My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Flying Machine Hunter Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Flying Machine Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Guards Lava Hound
Giant Snowball
Skeletons Barbarians Flying Machine Guards Lava Hound
Zap
Skeletons Flying Machine Guards Lava Hound
Barbarian Barrel
Skeletons Barbarians Guards Hunter
The Log
Skeletons Barbarians Guards Hunter
Earthquake
Skeletons Barbarians Guards
Arrows
Skeletons Flying Machine Guards Lava Hound
Royal Delivery
Skeletons Barbarians Flying Machine Guards Hunter Lava Hound
Fireball
Barbarians Flying Machine Hunter Lava Hound
Poison
Barbarians Flying Machine Guards Hunter Lava Hound
Lightning
Hunter
Rocket
Barbarians Hunter

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Guards Flying Machine Hunter Barbarians Rocket Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Guards Flying Machine

Attack Synergies 2 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Lava Hound
Barbarians
Flying Machine
Lava Hound
Rocket
Lava Hound
Guards
Lava Hound
Hunter
Lava Hound
Arrows Flying Machine Rocket Guards

Defense Synergies 1 5

Skeletons
Flying Machine Hunter
Arrows
Barbarians
Barbarians
Arrows
Flying Machine
Skeletons Guards Hunter
Rocket
Guards
Hunter Flying Machine
Hunter
Guards Skeletons Flying Machine
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Flying Machine
Barbarians Hunter Skeletons Flying Machine
Barbarians Rocket Hunter Skeletons
Barbarians Hunter Skeletons Guards
Arrows Barbarians Rocket
Arrows Skeletons Flying Machine Guards Hunter
Rocket Hunter Arrows Flying Machine
Rocket Arrows Barbarians Flying Machine
Barbarians Hunter Skeletons
Guards Skeletons Barbarians Hunter
Barbarians Guards Skeletons Arrows Flying Machine Hunter
Arrows Hunter Flying Machine
Barbarians Hunter Skeletons Flying Machine Rocket Guards
Rocket Arrows Barbarians Guards Hunter
Barbarians Hunter
Barbarians Rocket Hunter
Barbarians Skeletons Arrows Hunter
Arrows Barbarians Flying Machine Guards Hunter
Arrows Hunter Barbarians Flying Machine Guards
Barbarians Hunter
Arrows Barbarians Flying Machine Guards Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Guards Skeletons
Arrows Flying Machine Rocket Hunter
Barbarians Guards Skeletons Rocket Hunter
Rocket Guards Hunter Barbarians
Barbarians Skeletons Guards Hunter
Arrows Rocket Skeletons Flying Machine Hunter
Rocket Guards Skeletons Barbarians Flying Machine Hunter
Barbarians Hunter
Rocket Skeletons Barbarians Flying Machine
Skeletons Barbarians Guards
Barbarians Flying Machine Guards Hunter
Rocket Arrows Barbarians Guards
Barbarians Rocket Skeletons Guards Hunter
Barbarians Flying Machine
Barbarians Guards Skeletons Flying Machine Rocket Hunter
Arrows Barbarians Flying Machine Hunter
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Flying Machine Rocket Guards
Arrows Flying Machine
Rocket Arrows Flying Machine
Arrows Barbarians Flying Machine Rocket Guards
Rocket Arrows
Arrows Flying Machine Rocket Hunter
Arrows Flying Machine
Arrows Flying Machine Hunter
Arrows Flying Machine
Rocket Guards
Rocket Arrows Flying Machine
Arrows Flying Machine Rocket
Flying Machine Rocket Hunter
Arrows Flying Machine Rocket
Arrows Flying Machine
Rocket Arrows Flying Machine Hunter
Arrows Flying Machine Rocket
Arrows Rocket
Rocket
Rocket Arrows Flying Machine Hunter
Rocket Arrows Flying Machine
Rocket
Rocket Arrows
Rocket
Rocket Arrows Barbarians Flying Machine
Arrows Hunter
Arrows Flying Machine Hunter
Arrows Flying Machine
Rocket Arrows
Arrows Flying Machine Hunter
Rocket Flying Machine Guards
Arrows Rocket Hunter
Rocket Arrows
Rocket Arrows
Barbarians Flying Machine Rocket Guards
Rocket Arrows Flying Machine Hunter
Arrows
Flying Machine Rocket Hunter
Arrows Flying Machine
Rocket Arrows
Flying Machine
Flying Machine Rocket Guards
Flying Machine Rocket
Flying Machine Rocket
Rocket

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