My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Baby Dragon Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Firecracker Baby Dragon Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Hogs Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Hogs Inferno Dragon
Giant Snowball
Archers Royal Hogs Baby Dragon Inferno Dragon
Zap
Archers Firecracker Royal Hogs Inferno Dragon
Barbarian Barrel
Archers Knight Firecracker Royal Hogs Electro Wizard
The Log
Archers Firecracker Royal Hogs
Earthquake
Archers Firecracker Royal Hogs
Arrows
Archers Firecracker Royal Hogs
Royal Delivery
Archers Knight Firecracker Royal Hogs Baby Dragon Electro Wizard Inferno Dragon
Fireball
Archers Firecracker Royal Hogs Baby Dragon Electro Wizard Inferno Dragon
Poison
Archers Firecracker Royal Hogs Electro Wizard
Lightning
Knight Baby Dragon Electro Wizard Inferno Dragon
Rocket
Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Firecracker Earthquake Baby Dragon Electro Wizard Inferno Dragon Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Knight Firecracker Earthquake

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Royal Hogs Baby Dragon Inferno Dragon
Knight
Archers Firecracker Baby Dragon Earthquake Royal Hogs Electro Wizard
Firecracker
Knight Earthquake Royal Hogs Baby Dragon Inferno Dragon
Earthquake
Royal Hogs Knight Firecracker
Royal Hogs
Earthquake Archers Knight Firecracker Electro Wizard
Baby Dragon
Knight Archers Firecracker Electro Wizard Inferno Dragon
Electro Wizard
Knight Royal Hogs Baby Dragon
Inferno Dragon
Archers Firecracker Baby Dragon

Defense Synergies 3 10

Archers
Knight Firecracker Baby Dragon Electro Wizard
Knight
Archers Firecracker Electro Wizard Earthquake Baby Dragon
Firecracker
Knight Archers Earthquake Baby Dragon Electro Wizard
Earthquake
Knight Firecracker
Royal Hogs
Baby Dragon
Archers Knight Firecracker Inferno Dragon
Electro Wizard
Knight Archers Firecracker Inferno Dragon
Inferno Dragon
Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Firecracker Baby Dragon Electro Wizard
Inferno Dragon Knight Firecracker Electro Wizard
Archers Knight Electro Wizard Inferno Dragon
Inferno Dragon Knight Firecracker Electro Wizard
Firecracker Earthquake
Archers Firecracker Earthquake Baby Dragon Electro Wizard
Electro Wizard Inferno Dragon Archers Firecracker Baby Dragon
Earthquake Baby Dragon Electro Wizard
Inferno Dragon
Knight Archers Firecracker Electro Wizard
Archers Electro Wizard Knight Firecracker Earthquake Baby Dragon
Inferno Dragon Archers Firecracker Baby Dragon Electro Wizard
Knight Earthquake Electro Wizard
Firecracker Earthquake Baby Dragon Electro Wizard
Inferno Dragon Knight Electro Wizard
Electro Wizard Inferno Dragon
Knight Firecracker Electro Wizard
Archers Knight Firecracker Baby Dragon Electro Wizard
Earthquake Baby Dragon Archers Knight Firecracker Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Archers Knight Firecracker Earthquake Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Electro Wizard
Electro Wizard Archers Knight Firecracker Baby Dragon Inferno Dragon
Knight Electro Wizard
Knight Electro Wizard
Knight Inferno Dragon
Firecracker Archers Baby Dragon Electro Wizard
Archers Knight Electro Wizard
Knight Inferno Dragon
Electro Wizard Knight Firecracker Baby Dragon Inferno Dragon
Inferno Dragon
Inferno Dragon Knight
Electro Wizard
Knight
Archers Firecracker Baby Dragon
Electro Wizard Archers Knight Firecracker Baby Dragon Inferno Dragon
Archers Firecracker Earthquake Baby Dragon Electro Wizard Inferno Dragon
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight Firecracker Baby Dragon
Firecracker Baby Dragon Electro Wizard
Earthquake Baby Dragon
Earthquake Knight Firecracker
Firecracker Earthquake Baby Dragon
Firecracker Baby Dragon
Archers Firecracker Earthquake Baby Dragon
Earthquake Firecracker Baby Dragon
Firecracker
Electro Wizard
Firecracker Knight Earthquake Electro Wizard
Archers Firecracker Baby Dragon
Earthquake Knight Firecracker Baby Dragon
Earthquake Firecracker Baby Dragon
Earthquake Firecracker Baby Dragon
Earthquake Firecracker Baby Dragon
Earthquake Firecracker Baby Dragon
Earthquake
Archers Firecracker Earthquake Baby Dragon Electro Wizard
Firecracker Earthquake Baby Dragon
Earthquake Baby Dragon
Earthquake Baby Dragon
Firecracker Earthquake Baby Dragon
Inferno Dragon
Firecracker Earthquake Baby Dragon Electro Wizard
Baby Dragon
Firecracker Baby Dragon
Archers Firecracker Baby Dragon Electro Wizard
Electro Wizard Firecracker
Earthquake
Firecracker Electro Wizard
Firecracker Earthquake
Earthquake Electro Wizard Archers
Archers Firecracker Baby Dragon Electro Wizard
Knight Firecracker Baby Dragon Electro Wizard
Firecracker Earthquake Baby Dragon
Firecracker
Firecracker Baby Dragon Electro Wizard
Firecracker Electro Wizard
Firecracker Baby Dragon Electro Wizard
Inferno Dragon
Firecracker

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