My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Rascals Dark Prince P.E.K.K.A Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Skeleton Barrel Rascals Dark Prince P.E.K.K.A Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Dark Prince Skeleton King
Giant Snowball
Fire Spirit Skeleton Barrel Skeleton King
Zap
Fire Spirit Skeleton Barrel Dark Prince Skeleton King
Barbarian Barrel
Fire Spirit Skeleton Barrel Rascals Dark Prince Skeleton King
The Log
Fire Spirit Skeleton Barrel Rascals Dark Prince Skeleton King
Earthquake
Skeleton King
Arrows
Fire Spirit Skeleton Barrel Rascals Skeleton King
Royal Delivery
Fire Spirit Skeleton Barrel Rascals Dark Prince P.E.K.K.A Skeleton King
Fireball
Skeleton Barrel Rascals Skeleton King
Poison
Skeleton Barrel Rascals Skeleton King
Lightning
Dark Prince Skeleton King
Rocket
Rascals Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Dark Prince The Log Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Skeleton Barrel Dark Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Arrows Skeleton Barrel Dark Prince Skeleton King Rascals P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Arrows Skeleton Barrel

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Skeleton Barrel Dark Prince
Arrows
P.E.K.K.A Skeleton Barrel Dark Prince
Skeleton Barrel
Skeleton King Fire Spirit Arrows Rascals Dark Prince
Rascals
Skeleton Barrel Dark Prince
Dark Prince
Fire Spirit Arrows Skeleton Barrel Rascals
P.E.K.K.A
Fire Spirit Arrows The Log
The Log
P.E.K.K.A
Skeleton King
Skeleton Barrel

Defense Synergies 1 6

Fire Spirit
P.E.K.K.A The Log
Arrows
Dark Prince P.E.K.K.A
Skeleton Barrel
Rascals
The Log
Dark Prince
Arrows The Log
P.E.K.K.A
The Log Fire Spirit Arrows
The Log
P.E.K.K.A Fire Spirit Rascals Dark Prince
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel The Log
P.E.K.K.A Rascals Dark Prince The Log
P.E.K.K.A Fire Spirit Rascals Dark Prince
P.E.K.K.A Rascals Dark Prince Skeleton King
Arrows Dark Prince P.E.K.K.A The Log
Arrows The Log Fire Spirit Rascals Dark Prince
Fire Spirit Arrows Rascals
Arrows Skeleton Barrel Rascals P.E.K.K.A The Log
P.E.K.K.A Rascals Skeleton King
Fire Spirit Rascals Dark Prince
Arrows Rascals Dark Prince The Log Skeleton King
Arrows Rascals
P.E.K.K.A Fire Spirit Rascals Dark Prince The Log
Fire Spirit Arrows Rascals Dark Prince P.E.K.K.A The Log Skeleton King
P.E.K.K.A Rascals Skeleton King
Rascals P.E.K.K.A The Log
Arrows Rascals Dark Prince P.E.K.K.A
Fire Spirit Arrows Rascals Dark Prince The Log
Arrows The Log Fire Spirit Rascals Dark Prince
P.E.K.K.A
Rascals Dark Prince Fire Spirit Arrows P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Dark Prince P.E.K.K.A
Arrows Skeleton Barrel The Log
P.E.K.K.A Rascals Dark Prince The Log
Dark Prince P.E.K.K.A Rascals The Log
P.E.K.K.A Rascals Dark Prince
Fire Spirit Arrows Skeleton Barrel Rascals
Rascals Dark Prince P.E.K.K.A
P.E.K.K.A Rascals Dark Prince
P.E.K.K.A Dark Prince The Log
P.E.K.K.A
P.E.K.K.A Rascals Dark Prince
P.E.K.K.A Arrows Dark Prince The Log
Rascals Dark Prince P.E.K.K.A Skeleton King
Rascals
Rascals Dark Prince P.E.K.K.A The Log Skeleton King
Arrows Rascals Dark Prince P.E.K.K.A The Log Skeleton King
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Rascals The Log
Arrows Skeleton Barrel The Log
Arrows Skeleton Barrel The Log
Arrows Skeleton Barrel Rascals Dark Prince The Log
Fire Spirit Arrows Dark Prince The Log
Arrows Fire Spirit Skeleton Barrel
Fire Spirit Arrows The Log
Arrows The Log Fire Spirit Skeleton Barrel
Arrows The Log Skeleton Barrel
Fire Spirit
Arrows Skeleton Barrel Dark Prince The Log
Fire Spirit Arrows
Fire Spirit Skeleton Barrel The Log
Arrows Skeleton Barrel
Arrows Skeleton Barrel The Log
Arrows Skeleton Barrel The Log
Arrows Skeleton Barrel The Log
Arrows
Fire Spirit Arrows Skeleton Barrel Dark Prince The Log
Fire Spirit Arrows Skeleton Barrel The Log
The Log
Arrows
The Log
Arrows Skeleton Barrel The Log
Arrows The Log Fire Spirit Dark Prince
Arrows The Log Skeleton Barrel
Arrows Skeleton Barrel The Log
Arrows Skeleton Barrel The Log
Fire Spirit Arrows
Skeleton Barrel
Arrows The Log
Arrows
P.E.K.K.A
Arrows The Log
Skeleton Barrel Fire Spirit Dark Prince
Fire Spirit Arrows
Arrows The Log
Rascals Dark Prince
Arrows The Log Skeleton Barrel Skeleton King
Arrows
Dark Prince P.E.K.K.A
Rascals The Log Skeleton King
Skeleton Barrel Dark Prince The Log
P.E.K.K.A

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