My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Musketeer Golem Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins
Giant Snowball
Spear Goblins Musketeer
Zap
Spear Goblins Inferno Tower
Barbarian Barrel
Ice Spirit Spear Goblins Musketeer Inferno Tower Royal Ghost
The Log
Ice Spirit Spear Goblins Musketeer
Earthquake
Spear Goblins Inferno Tower
Arrows
Ice Spirit Spear Goblins
Royal Delivery
Ice Spirit Spear Goblins Musketeer Royal Ghost
Fireball
Musketeer Inferno Tower
Poison
Spear Goblins Musketeer Inferno Tower
Lightning
Musketeer Inferno Tower
Rocket
Musketeer Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Poison Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Arrows Inferno Tower Poison Golem Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Arrows Royal Ghost Musketeer Poison Inferno Tower Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Spear Goblins Arrows Royal Ghost

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Spear Goblins Musketeer Golem Royal Ghost
Spear Goblins
Ice Spirit Golem Royal Ghost
Arrows
Golem
Musketeer
Ice Spirit Golem Royal Ghost
Inferno Tower
Poison
Golem Royal Ghost
Golem
Arrows Poison Ice Spirit Spear Goblins Musketeer
Royal Ghost
Ice Spirit Spear Goblins Musketeer Poison

Defense Synergies 2 13

Ice Spirit
Musketeer Inferno Tower Spear Goblins Poison Royal Ghost
Spear Goblins
Ice Spirit Arrows Musketeer Inferno Tower Poison Royal Ghost
Arrows
Spear Goblins Inferno Tower
Musketeer
Ice Spirit Spear Goblins Inferno Tower Royal Ghost
Inferno Tower
Ice Spirit Spear Goblins Arrows Musketeer Poison Royal Ghost
Poison
Ice Spirit Spear Goblins Inferno Tower
Golem
Royal Ghost
Ice Spirit Spear Goblins Musketeer Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Musketeer Inferno Tower
Inferno Tower Ice Spirit Musketeer
Inferno Tower Musketeer
Inferno Tower Musketeer
Arrows Poison
Arrows Spear Goblins Musketeer Royal Ghost
Musketeer Inferno Tower Ice Spirit Spear Goblins Arrows Poison
Arrows Musketeer Inferno Tower Poison
Inferno Tower Musketeer
Ice Spirit Spear Goblins Musketeer Inferno Tower Royal Ghost
Poison Spear Goblins Arrows Musketeer Royal Ghost
Arrows Musketeer Inferno Tower Spear Goblins Poison
Inferno Tower Ice Spirit Musketeer
Ice Spirit Arrows Poison Royal Ghost
Inferno Tower
Inferno Tower Ice Spirit
Arrows Musketeer Inferno Tower Poison
Ice Spirit Arrows Spear Goblins Musketeer Royal Ghost
Arrows Poison Ice Spirit Spear Goblins Musketeer Royal Ghost
Musketeer Inferno Tower
Royal Ghost Spear Goblins Arrows Musketeer Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Inferno Tower Royal Ghost
Poison Arrows Musketeer Royal Ghost
Ice Spirit Spear Goblins Musketeer Inferno Tower
Musketeer Inferno Tower
Inferno Tower Musketeer
Arrows Poison Ice Spirit Musketeer
Spear Goblins Musketeer Inferno Tower
Inferno Tower
Ice Spirit Spear Goblins Inferno Tower Poison
Inferno Tower Musketeer
Musketeer Inferno Tower
Arrows Poison
Inferno Tower
Musketeer
Inferno Tower Ice Spirit Spear Goblins Musketeer Poison
Arrows Poison Musketeer Inferno Tower Royal Ghost
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Musketeer Royal Ghost
Arrows Poison Musketeer Royal Ghost
Arrows Poison
Arrows Musketeer Poison
Poison Arrows
Arrows Poison Ice Spirit Spear Goblins Musketeer
Arrows Musketeer Poison
Arrows Poison Ice Spirit
Arrows Poison
Musketeer Poison
Poison Arrows Musketeer
Poison Arrows Musketeer
Poison Musketeer
Arrows Musketeer Poison
Arrows Musketeer Poison
Spear Goblins Arrows Musketeer Poison
Arrows Musketeer Poison
Arrows Poison
Arrows Musketeer Poison
Arrows Poison
Musketeer Poison
Arrows Poison
Musketeer
Arrows Musketeer Poison
Arrows Poison Ice Spirit
Arrows Poison Musketeer Royal Ghost
Arrows Musketeer Poison
Poison Arrows Musketeer
Poison Arrows Musketeer
Ice Spirit Musketeer Poison
Poison Arrows Musketeer
Ice Spirit Arrows Poison
Arrows Poison
Ice Spirit Spear Goblins Musketeer
Poison Arrows Musketeer
Arrows
Poison Musketeer
Arrows Musketeer Poison
Arrows Poison
Musketeer
Ice Spirit Musketeer Poison
Musketeer Poison
Poison Musketeer Royal Ghost

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