My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Inferno Tower Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Golem Hunter Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel
Giant Snowball
Skeletons Goblin Barrel Witch
Zap
Skeletons Inferno Tower Goblin Barrel Witch
Barbarian Barrel
Skeletons Inferno Tower Goblin Barrel Hunter Witch
The Log
Skeletons Goblin Barrel Hunter Witch
Earthquake
Skeletons Inferno Tower Goblin Barrel Witch
Arrows
Skeletons Goblin Barrel Witch
Royal Delivery
Skeletons Goblin Barrel Hunter Witch
Fireball
Inferno Tower Goblin Barrel Hunter Witch
Poison
Inferno Tower Hunter Witch
Lightning
Ice Golem Inferno Tower Hunter Witch
Rocket
Inferno Tower Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Rocket Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Rocket Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Inferno Tower Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Golem Arrows Goblin Barrel Hunter Inferno Tower Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Ice Golem Arrows Goblin Barrel

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Goblin Barrel
Ice Golem
Goblin Barrel Hunter Witch
Inferno Tower
Rocket
Goblin Barrel
Ice Golem Arrows
Hunter
Ice Golem
Witch
Ice Golem

Defense Synergies 1 8

Skeletons
Ice Golem Inferno Tower Hunter Witch
Arrows
Ice Golem Inferno Tower
Ice Golem
Inferno Tower Skeletons Arrows Hunter Witch
Inferno Tower
Ice Golem Skeletons Arrows
Rocket
Goblin Barrel
Hunter
Skeletons Ice Golem
Witch
Skeletons Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem Inferno Tower
Inferno Tower Hunter Skeletons Witch
Inferno Tower Rocket Hunter Witch Skeletons
Inferno Tower Hunter Witch Skeletons
Arrows Rocket
Arrows Skeletons Hunter
Inferno Tower Rocket Hunter Arrows Witch
Rocket Arrows Ice Golem Inferno Tower
Inferno Tower Hunter Witch Skeletons
Skeletons Ice Golem Inferno Tower Hunter
Witch Skeletons Arrows Ice Golem Hunter
Arrows Inferno Tower Hunter Witch
Inferno Tower Hunter Skeletons Rocket Witch
Rocket Arrows Hunter Witch
Inferno Tower Hunter
Inferno Tower Rocket Hunter
Skeletons Arrows Inferno Tower Hunter Witch
Arrows Hunter Witch
Arrows Hunter Witch Ice Golem
Inferno Tower Hunter
Arrows Hunter Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Ice Golem Inferno Tower Witch
Arrows Ice Golem Rocket Hunter
Skeletons Ice Golem Inferno Tower Rocket Hunter Witch
Rocket Hunter Ice Golem Inferno Tower
Inferno Tower Skeletons Hunter Witch
Arrows Rocket Skeletons Ice Golem Hunter Witch
Rocket Skeletons Ice Golem Inferno Tower Hunter Witch
Inferno Tower Hunter
Rocket Skeletons Ice Golem Inferno Tower Witch
Inferno Tower Witch Skeletons
Inferno Tower Hunter Witch
Rocket Arrows
Rocket Skeletons Ice Golem Inferno Tower Hunter Witch
Witch
Inferno Tower Witch Skeletons Ice Golem Rocket Hunter
Arrows Ice Golem Inferno Tower Hunter Witch
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Rocket
Arrows
Rocket Arrows
Arrows Ice Golem Rocket
Rocket Arrows
Arrows Ice Golem Rocket Hunter Witch
Arrows Witch
Arrows Ice Golem Hunter
Arrows
Rocket
Rocket Arrows
Arrows Rocket
Rocket Ice Golem Hunter
Arrows Rocket
Arrows Ice Golem
Rocket Arrows Hunter Witch
Arrows Rocket
Arrows Rocket
Rocket
Rocket Arrows Hunter
Rocket Arrows Witch
Rocket
Rocket Arrows
Rocket
Rocket Arrows
Arrows Ice Golem Hunter Witch
Witch
Arrows Hunter Witch
Arrows Witch
Rocket Arrows
Arrows Ice Golem Hunter Witch
Rocket Witch
Arrows Rocket Hunter
Rocket Arrows
Rocket Arrows
Rocket Witch
Rocket Arrows Hunter Witch
Arrows
Rocket Hunter
Arrows Ice Golem
Rocket Arrows
Rocket Witch
Rocket Witch
Rocket Witch
Rocket

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