My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Electro Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Baby Dragon Witch Electro Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Guards
Giant Snowball
Guards Baby Dragon Witch Electro Dragon
Zap
Guards Witch
Barbarian Barrel
Elixir Golem Guards Witch Magic Archer
The Log
Elixir Golem Guards Witch
Earthquake
Elixir Golem Guards Witch
Arrows
Guards Witch
Royal Delivery
Elixir Golem Guards Baby Dragon Witch Electro Dragon Magic Archer
Fireball
Elixir Golem Baby Dragon Witch Electro Dragon Magic Archer
Poison
Elixir Golem Guards Witch Electro Dragon Magic Archer
Lightning
Baby Dragon Witch Electro Dragon Magic Archer
Rocket
Witch Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Baby Dragon Witch Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Baby Dragon Electro Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Guards Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Arrows Elixir Golem Guards Baby Dragon Magic Archer Witch Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Arrows Elixir Golem Guards

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Elixir Golem Baby Dragon Witch Electro Dragon Magic Archer
Arrows
Elixir Golem
Elixir Golem
Giant Snowball Arrows Baby Dragon Witch Electro Dragon Magic Archer
Guards
Baby Dragon
Giant Snowball Elixir Golem Witch Electro Dragon
Witch
Giant Snowball Elixir Golem Baby Dragon
Electro Dragon
Giant Snowball Elixir Golem Baby Dragon Magic Archer
Magic Archer
Giant Snowball Elixir Golem Electro Dragon

Defense Synergies 0 12

Giant Snowball
Guards Baby Dragon Witch Electro Dragon Magic Archer
Arrows
Elixir Golem
Guards
Giant Snowball Baby Dragon Witch Electro Dragon Magic Archer
Baby Dragon
Giant Snowball Guards Witch Electro Dragon
Witch
Giant Snowball Guards Baby Dragon Electro Dragon
Electro Dragon
Giant Snowball Guards Baby Dragon Witch
Magic Archer
Giant Snowball Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Electro Dragon Magic Archer
Witch Electro Dragon
Witch Giant Snowball Electro Dragon
Witch Guards Electro Dragon
Arrows
Arrows Giant Snowball Guards Baby Dragon Electro Dragon Magic Archer
Giant Snowball Arrows Baby Dragon Witch Electro Dragon Magic Archer
Arrows Baby Dragon Electro Dragon Magic Archer
Witch
Guards Giant Snowball
Guards Witch Giant Snowball Arrows Baby Dragon Electro Dragon Magic Archer
Arrows Giant Snowball Baby Dragon Witch Electro Dragon Magic Archer
Giant Snowball Guards Witch Electro Dragon
Giant Snowball Arrows Guards Baby Dragon Witch Electro Dragon Magic Archer
Giant Snowball
Arrows Witch Electro Dragon
Arrows Giant Snowball Guards Baby Dragon Witch Electro Dragon Magic Archer
Giant Snowball Arrows Baby Dragon Witch Guards Electro Dragon Magic Archer
Giant Snowball Arrows Guards Baby Dragon Witch Electro Dragon
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball Witch
Giant Snowball Arrows Baby Dragon Electro Dragon Magic Archer
Guards Witch Electro Dragon
Guards
Guards Witch
Arrows Giant Snowball Baby Dragon Witch Electro Dragon Magic Archer
Guards Witch
Electro Dragon Giant Snowball Baby Dragon Witch Magic Archer
Witch Guards
Guards Witch Electro Dragon
Giant Snowball Arrows Guards
Guards Witch
Baby Dragon Witch Electro Dragon Magic Archer
Guards Witch Electro Dragon Baby Dragon Magic Archer
Arrows Giant Snowball Baby Dragon Witch Electro Dragon Magic Archer
Giant Snowball Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Guards Baby Dragon Electro Dragon
Arrows Giant Snowball Baby Dragon Electro Dragon Magic Archer
Arrows Baby Dragon Electro Dragon Magic Archer
Arrows Guards
Giant Snowball Arrows Baby Dragon Magic Archer
Arrows Giant Snowball Baby Dragon Witch Electro Dragon Magic Archer
Arrows Baby Dragon Witch Magic Archer
Arrows Giant Snowball Baby Dragon Electro Dragon Magic Archer
Arrows Giant Snowball Electro Dragon
Giant Snowball Guards Electro Dragon
Arrows Electro Dragon Magic Archer
Giant Snowball Arrows Baby Dragon Electro Dragon Magic Archer
Giant Snowball Baby Dragon Magic Archer
Arrows Baby Dragon Electro Dragon Magic Archer
Giant Snowball Arrows Baby Dragon Magic Archer
Giant Snowball Arrows Baby Dragon Witch Electro Dragon Magic Archer
Magic Archer Arrows Baby Dragon Electro Dragon
Giant Snowball Arrows
Giant Snowball Arrows Baby Dragon Electro Dragon Magic Archer
Giant Snowball Arrows Baby Dragon Witch Electro Dragon Magic Archer
Baby Dragon Magic Archer
Giant Snowball Arrows
Giant Snowball Arrows Baby Dragon Electro Dragon
Giant Snowball Arrows Baby Dragon Witch Electro Dragon Magic Archer
Witch
Arrows Giant Snowball Baby Dragon Witch Electro Dragon Magic Archer
Giant Snowball Arrows Baby Dragon Witch Electro Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Giant Snowball Arrows Baby Dragon Witch Electro Dragon Magic Archer
Electro Dragon Giant Snowball Guards Witch
Giant Snowball
Giant Snowball Arrows Electro Dragon Magic Archer
Giant Snowball Arrows Electro Dragon Magic Archer
Giant Snowball Arrows Magic Archer
Guards Witch Electro Dragon Magic Archer
Giant Snowball Arrows Baby Dragon Witch Electro Dragon Magic Archer
Arrows
Baby Dragon Electro Dragon Magic Archer
Arrows Giant Snowball Baby Dragon Electro Dragon Magic Archer
Giant Snowball Arrows
Electro Dragon
Electro Dragon Giant Snowball Guards Baby Dragon Witch Magic Archer
Giant Snowball Witch Electro Dragon Magic Archer
Electro Dragon Giant Snowball Baby Dragon Witch Magic Archer
Electro Dragon

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