My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Recruits Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Hog Rider Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Hog Rider Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Recruits Hog Rider Bandit
Giant Snowball
Archers Royal Recruits Hog Rider
Zap
Archers Bandit
Barbarian Barrel
Archers Royal Recruits Bandit
The Log
Archers Royal Recruits Mini P.E.K.K.A Hog Rider Bandit
Earthquake
Archers Hog Rider
Arrows
Archers Royal Recruits
Royal Delivery
Archers Royal Recruits Mini P.E.K.K.A Hog Rider Bandit
Fireball
Archers Hog Rider Bandit
Poison
Archers Royal Recruits
Lightning
Mini P.E.K.K.A Bandit
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mini P.E.K.K.A Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Void Bandit Mini P.E.K.K.A Hog Rider Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Void Bandit

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Royal Recruits Mini P.E.K.K.A Hog Rider Bandit Mega Knight
Arrows
Hog Rider Void Archers Mini P.E.K.K.A Bandit Mega Knight
Royal Recruits
Archers Hog Rider Bandit
Mini P.E.K.K.A
Archers Arrows Hog Rider Mega Knight
Hog Rider
Arrows Archers Royal Recruits Mini P.E.K.K.A Void Bandit Mega Knight
Void
Arrows Hog Rider
Bandit
Archers Arrows Royal Recruits Hog Rider Mega Knight
Mega Knight
Archers Arrows Mini P.E.K.K.A Hog Rider Bandit

Defense Synergies 2 7

Archers
Royal Recruits Mini P.E.K.K.A Bandit Mega Knight
Arrows
Void Mega Knight Mini P.E.K.K.A Bandit
Royal Recruits
Archers
Mini P.E.K.K.A
Archers Arrows
Hog Rider
Void
Arrows
Bandit
Archers Arrows Mega Knight
Mega Knight
Arrows Archers Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Void
Mini P.E.K.K.A Royal Recruits Bandit Mega Knight
Mini P.E.K.K.A Mega Knight Archers Royal Recruits Void Bandit
Royal Recruits Mini P.E.K.K.A Bandit Mega Knight
Arrows Royal Recruits Mini P.E.K.K.A Mega Knight
Arrows Archers Bandit Mega Knight
Archers Arrows Void
Arrows Royal Recruits Void Bandit Mega Knight
Mini P.E.K.K.A Royal Recruits
Archers Royal Recruits Mini P.E.K.K.A Bandit Mega Knight
Archers Arrows Royal Recruits Bandit Mega Knight
Arrows Archers
Royal Recruits Mini P.E.K.K.A Mega Knight Bandit
Mega Knight Arrows Royal Recruits Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Bandit Mega Knight
Royal Recruits Mini P.E.K.K.A Bandit Mega Knight
Mega Knight Arrows Royal Recruits Mini P.E.K.K.A
Arrows Mega Knight Archers Royal Recruits Bandit
Arrows Archers Royal Recruits Bandit Mega Knight
Mini P.E.K.K.A Royal Recruits
Royal Recruits Mega Knight Archers Arrows Mini P.E.K.K.A Bandit
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Mega Knight Archers Void Bandit
Void Bandit Archers Arrows Mini P.E.K.K.A Mega Knight
Royal Recruits Bandit Mega Knight Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Mega Knight Bandit
Royal Recruits Mini P.E.K.K.A Bandit Mega Knight
Arrows Archers
Royal Recruits Mini P.E.K.K.A Archers Void Bandit
Mini P.E.K.K.A Mega Knight Royal Recruits
Royal Recruits Void Mega Knight Mini P.E.K.K.A Bandit
Royal Recruits
Mega Knight Royal Recruits Mini P.E.K.K.A
Royal Recruits Mega Knight Arrows Void
Royal Recruits Mini P.E.K.K.A Mega Knight Bandit
Royal Recruits Archers Mega Knight
Royal Recruits Archers Mini P.E.K.K.A
Arrows Mega Knight Archers Royal Recruits Mini P.E.K.K.A
Arrows Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Royal Recruits Bandit
Arrows Void Bandit
Arrows Void Bandit
Arrows Royal Recruits Void
Arrows Mega Knight
Arrows
Archers Arrows
Arrows
Arrows Void Bandit
Mini P.E.K.K.A Void
Void Arrows Royal Recruits Bandit
Void Archers Arrows
Void Bandit
Arrows Void Bandit
Arrows
Arrows Bandit
Arrows Royal Recruits Bandit Mega Knight
Arrows
Mini P.E.K.K.A
Void Archers Arrows Mini P.E.K.K.A Bandit Mega Knight
Arrows Void Mega Knight
Void Mega Knight
Arrows Void
Void
Arrows Royal Recruits Void
Arrows Mega Knight
Arrows Void Bandit
Void Arrows Bandit Mega Knight
Void Arrows Bandit
Archers Arrows Void
Void
Mini P.E.K.K.A Void
Void Arrows Bandit Mega Knight
Void Arrows
Mega Knight
Arrows
Archers Royal Recruits Void Bandit
Archers Arrows
Arrows
Void Mini P.E.K.K.A Mega Knight
Arrows
Void Arrows
Royal Recruits Mega Knight
Royal Recruits
Void
Void Royal Recruits Bandit Mega Knight
Void Mega Knight
Void

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