My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Mega Minion Balloon Electro Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Guards Balloon
Giant Snowball
Archers Mega Minion Guards Balloon Electro Dragon Lumberjack
Zap
Archers Guards Balloon
Barbarian Barrel
Archers Guards Lumberjack
The Log
Archers Guards Lumberjack
Earthquake
Archers Guards
Arrows
Archers Guards
Royal Delivery
Archers Mega Minion Guards Balloon Electro Dragon Lumberjack
Fireball
Archers Mega Minion Balloon Electro Dragon Lumberjack
Poison
Archers Mega Minion Guards Balloon Electro Dragon
Lightning
Mega Minion Balloon Electro Dragon Lumberjack
Rocket
Balloon Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Freeze Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Freeze Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Guards Freeze

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Archers Mega Minion Guards Freeze Lumberjack Balloon Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Archers Mega Minion Guards

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Barbarian Barrel Balloon Electro Dragon Lumberjack
Mega Minion
Balloon
Barbarian Barrel
Balloon Archers Electro Dragon Lumberjack
Guards
Lumberjack
Freeze
Balloon
Balloon
Barbarian Barrel Freeze Lumberjack Archers Mega Minion Electro Dragon
Electro Dragon
Archers Barbarian Barrel Balloon
Lumberjack
Balloon Archers Barbarian Barrel Guards

Defense Synergies 1 14

Archers
Barbarian Barrel Mega Minion Guards Lumberjack
Mega Minion
Archers Barbarian Barrel Guards Freeze Lumberjack
Barbarian Barrel
Archers Mega Minion Guards Electro Dragon Lumberjack
Guards
Archers Mega Minion Barbarian Barrel Electro Dragon Lumberjack
Freeze
Mega Minion Lumberjack
Balloon
Electro Dragon
Barbarian Barrel Guards Lumberjack
Lumberjack
Archers Mega Minion Barbarian Barrel Guards Freeze Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Barbarian Barrel Electro Dragon
Lumberjack Mega Minion Electro Dragon
Lumberjack Archers Mega Minion Freeze Electro Dragon
Lumberjack Mega Minion Guards Electro Dragon
Barbarian Barrel Lumberjack
Barbarian Barrel Freeze Archers Mega Minion Guards Electro Dragon Lumberjack
Mega Minion Archers Freeze Electro Dragon
Barbarian Barrel Electro Dragon
Lumberjack
Guards Archers Barbarian Barrel Lumberjack
Archers Guards Mega Minion Barbarian Barrel Freeze Electro Dragon Lumberjack
Mega Minion Archers Electro Dragon
Lumberjack Guards Freeze Electro Dragon
Mega Minion Barbarian Barrel Guards Freeze Electro Dragon Lumberjack
Lumberjack
Freeze Lumberjack
Electro Dragon Lumberjack
Archers Mega Minion Barbarian Barrel Guards Electro Dragon Lumberjack
Barbarian Barrel Freeze Archers Mega Minion Guards Electro Dragon Lumberjack
Lumberjack
Archers Barbarian Barrel Guards Electro Dragon Lumberjack
Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Archers Barbarian Barrel
Archers Mega Minion Barbarian Barrel Electro Dragon Lumberjack
Guards Lumberjack Electro Dragon
Guards Lumberjack Barbarian Barrel
Guards Lumberjack
Archers Freeze Electro Dragon
Guards Archers Mega Minion Lumberjack
Lumberjack
Freeze Electro Dragon Mega Minion Barbarian Barrel
Mega Minion Guards
Mega Minion Guards Electro Dragon Lumberjack
Guards
Guards Lumberjack
Archers Electro Dragon
Guards Electro Dragon Archers Mega Minion Barbarian Barrel Freeze Lumberjack
Archers Mega Minion Barbarian Barrel Freeze Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Guards Freeze Electro Dragon
Barbarian Barrel Electro Dragon
Barbarian Barrel Electro Dragon
Barbarian Barrel Guards Freeze
Barbarian Barrel
Mega Minion Freeze Electro Dragon
Archers
Barbarian Barrel Freeze Electro Dragon
Electro Dragon
Guards Electro Dragon Lumberjack
Barbarian Barrel Electro Dragon
Archers Electro Dragon
Barbarian Barrel
Barbarian Barrel Freeze Electro Dragon
Barbarian Barrel
Barbarian Barrel Electro Dragon
Barbarian Barrel Electro Dragon
Barbarian Barrel Freeze
Archers Mega Minion Barbarian Barrel Electro Dragon
Barbarian Barrel Electro Dragon
Barbarian Barrel Electro Dragon
Freeze Barbarian Barrel Electro Dragon
Mega Minion
Barbarian Barrel Electro Dragon
Electro Dragon
Barbarian Barrel
Archers Electro Dragon
Electro Dragon Mega Minion Guards Freeze
Mega Minion
Electro Dragon
Freeze Electro Dragon
Archers Barbarian Barrel Guards Freeze Electro Dragon
Archers Mega Minion Electro Dragon
Freeze
Barbarian Barrel
Mega Minion Electro Dragon Lumberjack
Electro Dragon
Mega Minion Electro Dragon
Electro Dragon Guards Freeze
Electro Dragon
Electro Dragon Barbarian Barrel Freeze
Electro Dragon

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