My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Baby Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Bandit Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Baby Dragon Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Clone Bandit
Giant Snowball
Minion Horde Skeleton Army Clone Baby Dragon
Zap
Minion Horde Skeleton Army Clone Bandit
Barbarian Barrel
Skeleton Army Clone Bandit
The Log
Skeleton Army Clone Bandit
Earthquake
Skeleton Army Clone
Arrows
Minion Horde Skeleton Army Clone
Royal Delivery
Minion Horde Skeleton Army Clone Baby Dragon Bandit Mother Witch
Fireball
Minion Horde Skeleton Army Clone Baby Dragon Bandit Mother Witch
Poison
Minion Horde Skeleton Army Clone Mother Witch
Lightning
Baby Dragon Bandit Mother Witch
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Clone Baby Dragon Mother Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Clone Bandit Baby Dragon Mother Witch Minion Horde Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Skeleton Army Clone Bandit

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Minion Horde Baby Dragon Bandit Mother Witch Mega Knight
Minion Horde
Mega Knight Zap Clone
Skeleton Army
Clone
Clone
Skeleton Army Minion Horde Baby Dragon
Baby Dragon
Zap Clone Bandit Mega Knight
Bandit
Zap Baby Dragon Mega Knight
Mother Witch
Zap Mega Knight
Mega Knight
Minion Horde Zap Baby Dragon Bandit Mother Witch

Defense Synergies 1 11

Zap
Mega Knight Minion Horde Skeleton Army Baby Dragon Bandit Mother Witch
Minion Horde
Zap
Skeleton Army
Zap Bandit
Clone
Baby Dragon
Zap Bandit Mother Witch Mega Knight
Bandit
Zap Skeleton Army Baby Dragon Mega Knight
Mother Witch
Zap Baby Dragon Mega Knight
Mega Knight
Zap Baby Dragon Bandit Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Baby Dragon
Minion Horde Skeleton Army Zap Bandit Mega Knight
Minion Horde Skeleton Army Mega Knight Bandit
Minion Horde Skeleton Army Bandit Mega Knight
Skeleton Army Mega Knight
Skeleton Army Zap Baby Dragon Bandit Mother Witch Mega Knight
Minion Horde Zap Baby Dragon
Zap Baby Dragon Bandit Mega Knight
Minion Horde Skeleton Army
Skeleton Army Minion Horde Bandit Mega Knight
Minion Horde Skeleton Army Mother Witch Zap Baby Dragon Bandit Mega Knight
Minion Horde Zap Baby Dragon
Minion Horde Skeleton Army Mega Knight Zap Bandit
Skeleton Army Mega Knight Zap Minion Horde Baby Dragon
Skeleton Army Minion Horde Bandit Mega Knight
Minion Horde Skeleton Army Zap Bandit Mega Knight
Minion Horde Mega Knight Skeleton Army
Mega Knight Zap Minion Horde Skeleton Army Baby Dragon Bandit
Zap Baby Dragon Bandit Mother Witch Mega Knight
Skeleton Army Mega Knight Minion Horde Baby Dragon Bandit Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap Bandit
Bandit Zap Baby Dragon Mega Knight
Skeleton Army Bandit Mega Knight Zap Minion Horde
Skeleton Army Mega Knight Zap Minion Horde Bandit
Minion Horde Skeleton Army Bandit Mega Knight
Mother Witch Zap Minion Horde Baby Dragon
Skeleton Army Minion Horde Bandit
Mega Knight Minion Horde Skeleton Army
Zap Minion Horde Mega Knight Skeleton Army Baby Dragon Bandit
Minion Horde Skeleton Army
Mega Knight Minion Horde
Skeleton Army Mega Knight Zap
Skeleton Army Mega Knight Minion Horde Bandit
Minion Horde Skeleton Army Baby Dragon Mega Knight
Skeleton Army Zap Minion Horde Baby Dragon
Mega Knight Zap Minion Horde Baby Dragon Mother Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Baby Dragon Bandit
Zap Baby Dragon Bandit
Minion Horde Baby Dragon Bandit
Zap Minion Horde Baby Dragon Mega Knight
Mother Witch Zap Minion Horde Baby Dragon
Minion Horde Baby Dragon
Zap Baby Dragon
Zap Bandit
Minion Horde
Zap Minion Horde Bandit
Zap Baby Dragon
Baby Dragon Bandit
Minion Horde Baby Dragon Bandit
Zap Baby Dragon
Zap Minion Horde Baby Dragon Bandit
Minion Horde Baby Dragon Bandit Mega Knight
Minion Horde
Zap Baby Dragon Bandit Mega Knight
Zap Baby Dragon Mother Witch Mega Knight
Minion Horde Baby Dragon Mega Knight
Zap Minion Horde Baby Dragon
Zap Mother Witch Baby Dragon Mega Knight
Minion Horde
Zap Baby Dragon Bandit
Zap Baby Dragon Bandit Mega Knight
Zap Baby Dragon Bandit
Zap Minion Horde Baby Dragon Mother Witch
Zap Minion Horde
Minion Horde
Zap Minion Horde Bandit Mega Knight
Zap Minion Horde
Minion Horde Mega Knight
Zap Minion Horde Skeleton Army Bandit
Zap Baby Dragon
Minion Horde Baby Dragon Mega Knight
Zap Baby Dragon
Zap
Minion Horde Mega Knight
Zap Minion Horde Baby Dragon
Zap
Zap Baby Dragon Bandit Mega Knight
Mega Knight

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