My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Suspicious Bush Prince Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Prince Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Prince Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Goblin Gang Goblin Barrel Prince Cannon Cart
Giant Snowball
Skeletons Archers Goblin Gang Goblin Barrel
Zap
Skeletons Archers Goblin Gang Goblin Barrel Prince Cannon Cart
Barbarian Barrel
Skeletons Archers Goblin Gang Goblin Barrel Cannon Cart
The Log
Skeletons Archers Goblin Gang Suspicious Bush Goblin Barrel Prince Cannon Cart
Earthquake
Skeletons Archers Goblin Gang Goblin Barrel
Arrows
Skeletons Archers Goblin Gang Suspicious Bush Goblin Barrel
Royal Delivery
Skeletons Archers Goblin Gang Goblin Barrel Prince Cannon Cart
Fireball
Archers Goblin Gang Suspicious Bush Goblin Barrel Cannon Cart
Poison
Archers Goblin Gang Suspicious Bush
Lightning
Prince Cannon Cart
Rocket
Prince Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Suspicious Bush Archers Goblin Gang Earthquake Goblin Barrel Prince Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Suspicious Bush Archers Goblin Gang

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Prince
Goblin Gang
Goblin Barrel Prince Cannon Cart
Suspicious Bush
Earthquake
Prince
Goblin Barrel
Goblin Gang Prince Cannon Cart
Prince
Goblin Barrel Archers Goblin Gang Earthquake
Cannon Cart
Goblin Gang Goblin Barrel

Defense Synergies 0 8

Skeletons
Archers Earthquake Prince Cannon Cart
Archers
Skeletons Goblin Gang Cannon Cart
Goblin Gang
Archers Prince Cannon Cart
Suspicious Bush
Earthquake
Skeletons
Goblin Barrel
Prince
Skeletons Goblin Gang
Cannon Cart
Skeletons Archers Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Cart
Skeletons Goblin Gang Prince Cannon Cart
Goblin Gang Prince Skeletons Archers Cannon Cart
Prince Skeletons Goblin Gang Cannon Cart
Earthquake Prince
Goblin Gang Skeletons Archers Earthquake Cannon Cart
Archers Goblin Gang
Earthquake Cannon Cart
Skeletons Goblin Gang Prince
Goblin Gang Skeletons Archers Prince Cannon Cart
Archers Goblin Gang Skeletons Earthquake Cannon Cart
Archers Goblin Gang
Prince Skeletons Goblin Gang Earthquake Cannon Cart
Goblin Gang Earthquake Prince Cannon Cart
Goblin Gang Prince Cannon Cart
Goblin Gang Prince
Skeletons Goblin Gang Prince Cannon Cart
Archers Goblin Gang Prince Cannon Cart
Earthquake Archers Cannon Cart
Prince Cannon Cart
Goblin Gang Archers Earthquake Prince Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Archers Prince Cannon Cart
Archers Goblin Gang Prince Cannon Cart
Goblin Gang Skeletons Prince Cannon Cart
Goblin Gang Prince Cannon Cart
Skeletons Goblin Gang Prince Cannon Cart
Skeletons Archers Goblin Gang
Goblin Gang Prince Skeletons Archers Cannon Cart
Prince Cannon Cart
Skeletons Prince Cannon Cart
Skeletons Goblin Gang
Prince Cannon Cart
Prince
Prince Cannon Cart Skeletons Goblin Gang
Archers Cannon Cart
Goblin Gang Skeletons Archers Prince Cannon Cart
Archers Earthquake Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake
Earthquake Cannon Cart
Earthquake Cannon Cart Prince
Earthquake
Archers Earthquake
Earthquake
Goblin Gang Prince
Earthquake Prince Cannon Cart
Archers
Earthquake Cannon Cart
Earthquake Cannon Cart
Earthquake Prince Cannon Cart
Earthquake Cannon Cart
Earthquake Cannon Cart
Earthquake
Archers Earthquake Prince
Earthquake
Earthquake Prince
Prince
Earthquake Cannon Cart
Earthquake
Earthquake
Prince
Archers
Earthquake
Prince
Earthquake
Earthquake Archers Goblin Gang Prince Cannon Cart
Archers
Goblin Gang Prince Cannon Cart
Earthquake
Prince Cannon Cart
Goblin Gang
Prince Cannon Cart
Prince Cannon Cart

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