My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla P.E.K.K.A Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians
Giant Snowball
Archers Little Prince
Zap
Archers Little Prince
Barbarian Barrel
Archers Tesla Elite Barbarians Little Prince
The Log
Archers Elite Barbarians Mini P.E.K.K.A Little Prince
Earthquake
Archers Tesla
Arrows
Archers Little Prince
Royal Delivery
Archers Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Little Prince
Fireball
Archers Tesla Elite Barbarians Little Prince
Poison
Archers Little Prince
Lightning
Tesla Elite Barbarians Mini P.E.K.K.A Little Prince
Rocket
Elite Barbarians Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Void Little Prince Tesla Mini P.E.K.K.A Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Void Little Prince

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Void P.E.K.K.A Archers Mini P.E.K.K.A Little Prince
Archers
Zap Elite Barbarians Mini P.E.K.K.A P.E.K.K.A
Tesla
Elite Barbarians
Zap Archers
Mini P.E.K.K.A
Zap Archers Little Prince
Void
Zap
P.E.K.K.A
Zap Archers
Little Prince
Zap Mini P.E.K.K.A

Defense Synergies 1 12

Zap
Mini P.E.K.K.A Archers Tesla Elite Barbarians Void P.E.K.K.A Little Prince
Archers
Zap Tesla Mini P.E.K.K.A P.E.K.K.A
Tesla
Zap Archers Mini P.E.K.K.A Little Prince
Elite Barbarians
Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Archers Tesla Elite Barbarians
Void
Zap
P.E.K.K.A
Zap Archers
Little Prince
Zap Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Void
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Zap Tesla
Tesla Mini P.E.K.K.A P.E.K.K.A Archers Elite Barbarians Void
Tesla Elite Barbarians Mini P.E.K.K.A P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A
Zap Archers Tesla
Tesla Zap Archers Void Little Prince
Zap Tesla Void P.E.K.K.A
Tesla Mini P.E.K.K.A P.E.K.K.A Elite Barbarians
Elite Barbarians Archers Tesla Mini P.E.K.K.A Little Prince
Archers Zap Tesla
Tesla Zap Archers
Tesla Mini P.E.K.K.A P.E.K.K.A Zap Elite Barbarians
Zap Tesla Mini P.E.K.K.A P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Tesla
Zap Tesla Elite Barbarians Mini P.E.K.K.A P.E.K.K.A
Tesla Elite Barbarians Mini P.E.K.K.A P.E.K.K.A
Tesla Zap Archers Elite Barbarians Little Prince
Zap Archers Tesla Little Prince
Mini P.E.K.K.A P.E.K.K.A Tesla Elite Barbarians
Archers Tesla Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers Tesla Elite Barbarians Void P.E.K.K.A
Void Zap Archers Tesla Elite Barbarians Mini P.E.K.K.A
P.E.K.K.A Zap Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Zap Tesla Elite Barbarians
P.E.K.K.A Tesla Elite Barbarians Mini P.E.K.K.A
Zap Archers Tesla
Mini P.E.K.K.A P.E.K.K.A Archers Tesla Elite Barbarians Void
Mini P.E.K.K.A P.E.K.K.A Tesla Elite Barbarians
Zap Void P.E.K.K.A Elite Barbarians Mini P.E.K.K.A
P.E.K.K.A Tesla
P.E.K.K.A Tesla Elite Barbarians Mini P.E.K.K.A
P.E.K.K.A Zap Elite Barbarians Void
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Tesla
Archers Tesla
Tesla Elite Barbarians Zap Archers Mini P.E.K.K.A P.E.K.K.A Little Prince
Zap Archers Tesla Elite Barbarians Mini P.E.K.K.A P.E.K.K.A
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void
Void Zap
Void
Void
Zap
Zap
Archers
Zap
Void Zap
Elite Barbarians Mini P.E.K.K.A Void
Void Zap
Void Zap Archers
Elite Barbarians Void
Void
Zap Elite Barbarians
Zap
Mini P.E.K.K.A
Void Zap Archers Mini P.E.K.K.A
Zap Little Prince
Void
Void
Void
Zap Void
Zap Little Prince
Void Zap
Void Zap
Void Zap
Elite Barbarians Zap Archers Little Prince
Zap Void
Elite Barbarians Mini P.E.K.K.A Void
Void Zap
Zap Void
P.E.K.K.A
Zap Archers Void
Zap Archers
Void Mini P.E.K.K.A
Zap
Void Zap
Elite Barbarians P.E.K.K.A
Zap Elite Barbarians
Zap Void
Void Zap Little Prince

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