My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Giant Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elite Barbarians Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Elite Barbarians Mini P.E.K.K.A Valkyrie Giant Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Giant Giant Skeleton
Giant Snowball
Bats Witch
Zap
Bats Mortar Witch
Barbarian Barrel
Mortar Elite Barbarians Valkyrie Witch Giant Skeleton
The Log
Elite Barbarians Mini P.E.K.K.A Witch Giant Skeleton
Earthquake
Mortar Witch
Arrows
Bats Witch
Royal Delivery
Bats Elite Barbarians Mini P.E.K.K.A Valkyrie Witch Giant Skeleton
Fireball
Mortar Elite Barbarians Witch
Poison
Bats Mortar Witch
Lightning
Mortar Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Rocket
Mortar Elite Barbarians Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Mortar Mini P.E.K.K.A Valkyrie Giant Witch Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bats Mortar Mini P.E.K.K.A Valkyrie

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Giant Skeleton Mortar Elite Barbarians Mini P.E.K.K.A
Mortar
Bats
Elite Barbarians
Valkyrie Bats
Mini P.E.K.K.A
Giant Bats Valkyrie Giant Skeleton
Valkyrie
Bats Elite Barbarians Mini P.E.K.K.A Giant Witch Giant Skeleton
Giant
Bats Mini P.E.K.K.A Valkyrie Witch
Witch
Valkyrie Giant Giant Skeleton
Giant Skeleton
Bats Mini P.E.K.K.A Valkyrie Witch

Defense Synergies 1 10

Bats
Mortar Mini P.E.K.K.A Valkyrie Giant Skeleton
Mortar
Bats Valkyrie
Elite Barbarians
Valkyrie Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Elite Barbarians Valkyrie Witch
Valkyrie
Elite Barbarians Bats Mortar Mini P.E.K.K.A Witch
Giant
Witch
Mini P.E.K.K.A Valkyrie Giant Skeleton
Giant Skeleton
Bats Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Valkyrie
Elite Barbarians Mini P.E.K.K.A Bats Mortar Valkyrie Witch
Mortar Mini P.E.K.K.A Witch Bats Elite Barbarians Valkyrie Giant Skeleton
Elite Barbarians Mini P.E.K.K.A Witch Bats Mortar Valkyrie
Elite Barbarians Mini P.E.K.K.A Valkyrie Giant Skeleton
Bats Valkyrie
Bats Mortar Witch
Valkyrie Giant Skeleton
Mini P.E.K.K.A Witch Mortar Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Valkyrie Giant Skeleton
Bats Valkyrie Witch Giant Skeleton
Bats Witch
Mortar Mini P.E.K.K.A Bats Elite Barbarians Valkyrie Witch Giant Skeleton
Valkyrie Bats Mortar Mini P.E.K.K.A Witch
Elite Barbarians Mini P.E.K.K.A Mortar
Mortar Elite Barbarians Mini P.E.K.K.A
Bats Mortar Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Mortar Valkyrie Bats Elite Barbarians Witch
Mortar Valkyrie Witch Bats Giant Skeleton
Mini P.E.K.K.A Mortar Elite Barbarians
Valkyrie Bats Elite Barbarians Mini P.E.K.K.A Witch Giant Skeleton
Mortar Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Elite Barbarians Witch Giant Skeleton
Mortar Elite Barbarians Mini P.E.K.K.A Valkyrie
Giant Skeleton Bats Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Giant Skeleton Bats Elite Barbarians
Giant Skeleton Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Bats Witch
Mini P.E.K.K.A Bats Elite Barbarians Valkyrie Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Elite Barbarians Valkyrie
Giant Skeleton Bats Mortar Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Witch
Bats Elite Barbarians Mini P.E.K.K.A Valkyrie Witch Giant Skeleton
Elite Barbarians Valkyrie Giant Skeleton
Elite Barbarians Mini P.E.K.K.A Giant Skeleton Valkyrie Witch
Valkyrie Witch
Elite Barbarians Witch Bats Mortar Mini P.E.K.K.A Valkyrie Giant Skeleton
Bats Valkyrie Elite Barbarians Mini P.E.K.K.A Witch Giant Skeleton
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Valkyrie Giant Skeleton
Mortar
Giant Skeleton
Valkyrie Giant Skeleton
Mortar Valkyrie
Bats Witch
Mortar Witch
Mortar
Bats Elite Barbarians Mini P.E.K.K.A
Mortar Valkyrie
Mortar Elite Barbarians
Mortar
Mortar Elite Barbarians
Mortar Witch
Mortar
Mortar
Bats Mini P.E.K.K.A
Mortar Mini P.E.K.K.A
Mortar Valkyrie Witch
Giant Skeleton
Mortar
Mortar Valkyrie Witch
Witch
Mortar Witch
Mortar Witch
Mortar
Elite Barbarians Bats Witch
Bats Witch
Elite Barbarians Mini P.E.K.K.A
Mortar
Giant Skeleton
Bats Witch
Witch
Mini P.E.K.K.A Valkyrie
Mortar
Giant Skeleton
Elite Barbarians
Bats Elite Barbarians Witch Giant Skeleton
Bats Witch
Mortar Witch Giant Skeleton
Mortar

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