My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Missing cards in your collection

Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Demolisher

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mortar Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Demolisher Guards
Giant Snowball
Minions Dart Goblin Guards
Zap
Minions Mortar Dart Goblin Guards
Barbarian Barrel
Electro Spirit Mortar Dart Goblin Guards
The Log
Electro Spirit Dart Goblin Goblin Demolisher Guards
Earthquake
Mortar Guards
Arrows
Electro Spirit Minions Dart Goblin Guards
Royal Delivery
Electro Spirit Minions Dart Goblin Goblin Demolisher Guards
Fireball
Minions Mortar Dart Goblin
Poison
Minions Mortar Dart Goblin Guards
Lightning
Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Mortar Fireball Goblin Demolisher

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Goblin Demolisher Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Minions Dart Goblin Guards Mortar Fireball Goblin Demolisher

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Arrows Minions Dart Goblin

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball
Arrows
Fireball Mortar
Minions
Mortar
Mortar
Arrows Minions Dart Goblin Fireball Goblin Demolisher
Dart Goblin
Mortar
Fireball
Arrows Electro Spirit Mortar
Goblin Demolisher
Mortar
Guards

Defense Synergies 0 8

Electro Spirit
Arrows
Mortar Fireball
Minions
Mortar Dart Goblin
Mortar
Arrows Minions Dart Goblin Fireball Guards
Dart Goblin
Minions Mortar Guards
Fireball
Arrows Mortar
Goblin Demolisher
Guards
Mortar Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mortar Dart Goblin Fireball Goblin Demolisher
Minions Mortar Dart Goblin
Mortar Minions Dart Goblin
Minions Mortar Dart Goblin Guards
Arrows Fireball Goblin Demolisher
Arrows Fireball Electro Spirit Minions Dart Goblin Goblin Demolisher Guards
Minions Dart Goblin Electro Spirit Arrows Mortar Fireball
Electro Spirit Arrows Dart Goblin Fireball
Minions Mortar
Guards Dart Goblin
Minions Dart Goblin Guards Electro Spirit Arrows Fireball Goblin Demolisher
Arrows Minions Dart Goblin Fireball
Mortar Minions Fireball Guards
Fireball Electro Spirit Arrows Minions Mortar Dart Goblin Goblin Demolisher Guards
Mortar
Mortar Fireball
Arrows Minions Mortar Fireball
Arrows Mortar Fireball Electro Spirit Minions Dart Goblin Goblin Demolisher Guards
Arrows Mortar Electro Spirit Minions Dart Goblin Fireball Goblin Demolisher Guards
Mortar Dart Goblin
Goblin Demolisher Electro Spirit Arrows Minions Dart Goblin Fireball Guards
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball
Fireball Arrows Mortar
Guards Minions
Guards Fireball
Guards
Arrows Fireball Electro Spirit Minions Dart Goblin Goblin Demolisher
Guards Minions Dart Goblin Fireball
Electro Spirit Minions Mortar Fireball
Dart Goblin Guards
Minions Dart Goblin Guards
Arrows Fireball Guards
Fireball Guards
Dart Goblin Fireball Goblin Demolisher
Guards Electro Spirit Minions Mortar Dart Goblin Fireball
Arrows Minions Electro Spirit Dart Goblin Fireball
Electro Spirit Arrows Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Mortar Dart Goblin Guards
Arrows Mortar Fireball Dart Goblin
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball Guards
Fireball Arrows Mortar Goblin Demolisher
Arrows Fireball Electro Spirit Minions Dart Goblin
Arrows Mortar Dart Goblin Goblin Demolisher
Arrows Fireball Dart Goblin Goblin Demolisher
Arrows Fireball Mortar Dart Goblin
Minions Fireball Guards
Arrows Mortar Dart Goblin Fireball
Fireball Arrows Dart Goblin
Mortar Dart Goblin Fireball
Arrows Minions Mortar Dart Goblin Fireball
Arrows Mortar Dart Goblin Fireball
Arrows Mortar Dart Goblin Fireball Goblin Demolisher
Arrows Mortar Dart Goblin Fireball Goblin Demolisher
Arrows Mortar Fireball
Minions
Arrows Mortar Dart Goblin Fireball Goblin Demolisher
Arrows Mortar Dart Goblin Fireball Goblin Demolisher
Minions Fireball
Arrows Fireball
Arrows Mortar Fireball
Arrows Goblin Demolisher Electro Spirit Mortar Fireball
Arrows Mortar Fireball Dart Goblin
Fireball Arrows Mortar
Fireball Arrows Mortar Dart Goblin
Arrows Dart Goblin Fireball
Electro Spirit Minions Dart Goblin Fireball Guards
Fireball
Arrows Mortar Dart Goblin Fireball
Electro Spirit Arrows Fireball
Arrows Fireball
Electro Spirit Minions Dart Goblin Fireball Guards
Fireball Arrows Dart Goblin
Arrows Fireball
Fireball Dart Goblin
Arrows Mortar Dart Goblin Fireball
Arrows Fireball
Dart Goblin
Electro Spirit Minions Dart Goblin Fireball Guards
Dart Goblin Fireball
Mortar Dart Goblin Fireball
Fireball Mortar Dart Goblin

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