My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Baby Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Ice Golem Baby Dragon Dark Prince Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Baby Dragon Dark Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Goblin Drill Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Dark Prince Goblin Drill Ram Rider
Giant Snowball
Bomber Baby Dragon Goblin Drill Ram Rider
Zap
Bomber Firecracker Dark Prince Goblin Drill Ram Rider
Barbarian Barrel
Bomber Firecracker Dark Prince Goblin Drill
The Log
Bomber Firecracker Dark Prince Goblin Drill Ram Rider
Earthquake
Bomber Firecracker Goblin Drill
Arrows
Bomber Firecracker Goblin Drill
Royal Delivery
Bomber Firecracker Baby Dragon Dark Prince Goblin Drill Ram Rider
Fireball
Bomber Firecracker Baby Dragon Goblin Drill Ram Rider
Poison
Bomber Firecracker Goblin Drill
Lightning
Ice Golem Baby Dragon Dark Prince Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Ice Golem Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Firecracker Ice Golem Baby Dragon Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Baby Dragon Dark Prince Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Ice Golem Arrows Firecracker Baby Dragon Dark Prince Goblin Drill Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Ice Golem Arrows Firecracker

Attack Synergies 0 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Ice Golem Baby Dragon Dark Prince Goblin Drill Ram Rider
Arrows
Dark Prince Goblin Drill Ram Rider
Firecracker
Ice Golem Baby Dragon Dark Prince Goblin Drill Ram Rider
Ice Golem
Bomber Firecracker Baby Dragon Goblin Drill Ram Rider
Baby Dragon
Bomber Firecracker Ice Golem Dark Prince Ram Rider
Dark Prince
Bomber Arrows Firecracker Baby Dragon Goblin Drill Ram Rider
Goblin Drill
Bomber Arrows Firecracker Ice Golem Dark Prince
Ram Rider
Bomber Arrows Firecracker Ice Golem Baby Dragon Dark Prince

Defense Synergies 2 8

Bomber
Ice Golem Dark Prince Goblin Drill
Arrows
Ice Golem Dark Prince
Firecracker
Ice Golem Baby Dragon Dark Prince
Ice Golem
Bomber Firecracker Arrows Baby Dragon
Baby Dragon
Firecracker Ice Golem Dark Prince
Dark Prince
Bomber Arrows Firecracker Baby Dragon
Goblin Drill
Bomber
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Ice Golem Baby Dragon Ram Rider
Bomber Firecracker Dark Prince Goblin Drill Ram Rider
Ram Rider Bomber Dark Prince Goblin Drill
Bomber Firecracker Dark Prince Goblin Drill Ram Rider
Bomber Arrows Firecracker Dark Prince
Arrows Bomber Firecracker Baby Dragon Dark Prince
Ram Rider Arrows Firecracker Baby Dragon
Arrows Ice Golem Baby Dragon Ram Rider
Goblin Drill
Bomber Firecracker Ice Golem Dark Prince
Bomber Arrows Firecracker Ice Golem Baby Dragon Dark Prince Goblin Drill Ram Rider
Arrows Firecracker Baby Dragon Ram Rider
Goblin Drill Bomber Dark Prince Ram Rider
Bomber Arrows Firecracker Baby Dragon Dark Prince Goblin Drill
Goblin Drill Ram Rider
Goblin Drill Ram Rider
Bomber Arrows Firecracker Dark Prince Goblin Drill
Arrows Bomber Firecracker Baby Dragon Dark Prince Goblin Drill Ram Rider
Arrows Baby Dragon Goblin Drill Bomber Firecracker Ice Golem Dark Prince Ram Rider
Goblin Drill Ram Rider
Bomber Dark Prince Arrows Firecracker Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Dark Prince
Bomber Arrows Firecracker Ice Golem Baby Dragon
Ice Golem Dark Prince Ram Rider
Dark Prince Ice Golem Ram Rider
Dark Prince Goblin Drill Ram Rider
Arrows Firecracker Ice Golem Baby Dragon Ram Rider
Dark Prince Ice Golem Ram Rider
Dark Prince
Firecracker Ice Golem Baby Dragon Dark Prince
Goblin Drill
Dark Prince
Arrows Dark Prince
Dark Prince Ice Golem Ram Rider
Bomber Firecracker Baby Dragon
Bomber Firecracker Ice Golem Baby Dragon Dark Prince Goblin Drill
Arrows Bomber Firecracker Ice Golem Baby Dragon Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Ice Golem Baby Dragon Goblin Drill
Arrows Firecracker Baby Dragon Ram Rider
Arrows Baby Dragon Goblin Drill
Arrows Firecracker Ice Golem Dark Prince
Bomber Arrows Firecracker Baby Dragon Dark Prince
Arrows Firecracker Ice Golem Baby Dragon Ram Rider
Bomber Arrows Firecracker Baby Dragon
Arrows Firecracker Ice Golem Baby Dragon Ram Rider
Arrows Firecracker Ram Rider
Firecracker Arrows Dark Prince Ram Rider
Arrows Firecracker Baby Dragon
Firecracker Ice Golem Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Ice Golem Baby Dragon
Bomber Arrows Firecracker Baby Dragon Goblin Drill
Arrows Firecracker Baby Dragon
Arrows
Bomber
Bomber Arrows Firecracker Baby Dragon Dark Prince
Bomber Arrows Firecracker Baby Dragon
Baby Dragon
Arrows
Arrows Baby Dragon Goblin Drill
Arrows Firecracker Ice Golem Bomber Baby Dragon Dark Prince
Arrows Firecracker Baby Dragon Ram Rider
Arrows Baby Dragon Ram Rider
Arrows Firecracker Baby Dragon
Arrows Firecracker Ice Golem Baby Dragon
Firecracker
Bomber Arrows
Arrows Firecracker
Arrows Firecracker
Dark Prince
Arrows Firecracker Baby Dragon Ram Rider
Arrows
Firecracker Baby Dragon Dark Prince
Arrows Bomber Firecracker Ice Golem Baby Dragon
Arrows
Firecracker Dark Prince
Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon Dark Prince

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