My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard P.E.K.K.A Ram Rider Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Ram Rider Sparky
Giant Snowball
Minion Horde Ram Rider
Zap
Minion Horde Ram Rider Sparky
Barbarian Barrel
Valkyrie Wizard Sparky
The Log
Ram Rider Sparky
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Valkyrie Wizard P.E.K.K.A Ram Rider Sparky
Fireball
Minion Horde Wizard Ram Rider Sparky
Poison
Minion Horde Wizard Sparky
Lightning
Valkyrie Wizard Ram Rider Sparky
Rocket
Minion Horde Valkyrie Wizard Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage P.E.K.K.A Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Valkyrie Minion Horde Wizard Ram Rider Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Rage Valkyrie Minion Horde

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Ram Rider Sparky Minion Horde Valkyrie
Minion Horde
Rage Zap Sparky
Valkyrie
Zap Wizard P.E.K.K.A Ram Rider Sparky
Wizard
Valkyrie Rage P.E.K.K.A Ram Rider Sparky
Rage
Minion Horde Sparky Wizard
P.E.K.K.A
Zap Valkyrie Wizard Ram Rider
Ram Rider
Zap Valkyrie Wizard P.E.K.K.A
Sparky
Zap Rage Minion Horde Valkyrie Wizard

Defense Synergies 0 10

Zap
Minion Horde Valkyrie P.E.K.K.A Ram Rider Sparky
Minion Horde
Zap Sparky
Valkyrie
Zap Wizard P.E.K.K.A Sparky
Wizard
Valkyrie P.E.K.K.A
Rage
P.E.K.K.A
Zap Valkyrie Wizard
Ram Rider
Zap
Sparky
Zap Minion Horde Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Valkyrie Wizard Ram Rider Sparky
Minion Horde P.E.K.K.A Sparky Zap Valkyrie Ram Rider
Minion Horde P.E.K.K.A Ram Rider Sparky Valkyrie
Minion Horde P.E.K.K.A Sparky Valkyrie Ram Rider
Valkyrie P.E.K.K.A Sparky
Zap Valkyrie
Minion Horde Ram Rider Zap Wizard
Zap Valkyrie P.E.K.K.A Ram Rider Sparky
Minion Horde P.E.K.K.A Sparky
Minion Horde Valkyrie Sparky
Minion Horde Valkyrie Zap Wizard Ram Rider
Minion Horde Zap Wizard Ram Rider
Minion Horde P.E.K.K.A Sparky Zap Valkyrie Wizard Ram Rider
Valkyrie Wizard Sparky Zap Minion Horde P.E.K.K.A
P.E.K.K.A Sparky Minion Horde Ram Rider
Minion Horde Zap P.E.K.K.A Ram Rider Sparky
Minion Horde Wizard Sparky Valkyrie P.E.K.K.A
Valkyrie Zap Minion Horde Wizard Ram Rider
Zap Valkyrie Wizard Ram Rider
P.E.K.K.A Sparky Ram Rider
Valkyrie Wizard Minion Horde P.E.K.K.A Sparky
P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap P.E.K.K.A Sparky
Zap Valkyrie Wizard
P.E.K.K.A Zap Minion Horde Valkyrie Ram Rider Sparky
Valkyrie P.E.K.K.A Zap Minion Horde Ram Rider Sparky
P.E.K.K.A Minion Horde Valkyrie Ram Rider Sparky
Wizard Zap Minion Horde Ram Rider
P.E.K.K.A Sparky Minion Horde Valkyrie Ram Rider
P.E.K.K.A Minion Horde Valkyrie Sparky
Zap Minion Horde P.E.K.K.A Valkyrie Sparky
P.E.K.K.A Minion Horde Sparky
P.E.K.K.A Minion Horde Valkyrie Sparky
P.E.K.K.A Zap Valkyrie
P.E.K.K.A Minion Horde Valkyrie Wizard Ram Rider Sparky
Wizard Minion Horde Valkyrie Sparky
Sparky Zap Minion Horde Valkyrie P.E.K.K.A
Valkyrie Zap Minion Horde Wizard P.E.K.K.A Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Sparky
Zap Ram Rider
Minion Horde Sparky
Valkyrie Sparky
Wizard Zap Minion Horde Valkyrie Sparky
Wizard Zap Minion Horde Ram Rider
Minion Horde Wizard Sparky
Zap Wizard Ram Rider
Zap Wizard Ram Rider
Minion Horde Sparky
Zap Minion Horde Valkyrie Wizard Ram Rider Sparky
Zap Wizard
Sparky
Minion Horde
Zap Sparky
Zap Minion Horde Wizard Sparky
Minion Horde Wizard Sparky
Sparky
Minion Horde Sparky
Zap Wizard Sparky
Zap Valkyrie Wizard
Minion Horde Sparky
Wizard
Sparky
Zap Minion Horde
Zap Valkyrie Wizard Sparky
Minion Horde
Zap Wizard Ram Rider Sparky
Zap Wizard Ram Rider Sparky
Zap Sparky
Zap Minion Horde Wizard Sparky
Zap Minion Horde Wizard
Minion Horde Sparky
Zap Minion Horde Wizard Sparky
Zap Minion Horde Sparky
P.E.K.K.A Minion Horde Sparky
Wizard Sparky
Zap Minion Horde
Zap Wizard Ram Rider
Minion Horde Valkyrie Wizard Sparky
Zap Wizard
Zap Sparky
Minion Horde P.E.K.K.A Sparky
Zap Minion Horde Sparky
Zap
Zap Sparky
P.E.K.K.A Sparky
Wizard Sparky

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