight
Tesla Zap Baby Dragon Executioner
Arrows Executioner Mega Knight Zap Tesla Baby Dragon
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon
Arrows Zap Baby Dragon Executioner
Arrows Baby Dragon
Arrows
Executioner Zap Arrows Baby Dragon Mega Knight
Arrows Executioner Zap Baby Dragon
Arrows Baby Dragon Executioner
Arrows Zap Baby Dragon Executioner
Arrows Zap
Zap Arrows
Zap Arrows Baby Dragon Executioner
Baby Dragon Executioner
Arrows Baby Dragon
Zap Arrows Baby Dragon
Zap Arrows Baby Dragon Executioner
Arrows Baby Dragon Executioner Mega Knight
Arrows
Zap Arrows Baby Dragon Executioner Mega Knight
Zap Arrows Baby Dragon Mega Knight
Baby Dragon Mega Knight
Arrows
Zap Arrows Baby Dragon
Zap Arrows Baby Dragon Executioner Mega Knight
Arrows Zap Baby Dragon Executioner
Zap Arrows Baby Dragon Mega Knight
Zap Arrows Baby Dragon
Zap Arrows Baby Dragon Executioner
Zap
Zap Arrows Mega Knight
Zap Arrows
Mega Knight
Arrows
Zap
Zap Arrows Baby Dragon Executioner
Arrows
Baby Dragon Executioner Mega Knight
Arrows Zap Baby Dragon Executioner
Zap Arrows
Executioner Mega Knight
Zap Baby Dragon
Zap Executioner
Zap Baby Dragon Executioner Mega Knight
Mega Knight

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