My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Skeleton Barrel Valkyrie Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Mini P.E.K.K.A Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel
Giant Snowball
Bats Skeleton Barrel
Zap
Bats Skeleton Barrel
Barbarian Barrel
Knight Skeleton Barrel Valkyrie Wizard
The Log
Skeleton Barrel Mini P.E.K.K.A
Earthquake
Arrows
Bats Skeleton Barrel
Royal Delivery
Bats Knight Skeleton Barrel Mini P.E.K.K.A Valkyrie Wizard P.E.K.K.A
Fireball
Skeleton Barrel Wizard
Poison
Bats Skeleton Barrel Wizard
Lightning
Knight Mini P.E.K.K.A Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Skeleton Barrel Mini P.E.K.K.A Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Skeleton Barrel Fireball Mini P.E.K.K.A Valkyrie Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Knight Skeleton Barrel Fireball

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Skeleton Barrel Valkyrie Mini P.E.K.K.A P.E.K.K.A
Knight
Bats Skeleton Barrel Fireball Wizard
Skeleton Barrel
Bats Knight Fireball Mini P.E.K.K.A Valkyrie
Fireball
Skeleton Barrel Knight
Mini P.E.K.K.A
Bats Skeleton Barrel Valkyrie Wizard
Valkyrie
Bats Skeleton Barrel Mini P.E.K.K.A Wizard P.E.K.K.A
Wizard
Knight Mini P.E.K.K.A Valkyrie P.E.K.K.A
P.E.K.K.A
Bats Valkyrie Wizard

Defense Synergies 1 14

Bats
Knight Mini P.E.K.K.A Valkyrie P.E.K.K.A
Knight
Bats Fireball Mini P.E.K.K.A Wizard
Skeleton Barrel
Fireball
Fireball
Knight Skeleton Barrel Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Bats Knight Fireball Valkyrie Wizard
Valkyrie
Bats Fireball Mini P.E.K.K.A Wizard P.E.K.K.A
Wizard
Knight Mini P.E.K.K.A Valkyrie P.E.K.K.A
P.E.K.K.A
Bats Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Fireball Valkyrie Wizard
Mini P.E.K.K.A P.E.K.K.A Bats Knight Valkyrie
Mini P.E.K.K.A P.E.K.K.A Bats Knight Valkyrie
Mini P.E.K.K.A P.E.K.K.A Bats Knight Valkyrie
Fireball Mini P.E.K.K.A Valkyrie P.E.K.K.A
Fireball Bats Valkyrie
Bats Fireball Wizard
Skeleton Barrel Fireball Valkyrie P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Knight Mini P.E.K.K.A Valkyrie
Bats Valkyrie Knight Fireball Wizard
Bats Fireball Wizard
Mini P.E.K.K.A P.E.K.K.A Bats Knight Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Bats Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Knight
Fireball Mini P.E.K.K.A P.E.K.K.A
Wizard Bats Knight Fireball Mini P.E.K.K.A Valkyrie P.E.K.K.A
Fireball Bats Knight Valkyrie Wizard
Valkyrie Wizard Bats Knight Fireball
Mini P.E.K.K.A P.E.K.K.A
Valkyrie Wizard Bats Knight Fireball Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Fireball P.E.K.K.A
Fireball Knight Skeleton Barrel Mini P.E.K.K.A Valkyrie Wizard
P.E.K.K.A Bats Knight Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie P.E.K.K.A Bats Knight Fireball
P.E.K.K.A Knight Mini P.E.K.K.A Valkyrie
Fireball Wizard Bats Skeleton Barrel
Mini P.E.K.K.A P.E.K.K.A Bats Knight Fireball Valkyrie
Mini P.E.K.K.A P.E.K.K.A Knight Valkyrie
P.E.K.K.A Bats Knight Fireball Mini P.E.K.K.A Valkyrie
P.E.K.K.A
P.E.K.K.A Bats Knight Mini P.E.K.K.A Valkyrie
P.E.K.K.A Fireball Valkyrie
Mini P.E.K.K.A P.E.K.K.A Knight Fireball Valkyrie Wizard
Wizard Fireball Valkyrie
Bats Knight Fireball Mini P.E.K.K.A Valkyrie P.E.K.K.A
Bats Valkyrie Fireball Mini P.E.K.K.A Wizard P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Knight Valkyrie
Fireball Skeleton Barrel
Skeleton Barrel Fireball
Knight Skeleton Barrel Fireball Valkyrie
Fireball Wizard Valkyrie
Fireball Wizard Bats Skeleton Barrel
Wizard
Fireball Skeleton Barrel Wizard
Fireball Skeleton Barrel Wizard
Bats Fireball Mini P.E.K.K.A
Knight Skeleton Barrel Fireball Valkyrie Wizard
Fireball Wizard
Knight Skeleton Barrel Fireball
Skeleton Barrel Fireball
Skeleton Barrel Fireball
Skeleton Barrel Fireball Wizard
Skeleton Barrel Fireball Wizard
Fireball
Bats Mini P.E.K.K.A
Skeleton Barrel Fireball Mini P.E.K.K.A Wizard
Skeleton Barrel Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Skeleton Barrel Fireball
Fireball Valkyrie Wizard
Fireball Skeleton Barrel Wizard
Fireball Skeleton Barrel Wizard
Fireball Skeleton Barrel
Bats Fireball Wizard
Bats Skeleton Barrel Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball
P.E.K.K.A
Fireball Wizard
Skeleton Barrel Bats Fireball
Fireball Wizard
Fireball
Fireball Knight Mini P.E.K.K.A Valkyrie Wizard
Skeleton Barrel Fireball Wizard
Fireball
P.E.K.K.A
Bats Fireball
Bats Fireball
Skeleton Barrel Fireball
P.E.K.K.A
Fireball Wizard

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