My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Goblin Hut Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Wizard Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Prince
Giant Snowball
Dart Goblin Hog Rider Goblin Hut Witch
Zap
Dart Goblin Goblin Hut Witch Prince
Barbarian Barrel
Elite Barbarians Dart Goblin Goblin Hut Wizard Witch
The Log
Elite Barbarians Dart Goblin Hog Rider Goblin Hut Witch Prince
Earthquake
Hog Rider Goblin Hut Witch
Arrows
Dart Goblin Goblin Hut Witch
Royal Delivery
Elite Barbarians Dart Goblin Hog Rider Goblin Hut Wizard Witch Prince
Fireball
Elite Barbarians Dart Goblin Hog Rider Goblin Hut Wizard Witch
Poison
Dart Goblin Goblin Hut Wizard Witch
Lightning
Elite Barbarians Goblin Hut Wizard Witch Prince
Rocket
Elite Barbarians Hog Rider Goblin Hut Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Fireball Hog Rider Goblin Hut Wizard Witch Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Dart Goblin Fireball Hog Rider Goblin Hut

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Dart Goblin Fireball Hog Rider Wizard
Dart Goblin
Elite Barbarians Hog Rider Prince
Fireball
Hog Rider Elite Barbarians
Hog Rider
Fireball Elite Barbarians Dart Goblin Goblin Hut Wizard Witch Prince
Goblin Hut
Hog Rider Prince
Wizard
Elite Barbarians Hog Rider Prince
Witch
Hog Rider Prince
Prince
Dart Goblin Hog Rider Goblin Hut Wizard Witch

Defense Synergies 0 8

Elite Barbarians
Dart Goblin Wizard
Dart Goblin
Elite Barbarians Goblin Hut Prince
Fireball
Goblin Hut
Hog Rider
Goblin Hut
Dart Goblin Fireball Wizard
Wizard
Elite Barbarians Goblin Hut Prince
Witch
Prince
Prince
Dart Goblin Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Goblin Hut Wizard
Elite Barbarians Dart Goblin Goblin Hut Witch Prince
Goblin Hut Witch Prince Elite Barbarians Dart Goblin
Elite Barbarians Goblin Hut Witch Prince Dart Goblin
Elite Barbarians Fireball Prince
Fireball Dart Goblin
Dart Goblin Fireball Goblin Hut Wizard Witch
Dart Goblin Fireball
Witch Elite Barbarians Goblin Hut Prince
Elite Barbarians Dart Goblin Prince
Dart Goblin Witch Fireball Goblin Hut Wizard
Dart Goblin Fireball Goblin Hut Wizard Witch
Goblin Hut Prince Elite Barbarians Fireball Wizard Witch
Fireball Wizard Dart Goblin Goblin Hut Witch Prince
Elite Barbarians Goblin Hut Prince
Elite Barbarians Fireball Goblin Hut Prince
Wizard Elite Barbarians Fireball Goblin Hut Witch Prince
Fireball Elite Barbarians Dart Goblin Goblin Hut Wizard Witch Prince
Wizard Witch Dart Goblin Fireball Goblin Hut
Elite Barbarians Dart Goblin Goblin Hut Prince
Wizard Elite Barbarians Dart Goblin Fireball Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Goblin Hut Witch Prince
Fireball Elite Barbarians Wizard Prince
Elite Barbarians Goblin Hut Witch Prince
Prince Elite Barbarians Fireball
Elite Barbarians Goblin Hut Witch Prince
Fireball Wizard Dart Goblin Goblin Hut Witch
Prince Elite Barbarians Dart Goblin Fireball Goblin Hut Witch
Elite Barbarians Prince
Elite Barbarians Fireball Goblin Hut Witch Prince
Witch Dart Goblin Goblin Hut
Elite Barbarians Dart Goblin Goblin Hut Witch Prince
Elite Barbarians Fireball Prince
Elite Barbarians Prince Fireball Wizard Witch
Wizard Dart Goblin Fireball Witch
Elite Barbarians Goblin Hut Witch Dart Goblin Fireball Prince
Elite Barbarians Dart Goblin Fireball Goblin Hut Wizard Witch
Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin
Fireball Dart Goblin
Dart Goblin Fireball Goblin Hut
Dart Goblin Fireball Prince
Fireball Wizard
Fireball Wizard Dart Goblin Witch
Dart Goblin Wizard Witch
Fireball Dart Goblin Wizard
Fireball Dart Goblin Wizard
Elite Barbarians Fireball Prince
Dart Goblin Fireball Wizard Prince
Fireball Dart Goblin Wizard
Elite Barbarians Dart Goblin Fireball Goblin Hut
Dart Goblin Fireball
Elite Barbarians Dart Goblin Fireball Goblin Hut Prince
Dart Goblin Fireball Goblin Hut Wizard Witch
Dart Goblin Fireball Goblin Hut Wizard
Fireball
Dart Goblin Fireball Wizard Prince
Dart Goblin Fireball Wizard Witch
Fireball Prince
Fireball Wizard
Prince
Fireball
Fireball Wizard Witch
Witch
Fireball Dart Goblin Wizard Witch
Fireball Wizard Witch Prince
Fireball Dart Goblin
Elite Barbarians Dart Goblin Fireball Wizard Witch
Dart Goblin Fireball Goblin Hut Wizard Witch
Elite Barbarians Fireball
Dart Goblin Fireball Wizard
Fireball
Prince
Fireball Wizard
Dart Goblin Fireball Goblin Hut Witch Prince
Fireball Dart Goblin Wizard Witch
Fireball
Fireball Dart Goblin Wizard Prince
Dart Goblin Fireball Wizard
Fireball
Elite Barbarians Dart Goblin Prince
Elite Barbarians Dart Goblin Fireball Witch
Dart Goblin Fireball Witch
Dart Goblin Fireball Witch Prince
Prince
Fireball Dart Goblin Wizard

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