My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Heal Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Hog Rider Goblin Barrel
Giant Snowball
Minion Horde Hog Rider Goblin Barrel
Zap
Minion Horde Goblin Barrel
Barbarian Barrel
Elite Barbarians Heal Spirit Goblin Cage Goblin Barrel
The Log
Elite Barbarians Heal Spirit Goblin Cage Hog Rider Goblin Barrel
Earthquake
Goblin Cage Hog Rider Goblin Barrel
Arrows
Minion Horde Heal Spirit Goblin Barrel
Royal Delivery
Minion Horde Elite Barbarians Heal Spirit Goblin Cage Hog Rider Goblin Barrel
Fireball
Minion Horde Elite Barbarians Goblin Cage Hog Rider Goblin Barrel
Poison
Minion Horde Goblin Cage
Lightning
Elite Barbarians Goblin Cage Goblinstein
Rocket
Minion Horde Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Heal Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Heal Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Arrows Goblin Barrel Goblin Cage Hog Rider Minion Horde Goblinstein Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Heal Spirit Arrows Goblin Barrel Goblin Cage

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Hog Rider Goblin Barrel
Minion Horde
Heal Spirit Hog Rider
Elite Barbarians
Arrows Heal Spirit Hog Rider
Heal Spirit
Elite Barbarians Minion Horde Goblin Cage Hog Rider
Goblin Cage
Heal Spirit Hog Rider Goblin Barrel
Hog Rider
Arrows Minion Horde Elite Barbarians Heal Spirit Goblin Cage Goblin Barrel
Goblin Barrel
Arrows Goblin Cage Hog Rider
Goblinstein

Defense Synergies 0 0

Arrows
Minion Horde
Elite Barbarians
Heal Spirit
Goblin Cage
Hog Rider
Goblin Barrel
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Goblin Cage
Minion Horde Elite Barbarians Goblin Cage
Minion Horde Goblin Cage Elite Barbarians
Minion Horde Elite Barbarians Goblin Cage
Arrows Elite Barbarians Goblin Cage
Arrows
Minion Horde Arrows Goblin Cage
Arrows Goblin Cage
Minion Horde Elite Barbarians Goblin Cage
Elite Barbarians Minion Horde
Minion Horde Arrows
Arrows Minion Horde
Minion Horde Goblin Cage Elite Barbarians
Arrows Minion Horde Goblin Cage
Elite Barbarians Minion Horde Goblin Cage
Minion Horde Elite Barbarians Goblin Cage
Minion Horde Arrows Elite Barbarians Goblin Cage
Arrows Goblin Cage Minion Horde Elite Barbarians
Arrows Goblin Cage
Elite Barbarians Goblin Cage
Arrows Minion Horde Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Goblin Cage
Arrows Elite Barbarians
Minion Horde Elite Barbarians Goblin Cage
Minion Horde Elite Barbarians Goblin Cage
Minion Horde Elite Barbarians Goblin Cage
Arrows Minion Horde
Minion Horde Elite Barbarians Goblin Cage
Minion Horde Elite Barbarians Goblin Cage
Minion Horde Goblin Cage Elite Barbarians
Minion Horde Goblin Cage
Minion Horde Elite Barbarians Goblin Cage
Arrows Elite Barbarians Goblin Cage
Elite Barbarians Minion Horde Goblin Cage
Minion Horde Goblin Cage
Elite Barbarians Minion Horde Goblin Cage
Arrows Minion Horde Elite Barbarians Goblin Cage
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows
Arrows Minion Horde
Arrows
Arrows Minion Horde
Arrows Minion Horde
Arrows Minion Horde
Arrows
Arrows
Minion Horde Elite Barbarians
Arrows Minion Horde
Arrows
Elite Barbarians
Arrows Minion Horde
Arrows Elite Barbarians
Arrows Minion Horde
Arrows Minion Horde
Arrows
Minion Horde
Arrows
Arrows
Minion Horde
Arrows
Arrows Minion Horde
Arrows
Minion Horde
Arrows
Arrows
Arrows
Elite Barbarians Arrows Minion Horde
Minion Horde
Minion Horde Elite Barbarians
Arrows Minion Horde
Arrows Minion Horde
Minion Horde
Arrows
Minion Horde
Arrows
Arrows
Minion Horde
Arrows
Arrows
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians

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