My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Electro Dragon P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Musketeer Electro Dragon Ram Rider
Zap
Ram Rider
Barbarian Barrel
Musketeer Valkyrie
The Log
Musketeer Ram Rider
Earthquake
Arrows
Royal Delivery
Musketeer Valkyrie Electro Dragon P.E.K.K.A Ram Rider
Fireball
Musketeer Electro Dragon Ram Rider
Poison
Musketeer Electro Dragon
Lightning
Musketeer Valkyrie Electro Dragon Ram Rider
Rocket
Musketeer Valkyrie Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rage P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Arrows Musketeer Valkyrie Electro Dragon Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Arrows Musketeer

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Ram Rider
Musketeer
Valkyrie Electro Dragon P.E.K.K.A The Log Ram Rider
Valkyrie
Musketeer Electro Dragon P.E.K.K.A Ram Rider
Rage
Electro Dragon
Electro Dragon
Musketeer Valkyrie Rage P.E.K.K.A
P.E.K.K.A
Arrows Musketeer Valkyrie Electro Dragon The Log Ram Rider
The Log
Musketeer P.E.K.K.A Ram Rider
Ram Rider
Arrows Musketeer Valkyrie P.E.K.K.A The Log

Defense Synergies 3 9

Arrows
Valkyrie P.E.K.K.A
Musketeer
Valkyrie The Log P.E.K.K.A Ram Rider
Valkyrie
Musketeer Arrows Electro Dragon P.E.K.K.A The Log
Rage
Electro Dragon
Valkyrie The Log
P.E.K.K.A
The Log Arrows Musketeer Valkyrie
The Log
Musketeer P.E.K.K.A Valkyrie Electro Dragon Ram Rider
Ram Rider
Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Electro Dragon The Log Ram Rider
P.E.K.K.A Musketeer Valkyrie Electro Dragon The Log Ram Rider
P.E.K.K.A Ram Rider Musketeer Valkyrie Electro Dragon
P.E.K.K.A Musketeer Valkyrie Electro Dragon Ram Rider
Arrows Valkyrie P.E.K.K.A The Log
Arrows The Log Musketeer Valkyrie Electro Dragon
Musketeer Ram Rider Arrows Electro Dragon
Arrows Musketeer Valkyrie Electro Dragon P.E.K.K.A The Log Ram Rider
P.E.K.K.A Musketeer
Musketeer Valkyrie
Valkyrie Arrows Musketeer Electro Dragon The Log Ram Rider
Arrows Musketeer Electro Dragon Ram Rider
P.E.K.K.A Musketeer Valkyrie Electro Dragon The Log Ram Rider
Valkyrie Arrows Electro Dragon P.E.K.K.A The Log
P.E.K.K.A Ram Rider
P.E.K.K.A The Log Ram Rider
Arrows Musketeer Valkyrie Electro Dragon P.E.K.K.A
Arrows Musketeer Valkyrie Electro Dragon The Log Ram Rider
Arrows Valkyrie The Log Musketeer Electro Dragon Ram Rider
P.E.K.K.A Musketeer Ram Rider
Valkyrie Arrows Musketeer Electro Dragon P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie P.E.K.K.A
Arrows Musketeer Valkyrie Electro Dragon The Log
P.E.K.K.A Musketeer Valkyrie Electro Dragon The Log Ram Rider
Valkyrie P.E.K.K.A Musketeer The Log Ram Rider
P.E.K.K.A Musketeer Valkyrie Ram Rider
Arrows Musketeer Electro Dragon Ram Rider
P.E.K.K.A Musketeer Valkyrie Ram Rider
P.E.K.K.A Valkyrie
Electro Dragon P.E.K.K.A Valkyrie The Log
P.E.K.K.A Musketeer
P.E.K.K.A Musketeer Valkyrie Electro Dragon
P.E.K.K.A Arrows Valkyrie The Log
P.E.K.K.A Valkyrie Ram Rider
Musketeer Valkyrie Electro Dragon
Electro Dragon Musketeer Valkyrie P.E.K.K.A The Log
Arrows Valkyrie Musketeer Electro Dragon P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie Electro Dragon The Log
Arrows Musketeer Electro Dragon The Log Ram Rider
Arrows Electro Dragon The Log
Arrows Musketeer Valkyrie The Log
Arrows Valkyrie The Log
Arrows Musketeer Electro Dragon Ram Rider
Arrows Musketeer The Log
Arrows The Log Electro Dragon Ram Rider
Arrows The Log Electro Dragon Ram Rider
Musketeer Electro Dragon
Arrows Musketeer Valkyrie Electro Dragon The Log Ram Rider
Arrows Musketeer Electro Dragon
Musketeer The Log
Arrows Musketeer Electro Dragon
Arrows Musketeer The Log
Arrows Musketeer Electro Dragon The Log
Arrows Musketeer Electro Dragon The Log
Arrows
Arrows Musketeer Electro Dragon The Log
Arrows Valkyrie Electro Dragon The Log
Musketeer The Log
Arrows
Musketeer The Log
Arrows Musketeer Electro Dragon The Log
Arrows The Log Valkyrie Electro Dragon
Arrows The Log Musketeer Electro Dragon Ram Rider
Arrows Musketeer Electro Dragon The Log Ram Rider
Arrows Musketeer The Log
Arrows Musketeer Electro Dragon
Electro Dragon Musketeer
Arrows Musketeer Electro Dragon The Log
Arrows Electro Dragon
P.E.K.K.A
Arrows The Log
Musketeer Electro Dragon
Arrows Musketeer Electro Dragon Ram Rider
Arrows The Log
Musketeer Valkyrie Electro Dragon
Arrows The Log Musketeer Electro Dragon
Arrows
Musketeer Electro Dragon P.E.K.K.A
Electro Dragon Musketeer The Log
Musketeer Electro Dragon
Electro Dragon Musketeer The Log
P.E.K.K.A
Electro Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: