My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Witch Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Witch Ice Wizard Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Witch
Zap
Bats Witch
Barbarian Barrel
Valkyrie Wizard Witch Ice Wizard Electro Wizard
The Log
Witch
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Valkyrie Wizard Witch Ice Wizard Electro Wizard
Fireball
Wizard Witch Ice Wizard Electro Wizard
Poison
Bats Wizard Witch Ice Wizard Electro Wizard
Lightning
Valkyrie Wizard Witch Ice Wizard Electro Wizard
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Ice Wizard Valkyrie Electro Wizard Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Ice Wizard Valkyrie

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight
Valkyrie
Bats Wizard Witch Electro Wizard
Wizard
Valkyrie Mega Knight
Witch
Valkyrie Mega Knight
The Log
Mega Knight
Ice Wizard
Electro Wizard
Valkyrie Mega Knight
Mega Knight
Bats Wizard Witch The Log Electro Wizard

Defense Synergies 0 23

Bats
Valkyrie The Log Ice Wizard Electro Wizard Mega Knight
Valkyrie
Bats Wizard Witch The Log Ice Wizard Electro Wizard
Wizard
Valkyrie The Log Ice Wizard Electro Wizard Mega Knight
Witch
Valkyrie The Log Ice Wizard Electro Wizard Mega Knight
The Log
Bats Valkyrie Wizard Witch Ice Wizard Electro Wizard Mega Knight
Ice Wizard
Bats Valkyrie Wizard Witch The Log Mega Knight
Electro Wizard
Bats Valkyrie Wizard Witch The Log Mega Knight
Mega Knight
Bats Wizard Witch The Log Ice Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log Electro Wizard
Bats Valkyrie Witch The Log Ice Wizard Electro Wizard Mega Knight
Witch Mega Knight Bats Valkyrie Ice Wizard Electro Wizard
Witch Bats Valkyrie Ice Wizard Electro Wizard Mega Knight
Valkyrie The Log Mega Knight
The Log Bats Valkyrie Ice Wizard Electro Wizard Mega Knight
Bats Electro Wizard Wizard Witch Ice Wizard
Valkyrie The Log Electro Wizard Mega Knight
Witch Ice Wizard
Valkyrie Ice Wizard Electro Wizard Mega Knight
Bats Valkyrie Witch Ice Wizard Electro Wizard Wizard The Log Mega Knight
Bats Wizard Witch Ice Wizard Electro Wizard
Mega Knight Bats Valkyrie Wizard Witch The Log Ice Wizard Electro Wizard
Valkyrie Wizard Mega Knight Bats Witch The Log Electro Wizard
Electro Wizard Mega Knight
The Log Electro Wizard Mega Knight
Wizard Mega Knight Bats Valkyrie Witch Electro Wizard
Valkyrie Mega Knight Bats Wizard Witch The Log Ice Wizard Electro Wizard
Valkyrie Wizard Witch The Log Bats Ice Wizard Electro Wizard Mega Knight
Electro Wizard
Valkyrie Wizard Mega Knight Bats Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch Electro Wizard
Electro Wizard Valkyrie Wizard The Log Mega Knight
Mega Knight Bats Valkyrie Witch The Log Electro Wizard
Valkyrie Mega Knight Bats The Log Electro Wizard
Valkyrie Witch Mega Knight
Wizard Bats Witch Ice Wizard Electro Wizard
Bats Valkyrie Witch Ice Wizard Electro Wizard
Mega Knight Valkyrie
Electro Wizard Mega Knight Bats Valkyrie Witch The Log
Witch
Mega Knight Bats Valkyrie Witch
Mega Knight Valkyrie The Log Electro Wizard
Mega Knight Valkyrie Wizard Witch
Wizard Valkyrie Witch Mega Knight
Witch Electro Wizard Bats Valkyrie The Log
Bats Valkyrie Mega Knight Wizard Witch The Log Ice Wizard Electro Wizard
Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log Ice Wizard Electro Wizard
The Log
Valkyrie The Log
Wizard Valkyrie The Log Mega Knight
Wizard Bats Witch Ice Wizard
Wizard Witch The Log
The Log Wizard Ice Wizard
The Log Wizard
Bats Electro Wizard
Valkyrie Wizard The Log Electro Wizard
Wizard
The Log
The Log
Wizard Witch The Log
Wizard The Log Mega Knight
Bats
Wizard The Log Electro Wizard Mega Knight
Valkyrie Wizard Witch The Log Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
The Log Valkyrie Wizard Witch Ice Wizard Mega Knight
Witch
The Log Wizard Witch Ice Wizard Electro Wizard
Wizard Witch The Log Mega Knight
The Log
Bats Wizard Witch Ice Wizard Electro Wizard
Electro Wizard Bats Wizard Witch
Wizard The Log Mega Knight
Electro Wizard
Mega Knight
Wizard The Log
Electro Wizard Bats Witch
Wizard Witch Ice Wizard Electro Wizard
The Log
Valkyrie Wizard Electro Wizard Mega Knight
The Log Wizard
Mega Knight
Bats Witch The Log Electro Wizard
Bats Witch Electro Wizard
Witch The Log Electro Wizard Mega Knight
Wizard Mega Knight

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