My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Dart Goblin Musketeer Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Archers Musketeer Wizard Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Baby Dragon P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Archers
Giant Snowball
Bomber Bats Archers Dart Goblin Musketeer Baby Dragon
Zap
Bomber Bats Archers Dart Goblin
Barbarian Barrel
Bomber Archers Dart Goblin Musketeer Wizard
The Log
Bomber Archers Dart Goblin Musketeer
Earthquake
Bomber Archers
Arrows
Bomber Bats Archers Dart Goblin
Royal Delivery
Bomber Bats Archers Dart Goblin Musketeer Wizard Baby Dragon P.E.K.K.A
Fireball
Bomber Archers Dart Goblin Musketeer Wizard Baby Dragon
Poison
Bomber Bats Archers Dart Goblin Musketeer Wizard
Lightning
Musketeer Wizard Baby Dragon
Rocket
Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Archers Dart Goblin Musketeer Baby Dragon Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Archers Dart Goblin

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Baby Dragon P.E.K.K.A
Bats
Bomber Baby Dragon P.E.K.K.A
Archers
Baby Dragon P.E.K.K.A
Dart Goblin
Baby Dragon P.E.K.K.A
Musketeer
Baby Dragon P.E.K.K.A
Wizard
P.E.K.K.A
Baby Dragon
Bomber Bats Archers Dart Goblin Musketeer P.E.K.K.A
P.E.K.K.A
Bomber Bats Archers Dart Goblin Musketeer Wizard Baby Dragon

Defense Synergies 0 16

Bomber
Bats P.E.K.K.A
Bats
Bomber Dart Goblin Musketeer Baby Dragon P.E.K.K.A
Archers
Dart Goblin Baby Dragon P.E.K.K.A
Dart Goblin
Bats Archers Musketeer Baby Dragon P.E.K.K.A
Musketeer
Bats Dart Goblin Baby Dragon P.E.K.K.A
Wizard
P.E.K.K.A
Baby Dragon
Bats Archers Dart Goblin Musketeer P.E.K.K.A
P.E.K.K.A
Bomber Bats Archers Dart Goblin Musketeer Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Musketeer Wizard Baby Dragon
P.E.K.K.A Bats Dart Goblin Musketeer
P.E.K.K.A Bomber Bats Archers Dart Goblin Musketeer
P.E.K.K.A Bats Dart Goblin Musketeer
Bomber P.E.K.K.A
Bomber Bats Archers Dart Goblin Musketeer Baby Dragon
Bats Dart Goblin Musketeer Archers Wizard Baby Dragon
Dart Goblin Musketeer Baby Dragon P.E.K.K.A
P.E.K.K.A Musketeer
Bomber Archers Dart Goblin Musketeer
Bats Archers Dart Goblin Bomber Musketeer Wizard Baby Dragon
Musketeer Bats Archers Dart Goblin Wizard Baby Dragon
P.E.K.K.A Bomber Bats Musketeer Wizard
Bomber Wizard Bats Dart Goblin Baby Dragon P.E.K.K.A
P.E.K.K.A
P.E.K.K.A
Wizard Bomber Bats Musketeer P.E.K.K.A
Bomber Bats Archers Dart Goblin Musketeer Wizard Baby Dragon
Wizard Baby Dragon Bomber Bats Archers Dart Goblin Musketeer
P.E.K.K.A Dart Goblin Musketeer
Bomber Wizard Bats Archers Dart Goblin Musketeer Baby Dragon P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers P.E.K.K.A
Bomber Archers Musketeer Wizard Baby Dragon
P.E.K.K.A Bats Musketeer
P.E.K.K.A Bats Musketeer
P.E.K.K.A Musketeer
Wizard Bats Archers Dart Goblin Musketeer Baby Dragon
P.E.K.K.A Bats Archers Dart Goblin Musketeer
P.E.K.K.A
P.E.K.K.A Bats Baby Dragon
P.E.K.K.A Dart Goblin Musketeer
P.E.K.K.A Bats Dart Goblin Musketeer
P.E.K.K.A
P.E.K.K.A Wizard
Wizard Bomber Archers Dart Goblin Musketeer Baby Dragon
Bomber Bats Archers Dart Goblin Musketeer Baby Dragon P.E.K.K.A
Bats Bomber Archers Dart Goblin Musketeer Wizard Baby Dragon P.E.K.K.A
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Musketeer Baby Dragon
Dart Goblin Musketeer Baby Dragon
Dart Goblin Baby Dragon
Dart Goblin Musketeer
Bomber Wizard Baby Dragon
Wizard Bats Dart Goblin Musketeer Baby Dragon
Bomber Archers Dart Goblin Musketeer Wizard Baby Dragon
Dart Goblin Wizard Baby Dragon
Dart Goblin Wizard
Bats Musketeer
Dart Goblin Musketeer Wizard
Archers Dart Goblin Musketeer Wizard Baby Dragon
Dart Goblin Musketeer Baby Dragon
Dart Goblin Musketeer Baby Dragon
Dart Goblin Musketeer Baby Dragon
Bomber Dart Goblin Musketeer Wizard Baby Dragon
Dart Goblin Musketeer Wizard Baby Dragon
Bomber Bats
Bomber Archers Dart Goblin Musketeer Wizard Baby Dragon
Bomber Dart Goblin Wizard Baby Dragon
Musketeer Baby Dragon
Wizard
Musketeer
Musketeer Baby Dragon
Bomber Wizard Baby Dragon
Dart Goblin Musketeer Wizard Baby Dragon
Musketeer Wizard Baby Dragon
Dart Goblin Musketeer Baby Dragon
Bats Archers Dart Goblin Musketeer Wizard Baby Dragon
Bats Dart Goblin Musketeer Wizard
Bomber Dart Goblin Musketeer Wizard
P.E.K.K.A
Wizard
Bats Archers Dart Goblin Musketeer
Archers Dart Goblin Musketeer Wizard Baby Dragon
Dart Goblin Musketeer Wizard Baby Dragon
Bomber Dart Goblin Musketeer Wizard Baby Dragon
Dart Goblin Musketeer P.E.K.K.A
Bats Dart Goblin Musketeer Baby Dragon
Bats Dart Goblin Musketeer
Dart Goblin Musketeer Baby Dragon
P.E.K.K.A
Dart Goblin Wizard

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