My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Goblin Demolisher Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Inferno Dragon Ram Rider
Giant Snowball
Skeleton Army Inferno Dragon Ram Rider
Zap
Skeleton Army Inferno Dragon Ram Rider
Barbarian Barrel
Tesla Valkyrie Skeleton Army
The Log
Mini P.E.K.K.A Skeleton Army Ram Rider
Earthquake
Tesla Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mini P.E.K.K.A Valkyrie Skeleton Army Inferno Dragon Ram Rider
Fireball
Tesla Skeleton Army Inferno Dragon Ram Rider
Poison
Skeleton Army
Lightning
Tesla Mini P.E.K.K.A Valkyrie Inferno Dragon Ram Rider
Rocket
Valkyrie Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Void Tesla Mini P.E.K.K.A Valkyrie Inferno Dragon Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Army Void Tesla

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Mini P.E.K.K.A
Valkyrie The Log Ram Rider
Valkyrie
Mini P.E.K.K.A Ram Rider
Skeleton Army
Void
The Log
Mini P.E.K.K.A Ram Rider
Inferno Dragon
Ram Rider
Mini P.E.K.K.A Valkyrie The Log

Defense Synergies 2 12

Tesla
The Log Mini P.E.K.K.A Valkyrie Skeleton Army Inferno Dragon
Mini P.E.K.K.A
The Log Tesla Valkyrie Skeleton Army Ram Rider
Valkyrie
Tesla Mini P.E.K.K.A The Log
Skeleton Army
Tesla Mini P.E.K.K.A The Log Inferno Dragon
Void
The Log
Tesla Mini P.E.K.K.A Valkyrie Skeleton Army Inferno Dragon Ram Rider
Inferno Dragon
Tesla Skeleton Army The Log
Ram Rider
Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Void The Log Ram Rider
Mini P.E.K.K.A Skeleton Army Inferno Dragon Tesla Valkyrie The Log Ram Rider
Tesla Mini P.E.K.K.A Skeleton Army Ram Rider Valkyrie Void Inferno Dragon
Tesla Mini P.E.K.K.A Skeleton Army Inferno Dragon Valkyrie Ram Rider
Mini P.E.K.K.A Valkyrie Skeleton Army The Log
Skeleton Army The Log Tesla Valkyrie
Tesla Inferno Dragon Ram Rider Void
Tesla Valkyrie Void The Log Ram Rider
Tesla Mini P.E.K.K.A Inferno Dragon Skeleton Army
Skeleton Army Tesla Mini P.E.K.K.A Valkyrie
Valkyrie Skeleton Army Tesla The Log Ram Rider
Tesla Inferno Dragon Ram Rider
Tesla Mini P.E.K.K.A Skeleton Army Valkyrie The Log Ram Rider
Valkyrie Skeleton Army Tesla Mini P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army Inferno Dragon Tesla Ram Rider
Skeleton Army Tesla Mini P.E.K.K.A The Log Inferno Dragon Ram Rider
Tesla Mini P.E.K.K.A Valkyrie Skeleton Army
Tesla Valkyrie Skeleton Army The Log Ram Rider
Valkyrie The Log Tesla Inferno Dragon Ram Rider
Mini P.E.K.K.A Tesla Inferno Dragon Ram Rider
Valkyrie Skeleton Army Tesla Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Tesla Void
Void Tesla Mini P.E.K.K.A Valkyrie The Log Inferno Dragon
Skeleton Army Mini P.E.K.K.A Valkyrie The Log Ram Rider
Mini P.E.K.K.A Valkyrie Skeleton Army Tesla The Log Ram Rider
Tesla Mini P.E.K.K.A Valkyrie Skeleton Army Inferno Dragon Ram Rider
Tesla Ram Rider
Mini P.E.K.K.A Skeleton Army Tesla Valkyrie Void Ram Rider
Mini P.E.K.K.A Tesla Valkyrie Skeleton Army Inferno Dragon
Void Mini P.E.K.K.A Valkyrie Skeleton Army The Log Inferno Dragon
Tesla Skeleton Army Inferno Dragon
Inferno Dragon Tesla Mini P.E.K.K.A Valkyrie
Skeleton Army Valkyrie Void The Log
Mini P.E.K.K.A Skeleton Army Tesla Valkyrie Ram Rider
Tesla Valkyrie Skeleton Army
Tesla Skeleton Army Mini P.E.K.K.A Valkyrie The Log Inferno Dragon
Valkyrie Tesla Mini P.E.K.K.A The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Valkyrie The Log
Void The Log Ram Rider
Void The Log
Valkyrie Void The Log
Valkyrie The Log
Ram Rider
The Log
The Log Ram Rider
Void The Log Ram Rider
Mini P.E.K.K.A Void
Void Valkyrie The Log Ram Rider
Void
Void The Log
Void
The Log
The Log
The Log
Mini P.E.K.K.A
Void Mini P.E.K.K.A The Log
Valkyrie The Log
Void The Log
Void
Void The Log
Void The Log
The Log Valkyrie
Inferno Dragon
Void The Log Ram Rider
Void The Log Ram Rider
Void The Log
Void
Mini P.E.K.K.A Void
Void The Log
Void
The Log
Skeleton Army Void
Ram Rider
The Log
Void Mini P.E.K.K.A Valkyrie
The Log
Void
The Log
Void
Void The Log

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