My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Baby Dragon Giant Skeleton P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Tombstone Baby Dragon
Zap
Tombstone
Barbarian Barrel
Tombstone Valkyrie Giant Skeleton Electro Wizard
The Log
Tombstone Giant Skeleton
Earthquake
Tombstone
Arrows
Tombstone
Royal Delivery
Valkyrie Baby Dragon Giant Skeleton P.E.K.K.A Electro Wizard
Fireball
Tombstone Baby Dragon Electro Wizard
Poison
Tombstone Electro Wizard
Lightning
Tombstone Valkyrie Baby Dragon Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Valkyrie Baby Dragon Giant Skeleton P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Tombstone Valkyrie Baby Dragon Electro Wizard Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Tombstone Valkyrie

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Electro Wizard Valkyrie Baby Dragon Giant Skeleton
Arrows
Zap P.E.K.K.A Giant Skeleton
Tombstone
Valkyrie
Zap Baby Dragon Giant Skeleton P.E.K.K.A Electro Wizard
Baby Dragon
Zap Valkyrie Giant Skeleton P.E.K.K.A Electro Wizard
Giant Skeleton
Zap Arrows Valkyrie Baby Dragon Electro Wizard
P.E.K.K.A
Zap Arrows Electro Wizard Valkyrie Baby Dragon
Electro Wizard
Zap P.E.K.K.A Valkyrie Baby Dragon Giant Skeleton

Defense Synergies 1 19

Zap
Electro Wizard Arrows Tombstone Valkyrie Baby Dragon Giant Skeleton P.E.K.K.A
Arrows
Zap Tombstone Valkyrie Giant Skeleton P.E.K.K.A
Tombstone
Zap Arrows Baby Dragon Electro Wizard
Valkyrie
Zap Arrows Baby Dragon P.E.K.K.A Electro Wizard
Baby Dragon
Zap Tombstone Valkyrie Giant Skeleton P.E.K.K.A
Giant Skeleton
Zap Arrows Baby Dragon Electro Wizard
P.E.K.K.A
Zap Arrows Valkyrie Baby Dragon Electro Wizard
Electro Wizard
Zap Tombstone Valkyrie Giant Skeleton P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Valkyrie Baby Dragon Electro Wizard
P.E.K.K.A Zap Tombstone Valkyrie Electro Wizard
P.E.K.K.A Tombstone Valkyrie Giant Skeleton Electro Wizard
P.E.K.K.A Tombstone Valkyrie Electro Wizard
Arrows Tombstone Valkyrie Giant Skeleton P.E.K.K.A
Arrows Zap Valkyrie Baby Dragon Electro Wizard
Electro Wizard Zap Arrows Tombstone Baby Dragon
Zap Arrows Valkyrie Baby Dragon Giant Skeleton P.E.K.K.A Electro Wizard
P.E.K.K.A Tombstone
Valkyrie Giant Skeleton Electro Wizard
Valkyrie Electro Wizard Zap Arrows Tombstone Baby Dragon Giant Skeleton
Arrows Zap Baby Dragon Electro Wizard
Tombstone P.E.K.K.A Zap Valkyrie Giant Skeleton Electro Wizard
Valkyrie Zap Arrows Tombstone Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Tombstone Electro Wizard
Zap P.E.K.K.A Electro Wizard
Arrows Tombstone Valkyrie P.E.K.K.A Electro Wizard
Arrows Tombstone Valkyrie Zap Baby Dragon Electro Wizard
Zap Arrows Valkyrie Baby Dragon Tombstone Giant Skeleton Electro Wizard
P.E.K.K.A Electro Wizard
Valkyrie Arrows Baby Dragon Giant Skeleton P.E.K.K.A Electro Wizard
P.E.K.K.A Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tombstone Giant Skeleton P.E.K.K.A Electro Wizard
Electro Wizard Zap Arrows Valkyrie Baby Dragon
Tombstone Giant Skeleton P.E.K.K.A Zap Valkyrie Electro Wizard
Valkyrie Giant Skeleton P.E.K.K.A Zap Electro Wizard
Giant Skeleton P.E.K.K.A Tombstone Valkyrie
Arrows Zap Baby Dragon Electro Wizard
P.E.K.K.A Tombstone Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton P.E.K.K.A Valkyrie
Zap Giant Skeleton P.E.K.K.A Electro Wizard Tombstone Valkyrie Baby Dragon
P.E.K.K.A Tombstone
P.E.K.K.A Tombstone Valkyrie Giant Skeleton
P.E.K.K.A Zap Arrows Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton P.E.K.K.A Tombstone Valkyrie
Valkyrie Baby Dragon
Tombstone Electro Wizard Zap Valkyrie Baby Dragon Giant Skeleton P.E.K.K.A
Arrows Valkyrie Zap Baby Dragon Giant Skeleton P.E.K.K.A Electro Wizard
Zap Arrows Tombstone Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon Giant Skeleton
Arrows Zap Baby Dragon Electro Wizard
Arrows Baby Dragon Giant Skeleton
Arrows Valkyrie Giant Skeleton
Zap Arrows Valkyrie Baby Dragon
Arrows Zap Baby Dragon
Arrows Baby Dragon
Arrows Zap Baby Dragon
Arrows Zap
Electro Wizard
Zap Arrows Valkyrie Electro Wizard
Zap Arrows Baby Dragon
Baby Dragon
Arrows Baby Dragon
Zap Arrows Baby Dragon
Zap Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Zap Arrows Baby Dragon Electro Wizard
Zap Arrows Valkyrie Baby Dragon
Baby Dragon Giant Skeleton
Arrows
Zap Arrows Baby Dragon
Zap Arrows Valkyrie Baby Dragon
Arrows Zap Baby Dragon Electro Wizard
Zap Arrows Baby Dragon
Zap Arrows Baby Dragon
Zap Arrows Baby Dragon Electro Wizard
Zap Electro Wizard
Zap Arrows
Zap Arrows Electro Wizard
P.E.K.K.A Giant Skeleton
Arrows
Zap Electro Wizard Tombstone
Zap Arrows Baby Dragon Electro Wizard
Arrows
Valkyrie Baby Dragon Electro Wizard
Arrows Zap Baby Dragon
Zap Arrows Giant Skeleton
P.E.K.K.A
Zap Baby Dragon Giant Skeleton Electro Wizard
Zap Electro Wizard
Zap Baby Dragon Giant Skeleton Electro Wizard
P.E.K.K.A

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