My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Battle Ram Wizard Witch Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Hog Rider
Giant Snowball
Battle Ram Hog Rider Witch
Zap
Firecracker Battle Ram Witch
Barbarian Barrel
Firecracker Valkyrie Battle Ram Wizard Witch
The Log
Firecracker Battle Ram Hog Rider Witch
Earthquake
Firecracker Hog Rider Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Valkyrie Battle Ram Hog Rider Wizard Witch Mother Witch
Fireball
Firecracker Battle Ram Hog Rider Wizard Witch Mother Witch
Poison
Firecracker Wizard Witch Mother Witch
Lightning
Valkyrie Battle Ram Wizard Witch Mother Witch
Rocket
Valkyrie Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Rocket Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Valkyrie Battle Ram Hog Rider Mother Witch Wizard Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Valkyrie Battle Ram Hog Rider

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Valkyrie Battle Ram
Valkyrie
Hog Rider Firecracker Battle Ram Wizard Witch Mother Witch
Battle Ram
Firecracker Valkyrie Witch Mother Witch
Hog Rider
Firecracker Valkyrie Wizard Rocket Witch Mother Witch
Wizard
Valkyrie Hog Rider
Rocket
Hog Rider
Witch
Valkyrie Battle Ram Hog Rider
Mother Witch
Valkyrie Battle Ram Hog Rider

Defense Synergies 1 3

Firecracker
Valkyrie
Valkyrie
Firecracker Wizard Witch Mother Witch
Battle Ram
Hog Rider
Wizard
Valkyrie
Rocket
Witch
Valkyrie
Mother Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Valkyrie Wizard
Firecracker Valkyrie Witch
Rocket Witch Valkyrie
Witch Firecracker Valkyrie
Firecracker Valkyrie Rocket
Firecracker Valkyrie Mother Witch
Rocket Firecracker Wizard Witch
Rocket Valkyrie
Witch
Firecracker Valkyrie
Valkyrie Witch Mother Witch Firecracker Wizard
Firecracker Wizard Witch
Valkyrie Wizard Rocket Witch
Valkyrie Wizard Rocket Firecracker Witch
Rocket
Wizard Firecracker Valkyrie Witch
Firecracker Valkyrie Wizard Witch
Valkyrie Wizard Witch Firecracker Mother Witch
Valkyrie Wizard Firecracker Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch
Firecracker Valkyrie Wizard Rocket
Valkyrie Rocket Witch
Valkyrie Rocket
Valkyrie Witch
Firecracker Wizard Rocket Mother Witch Witch
Rocket Valkyrie Witch
Valkyrie
Rocket Firecracker Valkyrie Witch
Witch
Valkyrie Witch
Rocket Valkyrie
Rocket Valkyrie Wizard Witch
Wizard Firecracker Valkyrie Witch
Witch Firecracker Valkyrie Rocket
Valkyrie Firecracker Wizard Witch Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Rocket
Firecracker
Rocket
Firecracker Valkyrie Rocket
Wizard Rocket Firecracker Valkyrie
Firecracker Wizard Mother Witch Rocket Witch
Firecracker Wizard Witch
Firecracker Wizard
Firecracker Wizard
Rocket
Firecracker Rocket Valkyrie Wizard
Firecracker Wizard Rocket
Rocket Firecracker
Firecracker Rocket
Firecracker
Rocket Firecracker Wizard Witch
Firecracker Wizard Rocket
Rocket
Rocket
Rocket Firecracker Wizard
Rocket Firecracker Valkyrie Wizard Witch Mother Witch
Rocket
Rocket Wizard
Rocket
Rocket
Firecracker Mother Witch Valkyrie Wizard Witch
Witch
Firecracker Wizard Witch
Wizard Witch
Rocket Firecracker
Firecracker Wizard Witch Mother Witch
Rocket Firecracker Wizard Witch
Wizard Rocket
Rocket Firecracker
Rocket Firecracker Wizard
Rocket Witch
Rocket Firecracker Wizard Witch
Firecracker Valkyrie Wizard Rocket
Firecracker Wizard
Rocket
Firecracker
Firecracker Rocket Witch
Firecracker Rocket Witch
Firecracker Rocket Witch
Firecracker Wizard Rocket

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