My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Skeleton Barrel Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Skeleton Barrel Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Skeleton Barrel Miner
Giant Snowball
Spear Goblins Archers Skeleton Barrel Miner
Zap
Spear Goblins Archers Skeleton Barrel
Barbarian Barrel
Spear Goblins Archers Skeleton Barrel Magic Archer
The Log
Spear Goblins Archers Skeleton Barrel
Earthquake
Spear Goblins Archers
Arrows
Spear Goblins Archers Skeleton Barrel
Royal Delivery
Spear Goblins Archers Skeleton Barrel Miner Magic Archer
Fireball
Archers Skeleton Barrel Magic Archer
Poison
Spear Goblins Archers Skeleton Barrel Magic Archer
Lightning
Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Barrel Miner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Archers Skeleton Barrel Earthquake Miner Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Archers Skeleton Barrel

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Skeleton Barrel Miner Earthquake Mega Knight
Archers
Skeleton Barrel Miner Mega Knight
Skeleton Barrel
Spear Goblins Miner Archers Magic Archer Mega Knight
Earthquake
Spear Goblins The Log Mega Knight
The Log
Earthquake Miner Magic Archer Mega Knight
Miner
Spear Goblins Skeleton Barrel Archers The Log Magic Archer Mega Knight
Magic Archer
Skeleton Barrel The Log Miner Mega Knight
Mega Knight
Spear Goblins Archers Skeleton Barrel Earthquake The Log Miner Magic Archer

Defense Synergies 0 14

Spear Goblins
Archers Earthquake The Log Mega Knight
Archers
Spear Goblins The Log Mega Knight
Skeleton Barrel
Mega Knight
Earthquake
Spear Goblins The Log Mega Knight
The Log
Spear Goblins Archers Earthquake Miner Magic Archer Mega Knight
Miner
The Log Mega Knight
Magic Archer
The Log Mega Knight
Mega Knight
Spear Goblins Archers Skeleton Barrel Earthquake The Log Miner Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Spear Goblins Skeleton Barrel The Log Magic Archer
The Log Mega Knight
Mega Knight Archers
Mega Knight
Earthquake The Log Mega Knight
The Log Spear Goblins Archers Earthquake Magic Archer Mega Knight
Spear Goblins Archers Magic Archer
Earthquake Skeleton Barrel The Log Magic Archer Mega Knight
Spear Goblins Archers Miner Mega Knight
Archers Spear Goblins Earthquake The Log Magic Archer Mega Knight
Spear Goblins Archers Magic Archer
Mega Knight Earthquake The Log
Mega Knight Earthquake The Log Magic Archer
Mega Knight
The Log Mega Knight
Mega Knight
Mega Knight Spear Goblins Archers The Log Magic Archer
Earthquake The Log Spear Goblins Archers Magic Archer Mega Knight
Mega Knight Spear Goblins Archers Earthquake The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins Archers
Archers Skeleton Barrel The Log Miner Magic Archer Mega Knight
Mega Knight Spear Goblins The Log
Mega Knight The Log
Mega Knight
Archers Skeleton Barrel Magic Archer
Spear Goblins Archers
Mega Knight
Mega Knight Spear Goblins The Log Magic Archer
Mega Knight
Mega Knight The Log
Mega Knight
Archers Magic Archer Mega Knight
Spear Goblins Archers The Log Magic Archer
Mega Knight Archers Earthquake The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Earthquake Magic Archer The Log
Skeleton Barrel The Log Miner Magic Archer
Earthquake Skeleton Barrel The Log Miner Magic Archer
Earthquake Skeleton Barrel The Log
Earthquake The Log Magic Archer Mega Knight
Spear Goblins Skeleton Barrel Magic Archer
Archers Earthquake The Log Magic Archer
Earthquake The Log Skeleton Barrel Magic Archer
The Log Miner Skeleton Barrel
Miner Skeleton Barrel Earthquake The Log Magic Archer
Archers Magic Archer
Earthquake Skeleton Barrel The Log Miner Magic Archer
Earthquake Skeleton Barrel Magic Archer
Earthquake Skeleton Barrel The Log Magic Archer
Earthquake Spear Goblins Skeleton Barrel The Log Magic Archer
Earthquake Magic Archer Skeleton Barrel The Log Mega Knight
Earthquake
Archers Skeleton Barrel Earthquake The Log Magic Archer Mega Knight
Skeleton Barrel Earthquake The Log Miner Magic Archer Mega Knight
Earthquake The Log Magic Archer Mega Knight
The Log
Earthquake Skeleton Barrel The Log
Earthquake The Log Magic Archer Mega Knight
The Log Miner Skeleton Barrel Earthquake Magic Archer
Skeleton Barrel The Log Miner Magic Archer Mega Knight
Miner Skeleton Barrel The Log Magic Archer
Archers Magic Archer
Skeleton Barrel
Earthquake The Log Miner Magic Archer Mega Knight
Magic Archer
Mega Knight
Earthquake The Log Magic Archer
Skeleton Barrel Earthquake Spear Goblins Archers Magic Archer
Archers Magic Archer
The Log
Miner Magic Archer Mega Knight
The Log Skeleton Barrel Earthquake Magic Archer
Mega Knight
The Log Magic Archer
Magic Archer
Skeleton Barrel The Log Miner Magic Archer Mega Knight
Mega Knight

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