My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Furnace Baby Dragon Royal Ghost Bandit Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Baby Dragon Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bandit Night Witch
Giant Snowball
Bomber Furnace Baby Dragon Night Witch
Zap
Bomber Furnace Bandit Night Witch
Barbarian Barrel
Bomber Heal Spirit Furnace Royal Ghost Bandit Night Witch
The Log
Bomber Heal Spirit Furnace Bandit
Earthquake
Bomber Furnace
Arrows
Bomber Heal Spirit Furnace Night Witch
Royal Delivery
Bomber Heal Spirit Baby Dragon Royal Ghost Bandit Night Witch
Fireball
Bomber Furnace Baby Dragon Bandit Night Witch
Poison
Bomber Furnace Night Witch
Lightning
Furnace Baby Dragon Bandit Night Witch
Rocket
Furnace Night Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Furnace Baby Dragon Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Baby Dragon Royal Ghost Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Bomber Royal Ghost Bandit Furnace Baby Dragon Night Witch Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Bomber Royal Ghost Bandit

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Heal Spirit Baby Dragon Bandit
Heal Spirit
Bomber Baby Dragon Bandit Night Witch
Furnace
Baby Dragon Royal Ghost Bandit
Baby Dragon
Bomber Heal Spirit Furnace Lightning Bandit
Lightning
Baby Dragon
Royal Ghost
Furnace Bandit
Bandit
Bomber Heal Spirit Furnace Baby Dragon Royal Ghost
Night Witch
Heal Spirit

Defense Synergies 0 6

Bomber
Royal Ghost Bandit
Heal Spirit
Furnace
Baby Dragon Royal Ghost Bandit
Baby Dragon
Furnace Bandit
Lightning
Royal Ghost
Bomber Furnace
Bandit
Bomber Furnace Baby Dragon
Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Baby Dragon
Furnace Bandit Night Witch
Furnace Bomber Lightning Bandit Night Witch
Night Witch Furnace Bandit
Lightning Bomber
Bomber Furnace Baby Dragon Royal Ghost Bandit Night Witch
Furnace Lightning Baby Dragon Night Witch
Lightning Baby Dragon Bandit
Furnace Night Witch
Bomber Royal Ghost Bandit Night Witch
Bomber Furnace Baby Dragon Royal Ghost Bandit Night Witch
Furnace Baby Dragon Night Witch
Furnace Night Witch Bomber Lightning Bandit
Bomber Furnace Baby Dragon Royal Ghost Night Witch
Furnace Bandit
Furnace Lightning Bandit
Bomber Furnace Night Witch
Bomber Furnace Baby Dragon Royal Ghost Bandit Night Witch
Furnace Baby Dragon Bomber Royal Ghost Bandit
Bomber Royal Ghost Furnace Baby Dragon Bandit Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Royal Ghost Bandit
Bandit Bomber Baby Dragon Lightning Royal Ghost
Bandit Furnace Lightning
Lightning Bandit Night Witch
Bandit Night Witch
Furnace Baby Dragon
Furnace Lightning Bandit Night Witch
Lightning Baby Dragon Bandit
Lightning
Lightning Bandit Night Witch
Bomber Furnace Baby Dragon
Bomber Furnace Baby Dragon Lightning Night Witch
Bomber Baby Dragon Royal Ghost
Bomber Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon Royal Ghost Bandit
Baby Dragon Royal Ghost Bandit
Lightning Baby Dragon Bandit
Lightning
Bomber Furnace Baby Dragon
Furnace Baby Dragon
Bomber Furnace Baby Dragon
Baby Dragon Lightning
Lightning Bandit
Lightning Night Witch
Lightning Bandit
Lightning Baby Dragon
Lightning Baby Dragon Bandit
Lightning Baby Dragon Bandit
Lightning Furnace Baby Dragon
Lightning Bomber Furnace Baby Dragon Bandit
Lightning Furnace Baby Dragon Bandit
Lightning
Bomber Lightning Night Witch
Lightning Bomber Baby Dragon Bandit
Lightning Bomber Baby Dragon
Lightning Baby Dragon Night Witch
Lightning
Lightning
Lightning Baby Dragon
Bomber Furnace Baby Dragon
Baby Dragon Lightning Royal Ghost Bandit
Lightning Baby Dragon Bandit
Lightning Baby Dragon Bandit
Lightning Furnace Baby Dragon Night Witch
Lightning
Lightning Night Witch
Lightning Bomber Bandit Night Witch
Lightning
Lightning
Lightning Bandit Night Witch
Lightning Baby Dragon
Lightning Baby Dragon
Bomber Baby Dragon Lightning
Lightning
Baby Dragon Lightning
Lightning
Lightning Baby Dragon Royal Ghost Bandit
Lightning

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