My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Suspicious Bush Goblin Cage Goblin Demolisher Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Demolisher Guards Inferno Dragon
Giant Snowball
Archers Guards Inferno Dragon
Zap
Archers Guards Inferno Dragon
Barbarian Barrel
Archers Goblin Cage Guards
The Log
Archers Suspicious Bush Goblin Cage Goblin Demolisher Guards
Earthquake
Archers Goblin Cage Guards
Arrows
Archers Suspicious Bush Guards
Royal Delivery
Archers Goblin Cage Goblin Demolisher Guards Inferno Dragon
Fireball
Archers Suspicious Bush Goblin Cage Inferno Dragon
Poison
Archers Suspicious Bush Goblin Cage Guards
Lightning
Goblin Cage Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Goblin Demolisher Rocket Guards Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Suspicious Bush Archers Guards Goblin Cage Goblin Demolisher Inferno Dragon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Suspicious Bush Archers Guards

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Goblin Cage Inferno Dragon
Suspicious Bush
Goblin Demolisher
Goblin Cage
Archers Mirror
Goblin Demolisher
Suspicious Bush
Rocket
Mirror
Mirror
Goblin Cage Rocket
Guards
Inferno Dragon
Archers

Defense Synergies 2 5

Archers
Goblin Cage Guards
Suspicious Bush
Goblin Cage
Goblin Demolisher Mirror Archers Guards Inferno Dragon
Goblin Demolisher
Goblin Cage
Rocket
Mirror
Goblin Cage Inferno Dragon
Guards
Archers Goblin Cage
Inferno Dragon
Goblin Cage Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Goblin Cage Goblin Demolisher
Inferno Dragon Goblin Cage
Goblin Cage Rocket Archers Inferno Dragon
Goblin Cage Inferno Dragon Guards
Goblin Cage Goblin Demolisher Rocket
Archers Goblin Demolisher Guards
Rocket Inferno Dragon Archers Goblin Cage
Rocket Goblin Cage
Inferno Dragon Goblin Cage
Guards Archers
Archers Guards Goblin Demolisher
Inferno Dragon Archers
Goblin Cage Rocket Guards
Rocket Goblin Cage Goblin Demolisher Guards
Inferno Dragon Goblin Cage
Rocket Goblin Cage Inferno Dragon
Goblin Cage
Goblin Cage Archers Goblin Demolisher Guards
Goblin Cage Archers Goblin Demolisher Guards Inferno Dragon
Goblin Cage Inferno Dragon
Goblin Demolisher Archers Guards
Guards Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Archers Goblin Cage
Archers Rocket Inferno Dragon
Guards Goblin Cage Rocket
Rocket Guards Goblin Cage
Goblin Cage Guards Inferno Dragon
Rocket Archers Goblin Demolisher
Rocket Guards Archers Goblin Cage
Goblin Cage Inferno Dragon
Goblin Cage Rocket Inferno Dragon
Goblin Cage Guards Inferno Dragon
Inferno Dragon Goblin Cage Guards
Rocket Goblin Cage Guards
Rocket Goblin Cage Guards
Archers Goblin Cage Goblin Demolisher
Guards Archers Goblin Cage Rocket Inferno Dragon
Archers Goblin Cage Inferno Dragon
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Guards
Rocket
Rocket Guards
Rocket Goblin Demolisher
Rocket
Archers Goblin Demolisher
Goblin Demolisher
Rocket Guards
Rocket
Archers Rocket
Rocket
Rocket
Rocket Goblin Demolisher
Goblin Demolisher Rocket
Rocket
Rocket
Rocket Archers Goblin Demolisher
Rocket Goblin Demolisher
Rocket
Rocket
Rocket
Rocket
Goblin Demolisher
Inferno Dragon
Rocket
Archers
Rocket Guards
Rocket
Rocket
Rocket
Archers Rocket Guards
Rocket Archers
Rocket
Rocket
Rocket Guards
Rocket
Rocket
Inferno Dragon
Rocket

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