My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Bandit Phoenix Mega Knight Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Bandit Phoenix Mega Knight Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Bandit Phoenix Lava Hound
Giant Snowball
Archers Lava Hound
Zap
Archers Bandit Lava Hound
Barbarian Barrel
Archers Bandit
The Log
Archers Bandit
Earthquake
Archers
Arrows
Archers Lava Hound
Royal Delivery
Archers Battle Healer Bandit Lava Hound
Fireball
Archers Battle Healer Bandit Lava Hound
Poison
Archers Battle Healer Phoenix Lava Hound
Lightning
Battle Healer Bandit Phoenix
Rocket
Battle Healer Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Healer Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Bandit Battle Healer Phoenix Lightning Mega Knight Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Arrows Bandit Battle Healer

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Battle Healer Arrows Bandit Mega Knight Lava Hound
Arrows
Lava Hound Archers Battle Healer Lightning Bandit Phoenix Mega Knight
Battle Healer
Archers Arrows Bandit
Lightning
Lava Hound Arrows
Bandit
Archers Arrows Battle Healer Mega Knight
Phoenix
Arrows
Mega Knight
Archers Arrows Bandit
Lava Hound
Arrows Lightning Archers

Defense Synergies 1 10

Archers
Battle Healer Bandit Mega Knight
Arrows
Mega Knight Battle Healer Lightning Bandit Phoenix
Battle Healer
Archers Arrows Bandit Phoenix
Lightning
Arrows
Bandit
Archers Arrows Battle Healer Mega Knight
Phoenix
Arrows Battle Healer
Mega Knight
Arrows Archers Bandit
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning
Battle Healer Bandit Phoenix Mega Knight
Mega Knight Archers Lightning Bandit
Bandit Phoenix Mega Knight
Lightning Arrows Battle Healer Mega Knight
Arrows Archers Bandit Mega Knight
Lightning Archers Arrows Phoenix
Lightning Arrows Battle Healer Bandit Phoenix Mega Knight
Phoenix
Archers Battle Healer Bandit Phoenix Mega Knight
Archers Arrows Bandit Mega Knight
Arrows Archers Phoenix
Mega Knight Battle Healer Lightning Bandit
Mega Knight Arrows
Bandit Phoenix Mega Knight
Lightning Bandit Mega Knight
Mega Knight Arrows
Arrows Mega Knight Archers Battle Healer Bandit
Arrows Archers Battle Healer Bandit Mega Knight
Phoenix
Mega Knight Archers Arrows Battle Healer Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Archers Battle Healer Bandit
Bandit Archers Arrows Battle Healer Lightning Phoenix Mega Knight
Bandit Mega Knight Battle Healer Lightning
Lightning Mega Knight Battle Healer Bandit Phoenix
Battle Healer Bandit Phoenix Mega Knight
Arrows Archers
Archers Battle Healer Lightning Bandit Phoenix
Mega Knight Battle Healer Phoenix
Lightning Mega Knight Bandit Phoenix
Phoenix
Mega Knight Phoenix
Lightning Mega Knight Arrows Phoenix
Lightning Mega Knight Bandit
Archers Mega Knight
Phoenix Archers Battle Healer Lightning
Arrows Mega Knight Archers Battle Healer Phoenix
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Bandit
Arrows Bandit
Lightning Arrows Bandit
Lightning Arrows
Arrows Mega Knight
Arrows
Archers Arrows
Arrows Lightning
Arrows Lightning Bandit
Lightning
Lightning Arrows Bandit
Lightning Archers Arrows
Lightning Bandit
Lightning Arrows Bandit
Lightning Arrows
Lightning Arrows Bandit
Lightning Arrows Bandit Mega Knight
Lightning Arrows
Lightning
Lightning Archers Arrows Bandit Mega Knight
Lightning Arrows Mega Knight
Lightning Mega Knight
Lightning Arrows
Lightning
Lightning Arrows
Arrows Mega Knight
Arrows Lightning Bandit
Lightning Arrows Bandit Mega Knight
Lightning Arrows Bandit
Lightning Archers Arrows
Lightning
Lightning
Lightning Arrows Bandit Mega Knight
Lightning Arrows
Mega Knight
Arrows Lightning
Lightning Archers Bandit
Lightning Archers Arrows
Arrows
Lightning Mega Knight
Arrows Lightning
Lightning Arrows
Mega Knight
Lightning
Lightning
Lightning Bandit Mega Knight
Lightning Mega Knight

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