My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Musketeer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Hog Rider
Giant Snowball
Skeletons Fire Spirit Archers Cannon Musketeer Hog Rider
Zap
Skeletons Fire Spirit Archers Cannon
Barbarian Barrel
Skeletons Fire Spirit Archers Cannon Musketeer
The Log
Skeletons Fire Spirit Archers Cannon Musketeer Hog Rider
Earthquake
Skeletons Archers Cannon Hog Rider
Arrows
Skeletons Fire Spirit Archers
Royal Delivery
Skeletons Fire Spirit Archers Musketeer Hog Rider
Fireball
Archers Cannon Musketeer Hog Rider
Poison
Archers Cannon Musketeer
Lightning
Cannon Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Giant Snowball Archers Cannon Musketeer Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Fire Spirit Giant Snowball Archers

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Hog Rider Giant Snowball
Giant Snowball
Hog Rider Fire Spirit Archers Musketeer Mega Knight
Archers
Giant Snowball Hog Rider Mega Knight
Cannon
Musketeer
Hog Rider Giant Snowball Mega Knight
Hog Rider
Fire Spirit Giant Snowball Musketeer Archers Mega Knight
Mega Knight
Giant Snowball Archers Musketeer Hog Rider

Defense Synergies 4 10

Skeletons
Cannon Musketeer Fire Spirit Giant Snowball Archers
Fire Spirit
Skeletons Giant Snowball
Giant Snowball
Mega Knight Skeletons Fire Spirit Archers Cannon Musketeer
Archers
Skeletons Giant Snowball Cannon Mega Knight
Cannon
Skeletons Musketeer Giant Snowball Archers
Musketeer
Skeletons Cannon Giant Snowball Mega Knight
Hog Rider
Mega Knight
Giant Snowball Archers Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Musketeer
Skeletons Cannon Musketeer Mega Knight
Cannon Mega Knight Skeletons Fire Spirit Giant Snowball Archers Musketeer
Cannon Skeletons Musketeer Mega Knight
Mega Knight
Skeletons Fire Spirit Giant Snowball Archers Cannon Musketeer Mega Knight
Giant Snowball Musketeer Fire Spirit Archers Cannon
Cannon Musketeer Mega Knight
Cannon Skeletons Musketeer
Skeletons Fire Spirit Giant Snowball Archers Cannon Musketeer Mega Knight
Archers Skeletons Giant Snowball Cannon Musketeer Mega Knight
Musketeer Giant Snowball Archers
Cannon Mega Knight Skeletons Fire Spirit Giant Snowball Musketeer
Fire Spirit Mega Knight Giant Snowball Cannon
Cannon Mega Knight
Giant Snowball Cannon Mega Knight
Mega Knight Skeletons Cannon Musketeer
Fire Spirit Cannon Mega Knight Giant Snowball Archers Musketeer
Giant Snowball Fire Spirit Archers Cannon Musketeer Mega Knight
Cannon Musketeer
Mega Knight Fire Spirit Giant Snowball Archers Cannon Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Giant Snowball Archers
Giant Snowball Archers Musketeer Mega Knight
Mega Knight Skeletons Musketeer
Mega Knight Musketeer
Skeletons Cannon Musketeer Mega Knight
Fire Spirit Skeletons Giant Snowball Archers Musketeer
Skeletons Archers Musketeer
Mega Knight
Mega Knight Skeletons Giant Snowball
Skeletons Cannon Musketeer
Mega Knight Musketeer
Mega Knight Giant Snowball
Mega Knight Skeletons Cannon
Archers Cannon Musketeer Mega Knight
Skeletons Archers Musketeer
Mega Knight Giant Snowball Archers Cannon Musketeer
Giant Snowball Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Giant Snowball Musketeer
Musketeer
Fire Spirit Giant Snowball Mega Knight
Fire Spirit Giant Snowball Musketeer
Fire Spirit Archers Musketeer
Fire Spirit Giant Snowball
Giant Snowball
Fire Spirit Giant Snowball Musketeer
Musketeer
Fire Spirit Giant Snowball Archers Musketeer
Fire Spirit Giant Snowball Musketeer
Musketeer
Giant Snowball Musketeer
Giant Snowball Musketeer
Musketeer Mega Knight
Giant Snowball
Fire Spirit Giant Snowball Archers Musketeer Mega Knight
Fire Spirit Giant Snowball Mega Knight
Musketeer Mega Knight
Giant Snowball
Musketeer
Giant Snowball Musketeer
Giant Snowball Fire Spirit Mega Knight
Giant Snowball Musketeer
Giant Snowball Musketeer Mega Knight
Musketeer
Fire Spirit Giant Snowball Archers Musketeer
Giant Snowball Musketeer
Giant Snowball
Giant Snowball Musketeer Mega Knight
Giant Snowball
Mega Knight
Giant Snowball
Fire Spirit Archers Musketeer
Fire Spirit Giant Snowball Archers Musketeer
Musketeer Mega Knight
Giant Snowball Musketeer
Giant Snowball
Musketeer Mega Knight
Giant Snowball Musketeer
Giant Snowball Musketeer
Giant Snowball Musketeer Mega Knight
Mega Knight

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