My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Demolisher Wizard Balloon Royal Ghost Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Balloon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Balloon Inferno Dragon
Giant Snowball
Dart Goblin Balloon Inferno Dragon
Zap
Dart Goblin Balloon Inferno Dragon
Barbarian Barrel
Dart Goblin Wizard Royal Ghost
The Log
Dart Goblin Goblin Demolisher
Earthquake
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Goblin Demolisher Wizard Balloon Royal Ghost Inferno Dragon
Fireball
Dart Goblin Wizard Balloon Inferno Dragon
Poison
Dart Goblin Wizard Balloon
Lightning
Wizard Balloon Inferno Dragon
Rocket
Wizard Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Goblin Demolisher Wizard Freeze Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Demolisher Freeze Royal Ghost Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Royal Ghost Goblin Demolisher Freeze Inferno Dragon Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Dart Goblin Royal Ghost Goblin Demolisher

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Freeze
Dart Goblin
Balloon
Goblin Demolisher
Royal Ghost
Wizard
Balloon Royal Ghost
Freeze
Balloon Arrows
Balloon
Arrows Freeze Dart Goblin Wizard Royal Ghost
Royal Ghost
Goblin Demolisher Wizard Balloon
Inferno Dragon

Defense Synergies 0 3

Arrows
Dart Goblin
Inferno Dragon
Goblin Demolisher
Wizard
Freeze Royal Ghost
Freeze
Wizard
Balloon
Royal Ghost
Wizard
Inferno Dragon
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Demolisher Wizard
Inferno Dragon Dart Goblin
Dart Goblin Freeze Inferno Dragon
Inferno Dragon Dart Goblin
Arrows Goblin Demolisher
Arrows Freeze Dart Goblin Goblin Demolisher Royal Ghost
Dart Goblin Inferno Dragon Arrows Wizard Freeze
Arrows Dart Goblin
Inferno Dragon
Dart Goblin Royal Ghost
Dart Goblin Arrows Goblin Demolisher Wizard Freeze Royal Ghost
Arrows Inferno Dragon Dart Goblin Wizard
Wizard Freeze
Wizard Arrows Dart Goblin Goblin Demolisher Freeze Royal Ghost
Inferno Dragon
Freeze Inferno Dragon
Wizard Arrows
Arrows Dart Goblin Goblin Demolisher Wizard Royal Ghost
Arrows Wizard Freeze Dart Goblin Goblin Demolisher Royal Ghost Inferno Dragon
Dart Goblin Inferno Dragon
Goblin Demolisher Wizard Royal Ghost Arrows Dart Goblin
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Ghost
Arrows Wizard Royal Ghost Inferno Dragon
Inferno Dragon
Arrows Wizard Dart Goblin Goblin Demolisher Freeze
Dart Goblin
Inferno Dragon
Freeze Inferno Dragon
Dart Goblin Inferno Dragon
Inferno Dragon Dart Goblin
Arrows
Wizard
Wizard Dart Goblin Goblin Demolisher
Dart Goblin Freeze Inferno Dragon
Arrows Dart Goblin Wizard Freeze Royal Ghost Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Freeze Royal Ghost
Arrows Dart Goblin Royal Ghost
Arrows Dart Goblin
Arrows Dart Goblin Freeze
Wizard Arrows Goblin Demolisher
Arrows Wizard Dart Goblin Freeze
Arrows Dart Goblin Goblin Demolisher Wizard
Arrows Dart Goblin Goblin Demolisher Wizard Freeze
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Dart Goblin
Arrows Dart Goblin Freeze
Arrows Dart Goblin
Arrows Dart Goblin Goblin Demolisher Wizard
Arrows Dart Goblin Goblin Demolisher Wizard
Arrows Freeze
Arrows Dart Goblin Goblin Demolisher Wizard
Arrows Dart Goblin Goblin Demolisher Wizard
Arrows Wizard
Arrows
Arrows Goblin Demolisher Freeze Wizard
Inferno Dragon
Arrows Dart Goblin Wizard Royal Ghost
Arrows Wizard
Arrows Dart Goblin
Arrows Dart Goblin Wizard
Dart Goblin Wizard Freeze
Arrows Dart Goblin Wizard
Arrows Freeze
Arrows Wizard
Dart Goblin Freeze
Arrows Dart Goblin Wizard
Freeze
Arrows
Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows
Dart Goblin
Dart Goblin Freeze
Dart Goblin
Dart Goblin Freeze Royal Ghost
Inferno Dragon
Dart Goblin Wizard

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