My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Baby Dragon Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Bandit
Giant Snowball
Bats Skeleton Army Baby Dragon
Zap
Bats Firecracker Skeleton Army Bandit
Barbarian Barrel
Firecracker Valkyrie Skeleton Army Bandit
The Log
Firecracker Skeleton Army Bandit
Earthquake
Firecracker Skeleton Army
Arrows
Bats Firecracker Skeleton Army
Royal Delivery
Bats Firecracker Valkyrie Skeleton Army Baby Dragon Bandit
Fireball
Firecracker Skeleton Army Baby Dragon Bandit
Poison
Bats Firecracker Skeleton Army
Lightning
Valkyrie Baby Dragon Bandit
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Skeleton Army Bandit Fireball Valkyrie Baby Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Firecracker Skeleton Army Bandit

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Firecracker Baby Dragon Bandit
Firecracker
Bats Valkyrie Baby Dragon Bandit Mega Knight
Fireball
Baby Dragon Mega Knight
Valkyrie
Bats Firecracker Baby Dragon Bandit
Skeleton Army
Baby Dragon
Bats Firecracker Fireball Valkyrie Bandit Mega Knight
Bandit
Bats Firecracker Valkyrie Baby Dragon Mega Knight
Mega Knight
Bats Firecracker Fireball Baby Dragon Bandit

Defense Synergies 1 18

Bats
Firecracker Valkyrie Baby Dragon Bandit Mega Knight
Firecracker
Valkyrie Bats Skeleton Army Baby Dragon Bandit Mega Knight
Fireball
Valkyrie Bandit Mega Knight
Valkyrie
Firecracker Bats Fireball Baby Dragon Bandit
Skeleton Army
Firecracker Bandit
Baby Dragon
Bats Firecracker Valkyrie Bandit Mega Knight
Bandit
Bats Firecracker Fireball Valkyrie Skeleton Army Baby Dragon Mega Knight
Mega Knight
Bats Firecracker Fireball Baby Dragon Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Baby Dragon
Skeleton Army Bats Firecracker Valkyrie Bandit Mega Knight
Skeleton Army Mega Knight Bats Valkyrie Bandit
Skeleton Army Bats Firecracker Valkyrie Bandit Mega Knight
Firecracker Fireball Valkyrie Skeleton Army Mega Knight
Fireball Skeleton Army Bats Firecracker Valkyrie Baby Dragon Bandit Mega Knight
Bats Firecracker Fireball Baby Dragon
Fireball Valkyrie Baby Dragon Bandit Mega Knight
Skeleton Army
Skeleton Army Firecracker Valkyrie Bandit Mega Knight
Bats Valkyrie Skeleton Army Firecracker Fireball Baby Dragon Bandit Mega Knight
Bats Firecracker Fireball Baby Dragon
Skeleton Army Mega Knight Bats Fireball Valkyrie Bandit
Fireball Valkyrie Skeleton Army Mega Knight Bats Firecracker Baby Dragon
Skeleton Army Bandit Mega Knight
Skeleton Army Fireball Bandit Mega Knight
Mega Knight Bats Firecracker Fireball Valkyrie Skeleton Army
Fireball Valkyrie Mega Knight Bats Firecracker Skeleton Army Baby Dragon Bandit
Valkyrie Baby Dragon Bats Firecracker Fireball Bandit Mega Knight
Valkyrie Skeleton Army Mega Knight Bats Firecracker Fireball Baby Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Fireball Bandit
Fireball Bandit Firecracker Valkyrie Baby Dragon Mega Knight
Skeleton Army Bandit Mega Knight Bats Valkyrie
Valkyrie Skeleton Army Mega Knight Bats Fireball Bandit
Valkyrie Skeleton Army Bandit Mega Knight
Firecracker Fireball Bats Baby Dragon
Skeleton Army Bats Fireball Valkyrie Bandit
Mega Knight Valkyrie Skeleton Army
Mega Knight Bats Firecracker Fireball Valkyrie Skeleton Army Baby Dragon Bandit
Skeleton Army
Mega Knight Bats Valkyrie
Skeleton Army Mega Knight Fireball Valkyrie
Skeleton Army Mega Knight Fireball Valkyrie Bandit
Firecracker Fireball Valkyrie Skeleton Army Baby Dragon Mega Knight
Skeleton Army Bats Firecracker Fireball Valkyrie Baby Dragon
Bats Valkyrie Mega Knight Firecracker Fireball Baby Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie Baby Dragon Bandit
Firecracker Fireball Baby Dragon Bandit
Fireball Baby Dragon Bandit
Firecracker Fireball Valkyrie
Fireball Firecracker Valkyrie Baby Dragon Mega Knight
Firecracker Fireball Bats Baby Dragon
Firecracker Baby Dragon
Fireball Firecracker Baby Dragon
Fireball Firecracker Bandit
Bats Fireball
Firecracker Fireball Valkyrie Bandit
Fireball Firecracker Baby Dragon
Firecracker Fireball Baby Dragon Bandit
Firecracker Fireball Baby Dragon Bandit
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon Bandit
Firecracker Fireball Baby Dragon Bandit Mega Knight
Fireball
Bats
Firecracker Fireball Baby Dragon Bandit Mega Knight
Firecracker Fireball Valkyrie Baby Dragon Mega Knight
Fireball Baby Dragon Mega Knight
Fireball
Fireball Baby Dragon
Firecracker Fireball Valkyrie Baby Dragon Mega Knight
Firecracker Fireball Baby Dragon Bandit
Fireball Baby Dragon Bandit Mega Knight
Fireball Firecracker Baby Dragon Bandit
Bats Firecracker Fireball Baby Dragon
Bats Firecracker Fireball
Fireball
Fireball Bandit Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball
Bats Fireball Skeleton Army Bandit
Fireball Firecracker Baby Dragon
Fireball
Fireball Firecracker Valkyrie Baby Dragon Mega Knight
Firecracker Fireball Baby Dragon
Fireball
Firecracker Mega Knight
Bats Firecracker Fireball Baby Dragon
Firecracker Bats Fireball
Firecracker Fireball Baby Dragon Bandit Mega Knight
Fireball Firecracker Mega Knight

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